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Spirit Bear Before / After Video Footage


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#1 Cub

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Posted 24 May 2017 - 07:28 AM

Before patch:



After:


^This is how I feel trying to use MASC

#2 MischiefSC

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Posted 24 May 2017 - 07:53 AM

Wait, so your 100 ton assault mech is no longer as nimble or more so than most heavies? That's terrible! Please tell my Banshee all about it! My Maulers and Stalkers are also eager to hear about it.

Then laugh in your face.

#3 DGTLDaemon

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Posted 24 May 2017 - 08:05 AM

View PostMischiefSC, on 24 May 2017 - 07:53 AM, said:

Wait, so your 100 ton assault mech is no longer as nimble or more so than most heavies? That's terrible! Please tell my Banshee all about it! My Maulers and Stalkers are also eager to hear about it.

Bad example. Banshee is now almost as nimble as a Timber Wolf ;) Actually has the same turn rate and torso twist rate, but a slightly inferior acceleration/deceleration. The Mauler and the Stalker - yeah, those two mechs were deemed unworthy of decent mobility together with a bunch of Clan assaults. Out of curiosity - was Banshee ever considered an underperformer? It's an honest question, I don't know jack smack sh*t about IS tech balance. Just wondering why it got preferential treatment.

#4 James The Fox Dixon

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Posted 24 May 2017 - 08:11 AM

View PostDGTLDaemon, on 24 May 2017 - 08:05 AM, said:

Bad example. Banshee is now almost as nimble as a Timber Wolf Posted Image Actually has the same turn rate and torso twist rate, but a slightly inferior acceleration/deceleration. The Mauler and the Stalker - yeah, those two mechs were deemed unworthy of decent mobility together with a bunch of Clan assaults. Out of curiosity - was Banshee ever considered an underperformer? It's an honest question, I don't know jack smack sh*t about IS tech balance. Just wondering why it got preferential treatment.


The Banshee 3S was one of the best assault mechs ever made and could go toe to toe with an Atlas. I remember getting to the number 1 spot for dueling with it in MPBT: Solaris and stayed there for a few weeks.

#5 CK16

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Posted 24 May 2017 - 08:18 AM

Yea....spirit bear is really gimoed now. Comes down to not MASC borked...but that MASC is based off the base stat cause it is a % boost....so thay is why thing is just a slug now.....and yes the SB should be buffed it's a one trick Poney that can not do its trick anymore. (Nimble brawler with the MASC). So unless PGI csn buff JUST the SB MASC they will need to.buff the agility a bit. (Honestly for SB like even to 10 to 12 would be enough, but I think we are at 6...which us brutal for this mech.

#6 DGTLDaemon

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Posted 24 May 2017 - 08:21 AM

View PostJames The Fox Dixon, on 24 May 2017 - 08:11 AM, said:

The Banshee 3S was one of the best assault mechs ever made and could go toe to toe with an Atlas. I remember getting to the number 1 spot for dueling with it in MPBT: Solaris and stayed there for a few weeks.

Just as I thought :) I've run into Banshees a bunch of times on the battlefield, and some of the laser vomit builds really impressed me with their ability to poke over ridges and deliver a scary alpha while barely exposing themselves. But I guess PGI looked at their "data" and decided that the Banshee needed help to stay viable and competitive...

#7 HGAK47

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Posted 24 May 2017 - 08:32 AM

View PostMischiefSC, on 24 May 2017 - 07:53 AM, said:

Wait, so your 100 ton assault mech is no longer as nimble or more so than most heavies? That's terrible! Please tell my Banshee all about it! My Maulers and Stalkers are also eager to hear about it.

Then laugh in your face.


The problem is that it has lower base agility that other kodiaks, namely the KDK 1 and 2. Around half accel / decel iirc. SB is base of about 6, others have a base of about 10 or 12.

Incidentally, what is the point of the KDK 2 now? It lost all of its quirks that made it unique and apart from a second CT energy slot (whopty doo) it is worse in every way compared to the KDK 1. I guess I might as well just sell the KDK 2?

Edited by HGAK47, 24 May 2017 - 08:34 AM.


#8 Haipyng

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Posted 24 May 2017 - 10:05 AM

View PostHGAK47, on 24 May 2017 - 08:32 AM, said:

I guess I might as well just sell the KDK 2?


