https://mwomercs.com...or-new-players/
You can also create your own trees with this skill calculator tool. I'd gladly help you with that and offer critique where I can!
https://kitlaan.gitlab.io/mwoskill/
1.Firepower Branch
2.Agility Branch
3.Survival Branch*
4.Operations Branch
5.Sensors Branch
6.Jump Jets Branch**
*Moves up to #2 if you already have durability quirks.
**Obviously, this moves up to #3 or 4 if you have more than 3 JJ.
Firepower Branch
1.Laser Duration/LBX Spread
2.Heat Generation
3.Range
4.Cooldown/velocity
5.Magezine Capacity*
6.Missile Spread
7.High Explosives/Gauss Charge
8.UAC jam chance
*Moves up to #2 if you have Autocannons or Missiles as your primary armament.
Survival Branch
1.Armor Hardening
2.Skeletal Density
3.Shock Absorbance
4.AMS Overload
Agility Branch
1.Speed Tweak
2.Torso Speed/Yaw
3.Kinetic Burst/Handbrake
4.Anchor Turn
5.Torso Pitch
Jump Jets Branch
1.Vent Calibration
2.Lift Speed
3.Vectoring
4.Heat Shielding
Operations Branch
1.Cool Run/Heat Containment
2.Hill Climb
3.Improved Gyros
4.Quick Ignition/Speed Retention*
*They're both mediocre™ but Speed Retention might be useful on Lights. Move it up to #3.
Sensors Branch
1.Seismic Sensors
2.Target Info Gathering
3.Sensor Range
4.Radar Deprivation
5.Advanced Zoom
6.Target Decay
7.Target Retention*
8.Enhanced ECM**
*Move this up to #4 if you're a light mech, Streak Boat, or just want to keep info on those pesky lights!
**Move this up to #1 if you carry ECM but it's so heavily nerfed now. Why would you?
What does everybody think? Is this a bit easier to read? Do you agree with my rankings? If not, please tell me why?
Edited by cazidin, 19 May 2017 - 02:48 PM.