

Best Atm Boats!
#1
Posted 01 August 2017 - 09:39 AM
So far my choice ATM boats are...
Mad Dog is a fantastic ATM boat, surprised?
Supernova-A as well makes a good platform, specially 4xATM12!
Mad Mk II - 4 is decent with 9's.
Kodiak-4 the missile fists now have some extended punch over my previous SRM-6, choice of 12's or 9's with enough backup weaponry to defend your self.
Amy way I am interested in how the meta ATM builds and playstyle develop here.
#2
Posted 01 August 2017 - 09:53 AM
#3
Posted 01 August 2017 - 10:19 AM
#4
Posted 01 August 2017 - 10:20 AM
#5
Posted 01 August 2017 - 10:22 AM
#6
Posted 01 August 2017 - 10:22 AM
ebj, because this 65 tonner can do absolutely everything 2 atm12 again 8 tons of ammo and 4 cermeds.
also havent tried this but looks decent enough
http://mwo.smurfy-ne...d2be02b73375cca
Edited by davoodoo, 01 August 2017 - 10:24 AM.
#7
Posted 01 August 2017 - 10:32 AM
#8
Posted 01 August 2017 - 11:19 AM
Huntsman, HBK-IIC, Night Gyr, and Timber are solid options.
Edited by Quicksilver Kalasa, 01 August 2017 - 11:19 AM.
#9
Posted 01 August 2017 - 11:30 AM
Quicksilver Kalasa, on 01 August 2017 - 11:19 AM, said:
Huntsman, HBK-IIC, Night Gyr, and Timber are solid options.
What you run on night gyr??
best i could come up with was 2 uac5 2 atm12 and it was pretty horrible.
#10
Posted 01 August 2017 - 11:32 AM
MDD is the best due to speed, good ,missile boat profile and bonuses. Scorch feels like its a waste of a good mech. And Night Gyr is unenjoyable to play in any configuration.
#11
Posted 01 August 2017 - 11:37 AM
davoodoo, on 01 August 2017 - 11:30 AM, said:
best i could come up with was 2 uac5 2 atm12 and it was pretty horrible.
I don't, but one of my teammates runs 2 UAC10s and 3 ATM6 or 3 ATM9s, can't remember exactly which.
Edited by Quicksilver Kalasa, 01 August 2017 - 11:38 AM.
#12
Posted 01 August 2017 - 12:05 PM
I went with a highlander IIC, the missle variant one. 4x med pulse, 3x ATM-9s, AMS, plenty of ammo and heatsinks. Unfortunately, you are still hard countered by RACs, ECM, AMS and anyone smart enough to reverse behind a rock.
#13
Posted 01 August 2017 - 12:11 PM
Jun Watarase, on 01 August 2017 - 12:05 PM, said:
An ATM boat really doesn't need that much ammo, 5-6 tons should be enough for 3 ATM9s provided you get the ammo skills.
#14
Posted 01 August 2017 - 12:37 PM
Mind you, I'm in an Orion IIC with a 12 + 9 ATM torso. LRMs go in the arm to maximize firing arcs. And a couple of ERMLs to killshot/add in firepower whenever I get the chance. I do just fine at 67kph.
I could go with another ATM 12 in the arm instead, but I like being able to flood AMS and lob a decent number of missiles indirectly, plus it tends to lure people into ideal shots for my 21 ATM salute.
#17
Posted 01 August 2017 - 01:21 PM
davoodoo, on 01 August 2017 - 01:14 PM, said:
Then you are wasting them on targets you shouldn't be shooting at either shooting at AMS guarded targets or shooting at targets outside of 500m. The goal should be to get in the sweet spot of 270-120m but you can get away with shooting them between 500-270 because you at least are doing the same damage per ton as LRMs if you are ONLY shooting within 500-320.
Edited by Quicksilver Kalasa, 01 August 2017 - 01:23 PM.
#18
Posted 01 August 2017 - 01:24 PM
Given, I -will- lob ATMs like that, but only at badly wounded targets in an effort to cripple/finish them off. But I'd rather fire LRMs in those cases.
#19
Posted 01 August 2017 - 02:03 PM
I prefer the mech having the 3 medium pulse and not boating full missiles for assisting in cracking a specific torso, and then letting the missiles do their thing to the internals. I tried a Scorch with 2 medium pulse, 2 light machine guns, and ATM 12 x2 and ATM 9 x2 so a target is hit with a 144 point alpha at prime range... which is incredible when it happens. More realistically, the mech's sluggish agility paired up with enemies having AMS running make the whole thing a venture in stupidity.
#20
Posted 01 August 2017 - 02:09 PM
Quicksilver Kalasa, on 01 August 2017 - 11:19 AM, said:
Huntsman, HBK-IIC, Night Gyr, and Timber are solid options.
How interesting, the Turkina happens to have jump jets and can fit 6 ATM9s....
Edited by Gas Guzzler, 01 August 2017 - 02:09 PM.
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