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A Battle Tech Adventure Game?


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#1 JC Daxion

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Posted 14 June 2017 - 06:45 PM

I love adventure games, been playing a lot as of late as i have collected many over the last 2-3 years because of the great steam sales.. (for instance the desponia trilogy for 5 bucks, Deadalic rocks!) But i must of grabbed 30+ over the last few years from various publishers and i've been catching up.

One thing that struck me as i played them most are fantasy based. Sure there are a couple scattered sci-fi classic types around like "beneath a steel sky" Or the west woods classic "Blade runner." Some that are quasi sci-fi/fantasy mixes like "the longest journey" but hard core Sci-fi Point and click adventures are few and far between.

So as i was combining some honey and red paint, to make orange it kinda clicked, I wish i was making a PPC from scratch, or collecting intel to give to the commander to progress my adventure story.


So a couple q's,

Would you like to see a battle tech adventure game?

What era or story line would you like to see?

What do you think would make for a fun BT adventure experience?

Edited by JC Daxion, 15 June 2017 - 08:33 PM.


#2 Scout Derek

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Posted 14 June 2017 - 06:53 PM

We already got one, and it's already in beta for skirmish and later down the road Campaign.

And we have another one being made too, it's called Mecwharrior 5: Mercenaries.

#3 Wintersdark

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Posted 14 June 2017 - 07:26 PM

View PostScout Derek, on 14 June 2017 - 06:53 PM, said:

We already got one, and it's already in beta for skirmish and later down the road Campaign.

And we have another one being made too, it's called Mecwharrior 5: Mercenaries.

These are PvE games, the former is a strategy game and the later an arcade/sim.

He's talking about adventure games.

There IS a Battletech adventure game, however: Battletech: The Crescent Hawk's Inception. (Battletech 2: The Crescent Hawk's Revenge is a strategy game, not an adventure game).

But the first? It's a full adventure game.

#4 Scout Derek

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Posted 14 June 2017 - 07:28 PM

View PostWintersdark, on 14 June 2017 - 07:26 PM, said:

These are PvE games, the former is a strategy game and the later an arcade/sim.

He's talking about adventure games.

There IS a Battletech adventure game, however: Battletech: The Crescent Hawk's Inception. (Battletech 2: The Crescent Hawk's Revenge is a strategy game, not an adventure game).

But the first? It's a full adventure game.

Battletech (new one) is not just PVE, remember that. it's going to have PVP functionality too when it comes out Officially (to be accurate).

The Crescent Hawk is PVE too, is it not?

Edited by Scout Derek, 14 June 2017 - 07:29 PM.


#5 Wintersdark

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Posted 14 June 2017 - 07:31 PM

View PostJC Daxion, on 14 June 2017 - 06:45 PM, said:

I love adventure games, been playing a lot as of late as i have collected many over the last 2-3 years because of the great steam sales.. (for instance the desponia trilogy for 5 bucks, Deadalic rocks!) But i must of grabbed 30+ over the last few years from various publishers and i've been catching up.

One thing that struck me as i played them most are fantasy based. Sure there are a couple scattered sci-fi classic types around like "beneath a steel sky" Or the west woods classic "Blade runner." Some that are quasi sci-fi/fantasy mixes like "the longest journey" but hard core Sci-fi Point and click adventures are few and far between.

So as i was combining some honey and red paint, to make orange it kinda clicked, I wish i was making a PPC from scratch, or collecting intel to give to the commander to progress my adventure story.


So a couple q's,

Would you like to see a battle tech adventure game?

What era or story line would you like to see?

What do you think would make for a fun BT adventure experience?

More directly: I'd love it. I absolutely love adventure games, or hybrid adventure games (see: Mass Effect, Star Control 2, etc) where the story is the critical aspect. Sadly, most are, as you said, fantasy games. I suspect they're just easier.



