Posted 17 May 2017 - 01:56 AM
Grabbing my notes from another thread...
1. The 'Current Mech Enhancements' window should be either longer, or resizable. So I can drag the bottom down and see more of my current values in the list. Draggable window position would help also.
2. It should show the number of nodes currently selected but not allocated in Tree summary at the top - the 0 / 0 / 35 place. If you are only working on one tree at a time, this shows up as the 'Allocated SP' in the Enhancements window. If you are working more than one tree at a time, it becomes harder to see where your allocation budget is.
3. Having almost all the nodes the same faded blue is visually unappealing, and also harder to spot the nodes you are looking to make a path to. All the nodes of one type (Heat Gen, Cool Run etc) should either have distinct borders, a visible icon worked into the background, or be shaded/colored like the FirePower tree has for Missile Spread, Laser Durations, and UAC Jam. Why they colored 3 types out of dozens is a mystery...
4. Of course, after all the complaining about literally thousands of clicks for some players, it really should have a Save Tree/Load Tree function
5. It would be nice if the Mech Enhancements list was organized somehow. I currently have Mobility entries showing at the top and bottom of the list (Torso Yaw Speed, Turn Rate) and Firepower bonuses listed at the top and bottom (Heat/Range, Laser Duration). Group them by tree, or by function, or heck, even alphabetically. I've no idea what sort of grouping they use now.
6. Also, when the Mech Enhacements list is open, or just the skill tree, it would help if you could click on an entry in the list or right-click a node, and have it 'highlight' all the nodes of that type with a bit of extra glow around the border.