Jump to content

Locust Iic, Awareness, Would Love This Mech!


20 replies to this topic

#1 Andi Nagasia

    Volunteer Moderator

  • PipPipPipPipPipPipPipPipPipPip
  • Ace Of Spades
  • Ace Of Spades
  • 5,982 posts

Posted 13 June 2017 - 09:35 PM

From my Topic long ago,

View PostAndi Nagasia, on 13 September 2015 - 05:20 PM, said:

The LOCUST IIC
Posted Image
Out of the Ashes of The Flea, their comes the LCT-IIC,


25Ton Clan BattleMech,
200Standard Engine(129.6kph)
240Max Engine(155.5)(same as COM)


LCT-IIC-1
Endo & Ferro, 1MPL & 8ERSL,

LCT-IIC-2
Endo & Ferro, 1ERML + 2SSRM2,

LCT-IIC-3
Endo & Ferro, 1ERLL + 2SPL,

LCT-IIC-4
Endo & Ferro, 1ERML + 6HSL,

LCT-IIC-5
Endo & Ferro, 1ERML + 2ATM3,


i think using the Flea Artwork is a good way to Pay Homage to this Mech,
as well it fills a hole in the Clan Arsenal, a 25Ton Light Clan BattleMech,

Thoughts, Comments, Concerns?
Thanks

#2 StealthdragonB

    Member

  • PipPipPipPipPip
  • Little Helper
  • 100 posts

Posted 13 June 2017 - 10:25 PM

A 25 ton clan battle mech would be new for MWO I guess, it would kind of be awkward with clan having more mechs of one tonnage that IS though, considering they only have the commando. Shame it isn't a 20 tonner like the original locust and I'm not sure how we would deviate some of the energy variants. The hero could have ECM like the pirate's bane (assuming that isn't too strong) or be a ballistic variant like the Jenner IIC hero.

#3 Yellonet

    Member

  • PipPipPipPipPipPipPipPip
  • Ace Of Spades
  • Ace Of Spades
  • 1,956 posts
  • LocationSweden

Posted 13 June 2017 - 10:32 PM

Another IIC mech; another dead IS mech.
Every IIC mech that has been introduced has proven to be a completely superior mech compared to it's IS original, more or less eradicating the use of the IS mech as a result.
Not a problem if you play clan I guess.

#4 Paigan

    Member

  • PipPipPipPipPipPipPipPipPip
  • The Blazing
  • The Blazing
  • 2,789 posts

Posted 13 June 2017 - 11:12 PM

It could be the first viable Clan 25tonner, because the Mist Lynx, as cute as it is, is more less crap because of its numerous and even bugged locked equipment.

However, I'd like to see a Clan 20tonner, first. Why not the Fire Moth, even if its max speed would have to be technically capped due to technical limitations. MASC is more about agility than about top speed, anyway, in MWO.

#5 RestosIII

    Member

  • PipPipPipPipPipPipPipPipPipPip
  • The 1 Percent
  • The 1 Percent
  • 7,322 posts
  • LocationDelios

Posted 13 June 2017 - 11:19 PM

I'd prefer the Piranha or Firemoth TBH, but hey, I'd prefer the Locust IIC over the Howler.

#6 JediPanther

    Member

  • PipPipPipPipPipPipPipPipPip
  • Legendary Founder
  • Legendary Founder
  • 4,087 posts
  • LocationLost in my C1

Posted 13 June 2017 - 11:21 PM

You'd think clan tech on an is chassis would make that mech a lot better. Not the case with the jenners. I play my is jenners far more than the clan version. A clan locust? that would just be a lame bit of development by moding the is locust. That's what I'd do if I had to make a clan locust in 3d. I'd use the is original then change it to the clan look.

I'm sure pgi would nerf it to terra and back as it would potential make the is locust obsolete. You think all the "light op" threads are bad now? Add in the 2c lct and see more. Clan lights really suck atm as they only have the mach to match the is on speed. It's rare for me to see a 2c jenner in use that isn't a trial pos.

