Jump to content

Playing Again. 250Games To Grind An Assault?


37 replies to this topic

#1 Rhayn

    Member

  • PipPipPip
  • 52 posts

Posted 20 June 2017 - 10:22 AM

Hey, stopped playing a while ago due to map imbalances, skill tree and terrible grind but thought I would try it out again since the game still just looks so beautiful even today. After spending 40 mins trying to work out why there are now like 10 different currencies, mc, cbills, historic exp,exp, sp, historic sp etc with no tutorial in game, I finally got my locus up and running with some random build and hopped into a match. Went pretty well actually, topped the leaderboard dmg wise in the lolcust which made me pretty happy, but I only received 99,000 C bills? What's going on? .-. I wanted to get a Kodiak at some point, which are about 18-20mil for a competitive build. Do they really expect players to play ~200 games for a single mech when topping the leaderboard? :s Even with premium you now also have to buy the skill points for your mechs which is another few mil and is mandatory for a decent build. 230 or so matches for a single assault mech? What did PGI do to this game :(

#2 West Santin

    Member

  • PipPip
  • Ace Of Spades
  • Ace Of Spades
  • 26 posts

Posted 20 June 2017 - 10:25 AM

At least you don't need 3 different chassis to max one mech out Posted Image .
But I'm not sure about if the new lvlin system via skill tree is more expensive than the old 3 chassis way was or not, never did the math on that.

#3 Roughneck45

    Member

  • PipPipPipPipPipPipPipPipPip
  • The Handsome Devil
  • The Handsome Devil
  • 4,452 posts
  • LocationOutreach

Posted 20 June 2017 - 10:28 AM

View PostWest Santin, on 20 June 2017 - 10:25 AM, said:

But I'm not sure about if the new lvlin system via skill tree is more expensive than the old 3 chassis way was or not, never did the math on that.

Module purchasing habits are the X factor in that equation.

#4 Prof RJ Gumby

    Member

  • PipPipPipPipPipPipPipPip
  • The People's Hero
  • 1,061 posts

Posted 20 June 2017 - 10:30 AM

99K is pretty low. Like, terribly low. Was that a lost match? You can get over 200k on a win if you contribute a lot. Also, some modes are more profitable than others, conquest was most profitable last I checked.

#5 Escef

    Member

  • PipPipPipPipPipPipPipPipPipPip
  • Overlord
  • Overlord
  • 8,530 posts
  • Twitter: Link
  • Twitch: Link
  • LocationNew England

Posted 20 June 2017 - 10:33 AM

You were top man in the match and only got 99k c-bills? I'd want to see a screen shot of that. Because with premium time I get at least in the low 200k most games, which would be around 130-140k without premium.

#6 Rhayn

    Member

  • PipPipPip
  • 52 posts

Posted 20 June 2017 - 10:33 AM

Yeah, was a lost match but not by much, I think it was 10-12. I used to hardcore grind C-bills by just sitting in the back in a raven tagging everyone, narcing for a split second, being the first to scout, doing literally no work for the team just for c-bill bonuses. Why do they encourage this boring game play which hurts the team? Also, I didn't mind the 2 chassis grind too much, I got to experience alot more mech archetypes than I would have otherwise, although I wish they made it a tad faster (Some mechs were just trash also).

Didn't get a screenshot, but I remember I got 459 damage, 1 kill and 4 assists (Solo'd a Kodiak who was alone).

Edited by Camm2310, 20 June 2017 - 10:36 AM.


#7 Toothless

    Member

  • PipPipPipPipPipPipPip
  • The Territorial
  • The Territorial
  • 861 posts

Posted 20 June 2017 - 10:38 AM

View PostCamm2310, on 20 June 2017 - 10:33 AM, said:

Yeah, was a lost match but not by much, I think it was 10-12. I used to hardcore grind C-bills by just sitting in the back in a raven tagging everyone, narcing for a split second, being the first to scout, doing literally no work for the team just for c-bill bonuses. Why do they encourage this boring game play which hurts the team?


This just kind of makes you sound like a selfish person and less that PGI is in the wrong, and the entire premise of your OP is wrong if you're going with all losses.

#8 Athom83

    Member

  • PipPipPipPipPipPipPipPipPip
  • The Death Wish
  • The Death Wish
  • 2,529 posts
  • LocationTFS Aurora, 1000km up.

Posted 20 June 2017 - 10:39 AM

View PostWest Santin, on 20 June 2017 - 10:25 AM, said:

But I'm not sure about if the new lvlin system via skill tree is more expensive than the old 3 chassis way was or not, never did the math on that.

Short term the skill tree is less expensive. Long term (40+ mechs, hundreds to thousands of hours) the previous system is less expensive. The previous system was such a hurdle for the short term, newer players couldn't even start to take advantage of it until far down the line when they've already been facing full mastery mechs loaded with modules for a long time.

#9 Humpday

    Member

  • PipPipPipPipPipPipPipPip
  • The Pharaoh
  • The Pharaoh
  • 1,463 posts

Posted 20 June 2017 - 10:41 AM

Yeah something is wrong there, 99k for top damage + a win doesn't make sense.

