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The Cougar


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#1 Relishcakes

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Posted 15 June 2017 - 09:15 AM

This bothers me a lot. I'm really looking forward to the cougar, yes its slow, but ALL THAT WEAPON WEIGHT! lots of freedom there.
However I noticed something, the cougar was essentially made from an adder with jump jets in mind...because the adder(to my knowledge) never had them...and now we have a problem. The cougar isnt going to have jump jets...so basically, we have an adder with an extreme leaning toward gun boat. Yay, but at the same time...if it was made FOR jump jets...you kind of have to put em in, otherwise you're just kind of doing whatever the hell you want and may as well change the name from mechwarrior online, to like..big stompy robits online..

Dont get me wrong, I'm all for taking liberties in some cases but ignoring something like what the mech was built for is a little extreme i think.

#2 Dread Render

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Posted 15 June 2017 - 09:23 AM

I do not recall the Cougar ever having jump juts.
I loved it in MW4.. was my go to light.

#3 Relishcakes

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Posted 15 June 2017 - 09:24 AM

View PostDread Render, on 15 June 2017 - 09:23 AM, said:

I do not recall the Cougar ever having jump juts.
I loved it in MW4.. was my go to light.

according to what I've read it was designed with them in mind.

#4 Cy Mitchell

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Posted 15 June 2017 - 09:25 AM

The H variant has jump jets. It is the only one that was made before the Jihad that had JJ. Because the Mech is an Omni-mech that means that you can move the JJ pods around. You will have to buy the reinforcements to get them though.

#5 Requiemking

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Posted 15 June 2017 - 09:27 AM

Actually, the Cougar does have one variant with JJs. The Cougar H. However, it also has no weapon in it's STs(Where the JJs happen to be) so any Cougar using those Omnipods is going to be somewhat undergunned.

#6 CK16

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Posted 15 June 2017 - 09:29 AM

Neg sorry to break it to you. The Cougar was an improved design appon the Adder yes, but the JJ's weren't a requirement of the design. Like alot of mechs from MW4. This one was a lie in that game (same goes for the Mad Cat Mk II Omnimech, alike many others deemed Omni but were not in the BattleTech universe.) There is one varriant though of the Cougar that does have JJ's just you pay for that with no weapons in the torsos.

Sorry man, if ever curious if the mech is right check the Sarna page of the mech, it will clarify any issues.

Edited by CK16, 15 June 2017 - 09:37 AM.


#7 CK16

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Posted 15 June 2017 - 09:34 AM

View PostRequiemking, on 15 June 2017 - 09:27 AM, said:

Actually, the Cougar does have one variant with JJs. The Cougar H. However, it also has no weapon in it's STs(Where the JJs happen to be) so any Cougar using those Omnipods is going to be somewhat undergunned.


Eh idk, twin ER PPC's, with a decent jump and some ECM? Sounds pretty good firepower for a light. Can play snipey snipey with the other slower Snipes like the Night Gyr.

#8 Requiemking

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Posted 15 June 2017 - 09:37 AM

View PostCK16, on 15 June 2017 - 09:34 AM, said:

Eh idk, twin ER PPC's, with a decent jump and some ECM? Sounds pretty good firepower for a light. Can play snipey snipey with the other slower Snipes like the Night Gyr.

Lets not forget, those ERPPCs are in your arms, so if you lose you arms, you are effectively useless for the rest of the match.

#9 Metus regem

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Posted 15 June 2017 - 09:39 AM

View PostCK16, on 15 June 2017 - 09:34 AM, said:

Eh idk, twin ER PPC's, with a decent jump and some ECM? Sounds pretty good firepower for a light. Can play snipey snipey with the other slower Snipes like the Night Gyr.



Don't forget CK, it's only using a 175 series engine, that means she is running around with 3 poor dubs... that's going to hurt the ability of it to sink the heat from cERPPCs, at least with the Adder she only has 2 poor dubs....

#10 CK16

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Posted 15 June 2017 - 09:45 AM

True, it's not a perfect set up. But it's viable as long as the pilot is competent with there heat management (oh who am I kidding....that's a long lost art form it seems in this game lol)

#11 Cy Mitchell

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Posted 15 June 2017 - 09:47 AM

If they give the Cougar some structure or armor buffs to offset its lack of speed then it could be decent because the new ST Survial nodes play nice with Mechs that already have structure and/or armor quirks. This Mech will play like a smaller Nova.

#12 Dread Render

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Posted 15 June 2017 - 09:49 AM

I wish I could remember my Cougar set up in MW4...
I think it was a small laser boat.
no JJs though,

#13 Metus regem

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Posted 15 June 2017 - 09:51 AM

View PostCK16, on 15 June 2017 - 09:45 AM, said:

True, it's not a perfect set up. But it's viable as long as the pilot is competent with there heat management (oh who am I kidding....that's a long lost art form it seems in this game lol)



Too much time for people spent spamming alpha strike...