#7 Paigan

    Member

  • PipPipPipPipPipPipPipPipPip
  • The Blazing
  • The Blazing
  • 2,789 posts

Posted 14 June 2017 - 12:31 AM

View PostJENNER llC, on 13 June 2017 - 11:13 PM, said:

finally a real light mech for clans

cheetos might as well be an assault
foxy, j2c, & adds are basically mediums
lynx is an elemental lol

Adder is a "tiny assault": Not very fast (for a light), but considerable weapon tonnage (e.g. half the weapons of a quad-PPC-WHK. That's something...). AND: it's super low! :-D

But as far as "real" lights go, meaning fast, agile, JJs, maybe ECM, Clans currently only have the ACH.

#8 Kasumi Sumika

    Member

  • PipPipPipPipPipPipPipPip
  • Shredder
  • Shredder
  • 1,118 posts
  • LocationFeeding the Fires of Rubicon

Posted 14 June 2017 - 12:41 AM

Posted Image

But I still want my Warhammer IIC.

#9 Nik Reaper

    Member

  • PipPipPipPipPipPipPipPip
  • Bad Company
  • Bad Company
  • 1,273 posts

Posted 14 June 2017 - 12:48 AM

Yap, seems like a good battle mech, though I think most of it's viable builds would intersect with the cheeto , just no JJ or ecm , mby if it could go ~170kph that would add a real reason to take it on a drop deck.

#10 Andi Nagasia

    Volunteer Moderator

  • PipPipPipPipPipPipPipPipPipPip
  • Ace Of Spades
  • Ace Of Spades
  • 5,982 posts

Posted 14 June 2017 - 06:28 AM

View PostYellonet, on 13 June 2017 - 10:32 PM, said:

Another IIC mech; another dead IS mech.
Every IIC mech that has been introduced has proven to be a completely superior mech compared to it's IS original, more or less eradicating the use of the IS mech as a result.
Not a problem if you play clan I guess.

well the LCT is a 20Ton mech, where as the LCT-IIC is a 25 Ton mech,
the LCT will still be smaller, and have its own set of Advantages,
also at 20-25Tons Difference between XL / C-XL is moot,
it would all come down to Energy weapon Balance,

i just love the LCT line, would also support us getting the Raptor(IS OmniMech)

#11 Y E O N N E

    Member

  • PipPipPipPipPipPipPipPipPipPipPipPip
  • The Nimble
  • The Nimble
  • 16,810 posts

Posted 14 June 2017 - 06:30 AM

I am torn.

On the one hand, want cuz Lolcust. On the other, do not want because OP AF.

View PostStealthdragonB, on 13 June 2017 - 10:25 PM, said:

A 25 ton clan battle mech would be new for MWO I guess, it would kind of be awkward with clan having more mechs of one tonnage that IS though, considering they only have the commando.


This is fine, they can rectify that by releasing the Raptor alongside the Locust IIC.

#12 Andi Nagasia

    Volunteer Moderator

  • PipPipPipPipPipPipPipPipPipPip
  • Ace Of Spades
  • Ace Of Spades
  • 5,982 posts

Posted 14 June 2017 - 06:38 AM

View PostYeonne Greene, on 14 June 2017 - 06:30 AM, said:

I am torn.

On the one hand, want cuz Lolcust. On the other, do not want because OP AF.

remember they can always change the accell / decell of the LCT-IIC if things are too strong,
also at 25tons, it may have legging problems(both MLX & COM get 12Structure to Legs)
so theirs that balance as well,

View PostYeonne Greene, on 14 June 2017 - 06:30 AM, said:

This is fine, they can rectify that by releasing the Raptor alongside the Locust IIC.

would love the Raptor, would probably get both packs if released side by side,

Edited by Andi Nagasia, 14 June 2017 - 06:39 AM.


#13 - World Eater -

    Member

  • PipPipPipPipPipPipPip
  • Rage
  • Rage
  • 940 posts

Posted 14 June 2017 - 07:08 AM

I think I would prefer to have mechs that are not IICs. That Locust looks awesome though.