Also, take into account grinding 3 mechs under the old system...I no longer have the exact xp requirements for the old system but iirc the "elite" unlock alone for one mech was 21,500xp ...its what 800xp now for 1sp? So for that unlock you're looking at an equivalent of 80sp if you "elited" 3 chassis'...thats not counting the xp required to unlock the basic, and master tiers under the old system across 3 mechs.

That right there tells you that the investment in time for "eliting" a mech costs less time than the previous system.

EDIT: ok so under the old system it was:
14,250xp basic
21,500xp elite
21,500xp master

So under the old system, at the bear min, if you wanted to fully master a single mech, and leave the rest unfinished:
14,250 * 3 = 42750: unlocking of 3 chassis' basic tier
21,500 * 3 = 64500: unlocking of 3 chassis' elite tier
21,500 * 1 = 21,500/64500: unlocking of 1 chassis' master tier/ 3 chassis master tier

Summed up thats 128,750xp to full master one mech under the old system, as opposed to 72,800xp under the ST.

171,750xp to master all 3 under the old system, and 218,400 to master all 3 under ST.

So for single mech mastery its cheaper under ST, but much more expensive to master all 3 under ST.

cbills I don't account for because you basically always have cbills available to buy skill points.

Edited by Humpday, 20 June 2017 - 11:08 AM.


#10 Rhayn

    Member

  • PipPipPip
  • 52 posts

Posted 20 June 2017 - 10:41 AM

View PostZacharyJ, on 20 June 2017 - 10:38 AM, said:

This just kind of makes you sound like a selfish person and less that PGI is in the wrong, and the entire premise of your OP is wrong if you're going with all losses.


Yes, it does, I'm not gong to deny that at all, but why would they encourage that? I'm only doing it for the Cbills. I would enjoy the game so much more if I could just go out and shoot things rather than do stuff like that and get at least equally rewarded for doing so.
Why are you trying to defend PGI for letting me compromise my team for cbills though .-.

#11 Cy Mitchell

    Member

  • PipPipPipPipPipPipPipPipPip
  • The Privateer
  • The Privateer
  • 2,688 posts

Posted 20 June 2017 - 10:41 AM

View PostCamm2310, on 20 June 2017 - 10:33 AM, said:

Yeah, was a lost match but not by much, I think it was 10-12. I used to hardcore grind C-bills by just sitting in the back in a raven tagging everyone, narcing for a split second, being the first to scout, doing literally no work for the team just for c-bill bonuses. Why do they encourage this boring game play which hurts the team? Also, I didn't mind the 2 chassis grind too much, I got to experience alot more mech archetypes than I would have otherwise, although I wish they made it a tad faster (Some mechs were just trash also).

Didn't get a screenshot, but I remember I got 459 damage, 1 kill and 4 assists (Solo'd a Kodiak who was alone).



But to level that same Kodiak you want you would have had to buy 3 of them to get competitive under the old system. Factor that into your cost analysis and then see if you are worse off now in trying to level up a competitive Assault Mech.

#12 Angel of Annihilation

    Member

  • PipPipPipPipPipPipPipPipPipPip
  • The Infernal
  • The Infernal
  • 8,881 posts

Posted 20 June 2017 - 10:42 AM

View PostProf RJ Gumby, on 20 June 2017 - 10:30 AM, said:

99K is pretty low. Like, terribly low. Was that a lost match? You can get over 200k on a win if you contribute a lot. Also, some modes are more profitable than others, conquest was most profitable last I checked.



Was going to say this. With Premium I usually get between 200-400k with most of my light mechs which would be 150-300k without premium, though I am not a new player still learning the ropes. If the OP had a good game and hit 99k, I would guess he is free player.

If the OP is indeed a free player, then my advice is to stop being a free player and invest in the game by getting a premium account. I mean I understand that technically the game is free-to-play but you can't exactly except to have rapid progression if your not going to put anything into it. A hero mech would be a great idea too, especially since so many are available for so cheap right now. $10 gets you a Grinner which ships today which is a pretty damn good light mech even if you don't immediately have the C-bills to upgrade it. $15 gets you Ghille which looks like a decent medium and $20 gets you a Grasshopper which from personal experience are pretty decent mechs.

#13 Burke IV

    Member

  • PipPipPipPipPipPipPipPip
  • Guardian
  • Guardian
  • 1,230 posts

Posted 20 June 2017 - 10:43 AM

you can get 250k before premium time out of a loss if you play well, altho a locust is going to struggle to make the damge for it i guess.

Edit: didnt factor my hero mech bonus into that :P

Edited by Burke IV, 20 June 2017 - 10:45 AM.