I keep holding on to the Highlander-HM on the off chance they might fix it. My guess is the KDK 2 will suffer the same fate and become hanger art.

#9 MischiefSC

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Posted 24 May 2017 - 10:36 AM

View PostHGAK47, on 24 May 2017 - 08:32 AM, said:


The problem is that it has lower base agility that other kodiaks, namely the KDK 1 and 2. Around half accel / decel iirc. SB is base of about 6, others have a base of about 10 or 12.

Incidentally, what is the point of the KDK 2 now? It lost all of its quirks that made it unique and apart from a second CT energy slot (whopty doo) it is worse in every way compared to the KDK 1. I guess I might as well just sell the KDK 2?


KDK2 exists for the same reason all the other worst variants of a chassis exist.

SB had MASC and good brawling hardpoint options. Do it suffers for mobility or it's flat out superior to all the others.

#10 MechaBattler

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Posted 24 May 2017 - 10:55 AM

Perhaps they can tighten the scaling between assaults so 100 ton mechs rest at a higher base. Or they can buff MASC for 100 ton mechs. Or create a new tier of MASC just for the Kodiak.

But what makes the Kodiak so special? What about other 100 ton mechs with brawler builds?

Edited by MechaBattler, 24 May 2017 - 11:02 AM.


#11 process

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Posted 24 May 2017 - 11:20 AM

I would expect mobility to be inversely proportional to firepower within its weight class. A Kodiak should be a little more agile than a Dire Wolf, but there'd have to be a really good reason to be better than a 95-tonner.

#12 Paigan

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Posted 24 May 2017 - 11:30 AM

View PostMischiefSC, on 24 May 2017 - 07:53 AM, said:

Wait, so your 100 ton assault mech is no longer as nimble or more so than most heavies? That's terrible! Please tell my Banshee all about it! My Maulers and Stalkers are also eager to hear about it.

Then laugh in your face.

Please understand what MASC is and what the OP wrote, then come back here.

Edited by Paigan, 24 May 2017 - 11:31 AM.


#13 Jackal Noble

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Posted 24 May 2017 - 12:23 PM

hmmmk.
Save the paltry comparisons.
The general acceleration and torso nerfs to assaults is one thing.
This is not a general thread on wining and dining assault mechs. There are plenty of those already.
This is specifically a thread on the SPIRIT BEAR's MASC behavior.
Love seeing a topic with a very clear and concise direction getting derailed.
But but mah Stalker.
but but mah KC
but but mah Dire.

Save it for another thread. This is about the malfunctioning behavior of the MASC on the SPIRIT BEAR. IE it's not activating properly. As in you can have ALT pressed down (or whatever key you use for MASC) the whole time and it only kicks in after the mech has reached it's maximum speed. Only then, does it behave as it should, and as it does on every other mech that has it. Only they (Shadowcat, EXE, Cataphract F, Phoenix Hawk) accelerate like that from stand still.

K, only one has masc, the Spirit Bear (Yes the very subject of the title of this thread believe it or not.. This is the second such thread started by OP, and I applaud it, as apparently the general public needs to made awares.

toodeloo

#14 Angel of Annihilation

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Posted 24 May 2017 - 12:23 PM

View PostMischiefSC, on 24 May 2017 - 07:53 AM, said:

Wait, so your 100 ton assault mech is no longer as nimble or more so than most heavies? That's terrible! Please tell my Banshee all about it! My Maulers and Stalkers are also eager to hear about it.

Then laugh in your face.


Please before you comment, keep in mind that he likely paid real money for the Spirit Bear SPECIFICALLY because of its agility. Changing the defining characteristic of mech you can only buy for MC which in most cases translates to having to use real money, is a BS move.

#15 Felbombling

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Posted 24 May 2017 - 12:45 PM

Posted Image

#16 MischiefSC

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Posted 24 May 2017 - 12:45 PM

View PostPaigan, on 24 May 2017 - 11:30 AM, said:

Please understand what MASC is and what the OP wrote, then come back here.


Please read the discussion and understand what having masc vs not having masc is, then come back here.