Disclaimer: I'm saying Adventure rather than RPG because RPG tends to highlight the importance of "RPG elements" (stats, scores, inventory, crafting, etc) over the actual Role Playing elements, the story. I think my meaning is reasonably clear, and don't want to argue about labels, before anyone starts :)

View PostScout Derek, on 14 June 2017 - 07:28 PM, said:

Battletech (new one) is not just PVE, remember that.
I know, but:

1) Gross. I will NEVER touch PvP in Battletech.
2) It's irrelevant to the OP's post/thread subject.

Quote

The Crescent Hawk is PVE too, is it not?

The Crescent Hawk's Inception is a PvE game, but that's not the point. The point is that it's more of an Adventure game in genre than anything else.

#6 Scout Derek

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Posted 14 June 2017 - 07:41 PM

View PostWintersdark, on 14 June 2017 - 07:31 PM, said:


I know, but:

1) Gross. I will NEVER touch PvP in Battletech.
2) It's irrelevant to the OP's post/thread subject.



Gotchu.

#7 Scout Derek

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Posted 14 June 2017 - 07:46 PM

One last thing, however, Wintersdark, that you may need to rethink about what the new Battletech game is defined as:

http://store.steampo...090/BattleTech/

Just take a look at the tags.

#8 jonfett

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Posted 14 June 2017 - 09:46 PM

Just gotta get Telltale games involved then...

#9 Leone

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Posted 14 June 2017 - 10:07 PM

View PostJC Daxion, on 14 June 2017 - 06:45 PM, said:

Would you like to see a battle tech adventure game?
Yes! So much Yes!

View PostJC Daxion, on 14 June 2017 - 06:45 PM, said:

What era or story line would you like to see?

Something 3025 or even earlier.

View PostJC Daxion, on 14 June 2017 - 06:45 PM, said:

What do you think would make for a fun BT adventure experience?
Trying to get Land/Air Mech design schematics, or some other such Lost Tech, offa a hostile world and to a factory, whilst ROM agents try to recover or bury the tech.

~Leone.

#10 Nik Reaper

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Posted 14 June 2017 - 10:35 PM

I always have had one issue with adventure ( point and click ) games, and that is ether they are about excavation/exploration of ancient ruins/alien discovery or are kinda comedy (and combinations of the two) as only then do you get to do interesting things with the items, actions and actors in a scene.
If it is set in a normal setting ( this would be hard science ) all you would be doing is opening doors, talk to people and at best do some spy stuff... or it could be an interactive movie like Fahrenheit indigo prophecy.

Not too sure how to make it an engaging game, even if it has an engaging story.

Edited by Nik Reaper, 14 June 2017 - 10:36 PM.


#11 JC Daxion

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Posted 15 June 2017 - 07:33 PM

Yea, BT from HBS is not what i am talking about.. though i did find this little game from E3. Not exactly what i was talking about, but i do like the art direction, and it could be something along those lines. Just found this tonight and it got me even more excited for it!

http://www.pcgamer.c...the-last-night/


@nik

Well the way i would see it would be a battletech story, and use the Adventure game style gameplay to advance it. Solve the puzzles to progress the story. could be something like, assemble a team, build your lance, get the right parts to get the mechs working, complete the mission, progress the story. Then use classic adventure gameplay to do it. Get into the enemy mech lab, find the safe, open the safe to get the data chip, find a way to disable the alarm, sneak past the guard. ect

Like ya said, a lot of them are kinda corny, or obtuse,, Use the string and the gum to pick up a key. I'd rather find the key pad, hack the computer on the wall using a hair pin and steal the clanner tech! Posted Image


But take your break out a tomb example. In some games you have to work an archaic set of RUNES, and line them in the right order or move them around taking pieces and putting them in the right spots. That could easily be translated into this game.

Quest puzzle, Fix your ECM board: prepares a mech for the mission to forward the narrative.

You could be adding a Transistor to a circuit board and soldering the right spots to get the ECM to work for the mech you are sending out on the mission. The mission could be a cut scene made with HBS's BT for added immersion, (think cut scene movie). But the puzzles and story aspects would all be in base game..