#14 Clownwarlord

    Member

  • PipPipPipPipPipPipPipPipPip
  • Ace Of Spades
  • Ace Of Spades
  • 3,410 posts
  • LocationBusy stealing clan mechs.

Posted 14 June 2017 - 07:10 AM

...

he used a picture of the flea for locust IIC

...

I hate you

...

I want my flea

#15 Battlemaster56

    Member

  • PipPipPipPipPipPipPipPipPip
  • Pack Leader
  • Pack Leader
  • 2,910 posts
  • LocationOn the not so distant moon on Endor

Posted 14 June 2017 - 07:12 AM

View PostYellonet, on 13 June 2017 - 10:32 PM, said:

Another IIC mech; another dead IS mech.
Every IIC mech that has been introduced has proven to be a completely superior mech compared to it's IS original, more or less eradicating the use of the IS mech as a result.
Not a problem if you play clan I guess.

Man so negative, you know that's not good for your health right?

Also to OP I think it's best to focus on getting a 20 tonner first before adding another 25tonner as much I like to see this mech come up I think you should bring up a mech like a terrifying lord and savior the Piranha, it already have good speed and have 2 Energy boat variants that metanerds can hump on for days, but the main reason we want it is for 12mg's rampage.

#16 B0oN

    Member

  • PipPipPipPipPipPipPipPipPip
  • 2,870 posts

Posted 14 June 2017 - 07:13 AM

Just one thing to say about Locust IIC :



I CAN HAS ?

#17 Alan Davion

    Member

  • PipPipPipPipPipPipPipPipPip
  • The Determined
  • The Determined
  • 2,333 posts

Posted 14 June 2017 - 07:36 AM

View PostStealthdragonB, on 13 June 2017 - 10:25 PM, said:

A 25 ton clan battle mech would be new for MWO I guess, it would kind of be awkward with clan having more mechs of one tonnage that IS though, considering they only have the commando. Shame it isn't a 20 tonner like the original locust and I'm not sure how we would deviate some of the energy variants. The hero could have ECM like the pirate's bane (assuming that isn't too strong) or be a ballistic variant like the Jenner IIC hero.


Well let's see exactly what mechs the IS and Clan have in the 20-25 ton range. I'll start with what we currently have.

IS 20 ton
Locust

Clan 20 ton
Currently Vacant

IS 25 ton
Commando

Clan 25 ton
Myst Lynx

So currently the IS enjoys a 1 mech lead over the Clans because the Locust is seemingly the only really effective mech in the game currently. The Commando and Myst Lynx are practically non-existent from what it appears.

This of course might change with the introduction of the upcoming Civil War tech, the Clans getting Heavy Lasers might make the Myst Lynx an actually decent mech. The same might be said of the Commando with the plethora of new gear the IS gets to play around with.

Now, as far as the mechs either side doesn't have yet... At least the ones that would require minimal effort on PGI's part if they need to come up with new custom variants to fill out the number of mechs. Also, keep in mind these lists are not made with meta effectiveness taken into account, I think we all know most 20-25 IS mechs would probably be very meta ineffective without ridiculous levels of quirks and hardpoint inflation.

IS 20 ton
Fireball, Flea, Hornet, Mercury, Stinger, Thorn, Wasp

Clan 20 ton
Fire Moth, Howler, Piranha

Out of these 10 mechs, we're likely to see the Piranha first. While it would require more custom variants compared to the Fire Moth, it doesn't make the games hit reg system break down and curl up in the fetal position and cry like the Fire Moth does. Posted Image

After that, the Stinger and Wasp probably have a better chance than most of the other IS mechs since they both have more than enough variants to fill out a mech pack without PGI having to make custom variants aside from heroes.

Mechs such as the Fireball and Hornet would likely require a large number of custom engineered variants from PGI and ludicrous levels of quirks to help them out, especially the Hornet given that sphere-like body that could probably be very easily taken out.

The Thorn probably has some hope of appearing, given it's humanoid form, like the Stinger and Wasp would have very small and tight body hit boxes, giving it a decent chance of survivability... At least until it's legs are taken out.