#14 Foxwalker

    Member

  • PipPipPipPipPipPipPip
  • Knight Errant
  • Knight Errant
  • 962 posts
  • LocationLost on Thunder Rift

Posted 20 June 2017 - 10:47 AM

View PostCamm2310, on 20 June 2017 - 10:22 AM, said:

Hey, stopped playing a while ago due to map imbalances, skill tree and terrible grind but thought I would try it out again since the game still just looks so beautiful even today. After spending 40 mins trying to work out why there are now like 10 different currencies, mc, cbills, historic exp,exp, sp, historic sp etc with no tutorial in game, I finally got my locus up and running with some random build and hopped into a match. Went pretty well actually, topped the leaderboard dmg wise in the lolcust which made me pretty happy, but I only received 99,000 C bills? What's going on? .-. I wanted to get a Kodiak at some point, which are about 18-20mil for a competitive build. Do they really expect players to play ~200 games for a single mech when topping the leaderboard? :s Even with premium you now also have to buy the skill points for your mechs which is another few mil and is mandatory for a decent build. 230 or so matches for a single assault mech? What did PGI do to this game Posted Image


I am sorry, you are looking at it backward.

It is not I have to play 250 matches to get an Assault.
It is I get to play 250 matches to get an Assault!!! Yeah!!!

#15 Shifty McSwift

    Member

  • PipPipPipPipPipPipPipPipPip
  • 2,889 posts

Posted 20 June 2017 - 10:47 AM

View PostWest Santin, on 20 June 2017 - 10:25 AM, said:

At least you don't need 3 different chassis to max one mech out Posted Image .
But I'm not sure about if the new lvlin system via skill tree is more expensive than the old 3 chassis way was or not, never did the math on that.


Depends on the exact mech, but in almost every case leveling the skill tree once (at near 4 million cbills) is cheaper than purchasing two other mechs of the same chassis. And that is not even taking into account the cost of modules, which sends it way over on the side of pre skill tree. Them things were expensive as, in some cases more than leveling an entire skill tree for 1.

#16 Rhayn

    Member

  • PipPipPip
  • 52 posts

Posted 20 June 2017 - 10:48 AM

View PostViktor Drake, on 20 June 2017 - 10:42 AM, said:



Was going to say this. With Premium I usually get between 200-400k with most of my light mechs which would be 150-300k without premium, though I am not a new player still learning the ropes. If the OP had a good game and hit 99k, I would guess he is free player.

If the OP is indeed a free player, then my advice is to stop being a free player and invest in the game by getting a premium account. I mean I understand that technically the game is free-to-play but you can't exactly except to have rapid progression if your not going to put anything into it. A hero mech would be a great idea too, especially since so many are available for so cheap right now. $10 gets you a Grinner which ships today which is a pretty damn good light mech even if you don't immediately have the C-bills to upgrade it. $15 gets you Ghille which looks like a decent medium and $20 gets you a Grasshopper which from personal experience are pretty decent mechs.


I don't want to have to play the exact same mech every single game for $15 whilst also paying ~$10 for premium time when I can pay for many complete games for that price. I like MWO, I paid a few £ for some mech bays which I'm fine with paying for, but when I have to pay subscription and then pay even more money to limit myself to playing one mech and having to pay for it, just so I can grind a decent amount of cbills is when I get pissed at the lack of progression for f2p.

Edited by Camm2310, 20 June 2017 - 10:49 AM.


#17 Luminis

    Member

  • PipPipPipPipPipPipPipPip
  • The Predator
  • The Predator
  • 1,434 posts
  • LocationGermany

Posted 20 June 2017 - 10:49 AM

Lights - in my opinion - aren't the best C-Bill farmers 'cause you're usually getting less damage, less kills, less KMDDs and less destroyed components than heavier classes.

On the topic of Skill Tree vs. Rule of Three, getting 91 Skillpoints costs 4,095,000 C-Bills. Depends on whether you want to play all three variants of a given 'Mech, of course, but that's significantly cheaper than buying, say, a second OnmiMech that runs the same builds anyway...

/edit:
Also, with the even going, you can easily farm up a good chunk of additional C-Bills every day.

Edited by Luminis, 20 June 2017 - 10:51 AM.


#18 MechaBattler

    Member

  • PipPipPipPipPipPipPipPipPipPip
  • Survivor
  • Survivor
  • 5,122 posts

Posted 20 June 2017 - 10:51 AM

99k on a loss is pretty good. Though if you were the last one up, that's probably why you scored so high. You had more time to net more damage than players that died sooner. Not to take anything away, just some perspective.

C-bill grind is still very much alive. The event rewards help take some of the edge off the grind though. F2P game. Want less grind, get premium time, buy hero, pay not to grind as much. Or don't, work for what you want.

#19 The Pug Commander

    Member

  • PipPipPip
  • The 1 Percent
  • The 1 Percent
  • 71 posts

Posted 20 June 2017 - 10:53 AM

i make between 200k and 400k a match. don't really see a problem

#20 mogs01gt

    Member

  • PipPipPipPipPipPipPipPipPip
  • Shredder
  • 4,292 posts
  • LocationOhio

Posted 20 June 2017 - 10:54 AM

Why would you take a locust to farm cbills??? Take the best heavy you have and laser vomit ******* to death.





2 user(s) are reading this topic

0 members, 2 guests, 0 anonymous users