Bud Crue, on 02 June 2017 - 09:04 AM, said:
Back when I cared about leveling mechs, I often played unskilled until I had enough XP to master the mech, even though I couldn't master it unti I got through the third variant. That act of just clicking through all three mechs to full mastery at once was always very satisfying.
I actually heavily do a variation of this now, such that I dont' waste $$$ refactoring node layouts. I'll drive it drive it drive it with a loadout i'm happy with, and every 10-15 nodes accumulated, i'll then skill based on "Man this thing turns and moves like a drunken hobo, or gdamn this thing runs hot ect ect ect..."
I've found some mechs I don't even find a need to complete the skills on as It works great how it is, and by skilling further I feell like it'll break something in my gameplay(ie used to slow(er) velocity, adding more kinda screws up your aim