Basically tons of puzzles could be of the electrical variety. You could even use real world science/tech so someone that is a electrical engineer would know exactly what to do. But someone that wasn't would have to solve it trail and error. BUT if you used real world, you could even be a bit of teaching software. Look an open circuit, what does that mean, how do you fix it. Is the Capacitor blown? game play screen could be a circuit board, and a pile of components, use the right ones, solder the right links, Presto working board.



I think it really could have potential especially if you could use art assets from HBS/MWO in some areas aka Mechs in the mech lab/garage. Good adventure games can be done relatively cheaply too. 250-500k, maybe a mill. They are one of the easier games to produce. the question is can you get a good story and do it right ya know?


Telltale or deadalic would be great, though who knows, maybe some upstart company could get involved. PGI does have a great art team too, I'd bet they could pull off the art side of things. Adventure game coding is also not to complex.

I dunno, just feels like there is potential for another avenue to get people interested in battletech.

Edited by JC Daxion, 15 June 2017 - 09:16 PM.


#12 JC Daxion

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Posted 15 June 2017 - 07:36 PM

View PostWintersdark, on 14 June 2017 - 07:26 PM, said:

These are PvE games, the former is a strategy game and the later an arcade/sim.

He's talking about adventure games.

There IS a Battletech adventure game, however: Battletech: The Crescent Hawk's Inception. (Battletech 2: The Crescent Hawk's Revenge is a strategy game, not an adventure game).

But the first? It's a full adventure game.



I did not know that, thanks!

#13 Thorqemada

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Posted 16 June 2017 - 09:02 AM

"Battletech: Crescent Hawks Inception" is very much a turn based Battletech RPG and not an Adventure like Monkey Island or so - the only thing adventury is that they somehow have Infocom involved.
It has Basic turn based mechcombat, a main char that develops, a basic Party later, basic Mechcustomization via "Field Kits", Basic Arena combat etc.
Its very much like an RPG of that time everything is pretty Basic but great fun together especially if you are a fan of battletech and have some Fantasy that fills the gaps.

The Dos Version has the worst sound sadly:


You at this time already know if something Westwood is related it will finally become RTS...
The Sound is better the Gameplay worse imho - first battle:


I would love if Harebrained would make them DLCs to be played in their Game Engine!!!

#14 Johnny Z

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Posted 16 June 2017 - 09:56 AM

Look at AC IV where gameplay included vehicles(ships) and also none vehicle gameplay. One of the best games ever and it was done really well. The design of it not neccessarily the gameplay.

So such a game could be really good.

Edited by Johnny Z, 16 June 2017 - 09:57 AM.


#15 Metus regem

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Posted 16 June 2017 - 10:07 AM

View PostJC Daxion, on 14 June 2017 - 06:45 PM, said:

I love adventure games, been playing a lot as of late as i have collected many over the last 2-3 years because of the great steam sales.. (for instance the desponia trilogy for 5 bucks, Deadalic rocks!) But i must of grabbed 30+ over the last few years from various publishers and i've been catching up.

One thing that struck me as i played them most are fantasy based. Sure there are a couple scattered sci-fi classic types around like "beneath a steel sky" Or the west woods classic "Blade runner." Some that are quasi sci-fi/fantasy mixes like "the longest journey" but hard core Sci-fi Point and click adventures are few and far between.

So as i was combining some honey and red paint, to make orange it kinda clicked, I wish i was making a PPC from scratch, or collecting intel to give to the commander to progress my adventure story.


So a couple q's,

Would you like to see a battle tech adventure game?

What era or story line would you like to see?

What do you think would make for a fun BT adventure experience?



I would love to see something digitial... as it stands I get my fix from:

Posted Image

I've got a good group that runs with it.

#16 El Bandito

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Posted 16 June 2017 - 10:09 AM

Only dashing adventurer that comes to my mind at the moment, is Grayson Carlyle. A Gray Death Legion adventure game would be fun, starting from events depicted in "Decision at Thunder Rift" novel.





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