Supernova - Now Out For Cbills, Worth Buying?
#1
Posted 06 June 2017 - 04:18 AM
How did the supernova fare with the skill tree? Is it worth buying? The boiler looks more than decent but I'm more interested in the cbill variants atm.
Thoughts, suggestions? Is it the snv-C variant that makes a case for running a standard engine?
Ps I'm off to bed soon but hope to read some suggestions in the morning.
#2
Posted 06 June 2017 - 04:32 AM
Seriously?!
I see no Supernova for Cbills announcement.. and it should be today.. is it for cbills in the game?
Why is Smurfy not working?
#4
Posted 06 June 2017 - 04:41 AM
Vellron2005, on 06 June 2017 - 04:32 AM, said:
Seriously?!
I see no Supernova for Cbills announcement.. and it should be today.. is it for cbills in the game?
Why is Smurfy not working?
Not in game currently but the faq says 6th of June so I'm assuming so?
Edit I was messing around with builds in awemech, mobile app.
Edited by chucklesMuch, 06 June 2017 - 04:43 AM.
#5
Posted 06 June 2017 - 04:42 AM
Edited by El Bandito, 06 June 2017 - 04:46 AM.
#6
Posted 06 June 2017 - 05:05 AM
El Bandito, on 06 June 2017 - 04:42 AM, said:
I remember when i used to run TC7 on ERLLs on my TBR, 814m Effective range lol. 936.1m now with max range nodes.
#7
Posted 06 June 2017 - 05:15 AM
The6thMessenger, on 06 June 2017 - 05:05 AM, said:
I remember when i used to run TC7 on ERLLs on my TBR, 814m Effective range lol. 936.1m now with max range nodes.
Yes, the skill tree is favoring Clan weapons in terms of range, due to its multiplicative nature. My Clan mechs are not complaining though.
#8
Posted 06 June 2017 - 05:21 AM
El Bandito, on 06 June 2017 - 05:15 AM, said:
I stopped using C-ERLLs though cause of the duration, and realistically 814m is just too far to my usual engagement range. So i switched to C-LPLs, that mighty range is still a god damn boon.
Edited by The6thMessenger, 06 June 2017 - 05:21 AM.
#9
Posted 06 June 2017 - 05:23 AM
Kiiyor, on 06 June 2017 - 04:40 AM, said:
I just checked this too - it's heckin' dead, and there's no posts about it anywhere, the warring reddits are silent.
I wanted to PM the creator, but I can't remember his details
I hope it's being updated to include the Skill Tree.. I mean come on.. it's smurfy.. how am I gonna waste time at work if they kill it? :-(
#10
Posted 06 June 2017 - 05:53 AM
#11
Posted 06 June 2017 - 06:05 AM
#13
Posted 06 June 2017 - 06:52 AM
#14
Posted 06 June 2017 - 10:26 AM
Quicksilver Kalasa, on 06 June 2017 - 06:52 AM, said:
Pretty much this
#15
Posted 06 June 2017 - 10:37 AM
#16
Posted 06 June 2017 - 10:49 AM
Quicksilver Kalasa, on 06 June 2017 - 06:52 AM, said:
SNV-1 is already better than the MAD-IIC IMO. Its just that no one seems to run them so its flying under PGIs nerfdar.
#18
Posted 06 June 2017 - 11:04 AM
Got 4 variants, one all Laser vomit, another 2XUAC10's and2X Large ER Lasers an all the double sinks t help keep it cool. As for my MAD II's One is a Missile boat, which out of all my mechs total, only 2 are setup as a missile boat.
#19
Posted 06 June 2017 - 11:06 AM
#20
Posted 06 June 2017 - 11:07 AM
El Bandito, on 06 June 2017 - 04:42 AM, said:
There isn't one with a range quirk. Only a duration quirk.
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