IS 25 ton
Arbalest, Brigand, Dart, Duan Gung, Eagle, Ebony, Fire Falcon, Jackrabbit, Koto, Mongoose, Nexus, Raptor, Sling, Super Wasp

Clan 25 ton
Bear Cub, Commando IIC, Crimson Hawk, Icestorm, Koshi (Battlemech), Locust IIC, Solitaire

So the IS has 2.5 times as many 25 ton mechs as the Clans do, but, some of them may not be appplicable. The Ebony being the first, since it's equipped with a sword, and we don't have melee, at least not yet. The eventual change to UE4 might change that, we don't know just yet.

That said, the mechs that are most likely to show up anytime in the near future for the IS are probably the Duan Gung, Fire Falcon, Koto, Mongoose, Nexus and Raptor. Of those, I'd say the Mongoose and Raptor would probably be at the top of the list. The Duan Gung and Koto would require PGI to build a number of custom variants, the only exception being the Duan Gung which has it's own hero variant.

Of the Clan mechs, the Commando and Locust IIC mechs are probably high on PGI's list. We know the IIC mechs are performing well, and they'd be daft not to capitalize on that by getting the Clan some more light IIC mechs.

After the IICs, pretty much any of the other included mechs would require a number of cooked up PGI customs, with the Crimson Hawk requiring the least number of custom variants. All of them including heroes.

So out of 31 mechs between both sides, we have 4 20 ton mechs that could work, 3 IS and 1 Clan, and 8 25 ton mechs that could work, 6 IS and 2 Clan. Out of all those mechs, the ones that would be most meta effective I'd probably say would be the Piranha, Mongoose, and the Commando and Locust IIC.

So that would even out the effective IS/Clan 20 ton mechs, and the Clans would only have a 1 mech advantage when it comes to the 25 ton mechs, as the IS gets the Mongoose, and the two IIC mechs for the Clans, that's also assuming the Civil War tech makes the Myst Lynx more effective than it currently is now.

Wow, that was a surprisingly in depth analysis for me. Do you all agree with my observations? Or did I perhaps miss something somewhere?

#18 Andi Nagasia

    Volunteer Moderator

  • PipPipPipPipPipPipPipPipPipPip
  • Ace Of Spades
  • Ace Of Spades
  • 5,982 posts

Posted 14 June 2017 - 10:44 AM

View PostBattlemaster56, on 14 June 2017 - 07:12 AM, said:

Man so negative, you know that's not good for your health right?

Also to OP I think it's best to focus on getting a 20 tonner first before adding another 25tonner as much I like to see this mech come up I think you should bring up a mech like a terrifying lord and savior the Piranha, it already have good speed and have 2 Energy boat variants that metanerds can hump on for days, but the main reason we want it is for 12mg's rampage.

b but but, the Piranha isnt a Chicken walker, and i i like Chicken walkers, :(

#19 Battlemaster56

    Member

  • PipPipPipPipPipPipPipPipPip
  • Pack Leader
  • Pack Leader
  • 2,910 posts
  • LocationOn the not so distant moon on Endor

Posted 14 June 2017 - 10:57 AM

View PostAndi Nagasia, on 14 June 2017 - 10:44 AM, said:

b but but, the Piranha isnt a Chicken walker, and i i like Chicken walkers, Posted Image

I like my chicken walkers too, but our terrifying lord and savior demand legs immediately, he becoming impatient.

Unless PGI make up a 20 ton clan chicken walker.....









Gotta find Cazadin for this one.

#20 Valdarion Silarius

    Member

  • PipPipPipPipPipPipPipPip
  • Giant Helper
  • Giant Helper
  • 1,698 posts
  • LocationWubbing and dakkaing everyone in best jellyfish mech

Posted 14 June 2017 - 01:09 PM

I'll take it along with a Rifleman IIC package. Thanks. Posted Image





1 user(s) are reading this topic

0 members, 1 guests, 0 anonymous users