Hardpoints, firepower, how well a mech performs. Mobility is a balance mechanic. It's why the Linebacker gets a ton of mobility quirks and TBR gets none. The SB has the same mobility as the 100 ton Dire Wolf but higher mounts, better torso range and the flexibility of a Battletech design + MASC. It's got mobility like the KDK3, king crabs, atlases. There's no problem here. This is how the big brawling assaults handle now.

#17 Ghogiel

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Posted 24 May 2017 - 12:50 PM

View PostHGAK47, on 24 May 2017 - 08:32 AM, said:


The problem is that it has lower base agility that other kodiaks, namely the KDK 1 and 2. Around half accel / decel iirc. SB is base of about 6, others have a base of about 10 or 12.

Incidentally, what is the point of the KDK 2 now? It lost all of its quirks that made it unique and apart from a second CT energy slot (whopty doo) it is worse in every way compared to the KDK 1. I guess I might as well just sell the KDK 2?

The SB and KDK3 do not have half the accel decell of the other inferior KDKs. The decell is almost the same, the SB has a 6.19 vs the 8.5 to the inferior KDKs.

For two, the SB and KDK3 have a lower base agility because the are outright better than the other ones.

#18 Ghogiel

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Posted 24 May 2017 - 12:53 PM

View PostViktor Drake, on 24 May 2017 - 12:23 PM, said:


Please before you comment, keep in mind that he likely paid real money for the Spirit Bear SPECIFICALLY because of its agility. Changing the defining characteristic of mech you can only buy for MC which in most cases translates to having to use real money, is a BS move.

PGI have made many, many balance changes which has affected 10000s of $s worth of purchaces over the years. This isn't even an egregious example of getting mc only content nerfed lol.

#19 Jackal Noble

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Posted 24 May 2017 - 12:58 PM

View PostMischiefSC, on 24 May 2017 - 12:45 PM, said:

Please read the discussion and understand what having masc vs not having masc is, then come back here.

Hardpoints, firepower, how well a mech performs. Mobility is a balance mechanic. It's why the Linebacker gets a ton of mobility quirks and TBR gets none. The SB has the same mobility as the 100 ton Dire Wolf but higher mounts, better torso range and the flexibility of a Battletech design + MASC. It's got mobility like the KDK3, king crabs, atlases. There's no problem here. This is how the big brawling assaults handle now.


I take it you've don't own a Spirit Bear. No offense, but you don't get it Mischief. You're argument is invalid. The MASC itself, is not behaving as it is supposed to, that's all. No one said anything about the fire power capabilities of a 100 ton mech, with the Spirit that is an entire subject unto itself man.
What are you gonna run with all of those crazy, bountiful, super high mounts that the boon that the Spirit Bear is has? Praytell. Also that super high single ballistic on the SB is at the lowest mount, which is like mid chest level (similar to mauler height)

Are you gonna run a gauss and 2 ppcs and then 4 SRMS? sure thing. Oh drat, you should probably throw an lrm5 in one of those missile spots. lmao

Oh I got it!, A UAC10, 2 lpls and 3 lrm10s. the wickedness. Wait til they get a load of me. lmao

No way this is even possible on a mech!! I will throw an LBX20, 4 srm6s on this baby. wooot. Now if only there was something in the range of 4 tons that would make a build like that halfway effective. hmmmmmmm

#20 Angel of Annihilation

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Posted 24 May 2017 - 01:04 PM

View PostGhogiel, on 24 May 2017 - 12:53 PM, said:

PGI have made many, many balance changes which has affected 10000s of $s worth of purchaces over the years. This isn't even an egregious example of getting mc only content nerfed lol.


Nope, not by a long shot. I still have a Heavy Metal and Dragon Slayer that aren't even close to the mechs I purchased and have almost zero functionally now in regards the the specific reasons I decided the mech was worth purchasing. I mean I bought my Heavy Metal because I could mount 5 JJs and it had jump mobility comparable to what most medium mechs do now. Absolutely wouldn't have purchased it if I had known PGI was going to nerf JJs so as to make them virtually useless on an Assault mech. Bought the Dragon Slayer for the same reason.

Now I have a Spirit Bear that I bought because it was an extremely agile, 100 ton Assault mech and now I got a brick. Guess I should have known better from my experiences with the Heavy Metal and Dragon Slayer hehe.

However my comment was because someone was gloating about how cool it was that PGI screwed over people who spent good money on a mech specifically because it was fast and agile and now find themselves with a brick.





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