I've been told I'm above average because I can handle four different weapon systems at the same time with ease.....

#14 Ced Riggs

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Posted 15 June 2017 - 09:52 AM

View PostCK16, on 15 June 2017 - 09:34 AM, said:

Eh idk, twin ER PPC's, with a decent jump and some ECM? Sounds pretty good firepower for a light. Can play snipey snipey with the other slower Snipes like the Night Gyr.

That sounds like a possibility. Though I feel like that wouldn't do the platform full justice. JR7-IIC-2 (stand-in for Cougar with JJ STs and energy arms)

View PostRequiemking, on 15 June 2017 - 09:37 AM, said:

Lets not forget, those ERPPCs are in your arms, so if you lose you arms, you are effectively useless for the rest of the match.

Like the Warhawk-C. It could work, still. ;)

#15 Requiemking

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Posted 15 June 2017 - 09:54 AM

View PostCed Riggs, on 15 June 2017 - 09:52 AM, said:

Like the Warhawk-C. It could work, still. Posted Image

Warhawk has more structure alone in those Arms than the Cougar has total Armor and Structure.

#16 WrathOfDeadguy

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Posted 15 June 2017 - 10:14 AM

View PostCK16, on 15 June 2017 - 09:29 AM, said:

Neg sorry to break it to you. The Cougar was an improved design appon the Adder yes, but the JJ's weren't a requirement of the design. Like alot of mechs from MW4. This one was a lie in that game (same goes for the Mad Cat Mk II Omnimech, alike many others deemed Omni but were not in the BattleTech universe.) There is one varriant though of the Cougar that does have JJ's just you pay for that with no weapons in the torsos.

Sorry man, if ever curious if the mech is right check the Sarna page of the mech, it will clarify any issues.


That's partially true. The Mad Cat MkII is a standard Battlemech in lore... but its first appearance in the BT universe was in MW4 (it was one of several 'Mechs created for the game which were then canonized), so it was originally an Omnimech. It was only retconned upon its inclusion in the tabletop game. So... lore is flexible, and while the tabletop game sets the standard for lore, it isn't always the original source material so confusion is to be expected.

We also already have a small army of PGI-created variants in this game, so if OP is asking for more Cougars with JJs... it's not as if it would break any taboo against making crap up. It's a slow light- the slowest yet- with bad hitboxes and low-mounted main guns, so it wouldn't exactly break game balance either.

Edited by WrathOfDeadguy, 15 June 2017 - 10:15 AM.


#17 CK16

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Posted 15 June 2017 - 10:19 AM

PGI rarely makes up a varriant over an existing varriant(s) unless the mech is starved of viable varriants or over redundant varriants. At this point I don't see PGI making a Cougar P with JJ and weapon hardpoints because those would be flat out PTW omni pods since better then the only JJ pods.

#18 Metus regem

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Posted 15 June 2017 - 10:33 AM

View PostCK16, on 15 June 2017 - 10:19 AM, said:

PGI rarely makes up a varriant over an existing varriant(s) unless the mech is starved of viable varriants or over redundant varriants. At this point I don't see PGI making a Cougar P with JJ and weapon hardpoints because those would be flat out PTW omni pods since better then the only JJ pods.



The Nightstar 9S was a PGI version of the NSR-9SS, as the 9SS uses an LB with crit splitting in an arm, yet the PGI 9S uses dual UAC/20's, rather than UAC/20+LB-20.

So sometimes PGI fudges a variant when they can't make official ones work for what ever reason.

What I don't like is when they make more than half of the variants up. Both the Mauler and Marauder IIC are examples of them doing this practice...

#19 Requiemking

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Posted 15 June 2017 - 10:46 AM

View PostMetus regem, on 15 June 2017 - 10:33 AM, said:



The Nightstar 9S was a PGI version of the NSR-9SS, as the 9SS uses an LB with crit splitting in an arm, yet the PGI 9S uses dual UAC/20's, rather than UAC/20+LB-20.

So sometimes PGI fudges a variant when they can't make official ones work for what ever reason.

What I don't like is when they make more than half of the variants up. Both the Mauler and Marauder IIC are examples of them doing this practice...

While I have no excuse for the Mauler, IICs often don't have many variants. In fact, the Orion IIC has no canon variants beyond the Prime, so of course they made up variants. The Highlander IIC only has three variants in canon, and beyond the Prime none of them are MWO applicable, even considering new tech.

#20 FupDup

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Posted 15 June 2017 - 10:52 AM

Equipping the JJ pods will require you to sacrifice your already low hardpoint count, unless you want to put all of your eggs in one basket and use the quadlaser arm. But of course that arm will just get shot off and you'll be SOL.





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