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Clan Er Ll Has 11 Heat?


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#41 G4LV4TR0N

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Posted 20 June 2017 - 12:37 PM

View PostAntares102, on 20 June 2017 - 12:33 PM, said:

This only works if you have exactly the same burn duration.
Do what you suggested with some CSPL and you wont get the results you are looking for.


AFAIK 1x C-ER Med + 1x C-Pulse Med will be 11 heat now. You can also test with any weapon combination that does 10 heat, like dual Clan Med Pulse Laser. It will be much easier to see if you have no extra heatsinks and engine without ones(only 10 internals) and if you have pairs of lasers(22 heat vs 20 heat). What you're looking at is initial heat spike at top position, in extreme cases it could be misleading but in 95% of cases it should give basic info.

Also check on Terra Therma or other very hot map because how cold maps have invisible negative heat capacity values.

Edited by G4LV4TR0N, 20 June 2017 - 12:47 PM.


#42 R Valentine

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Posted 20 June 2017 - 12:39 PM

View PostMischiefSC, on 20 June 2017 - 12:35 PM, said:


The IS SL could have 50 damage, 1 heat and 500m range. Nobody would know for 6 months because nobody even swings their mouse over it long enough for the stats to populate on their way to clicking on something useful.


When you add small laser to your mech, Russ personally logs into your account and removes it before you can queue up.

#43 Weeny Machine

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Posted 20 June 2017 - 12:42 PM

View PostSilentWolff, on 20 June 2017 - 11:37 AM, said:

Guess once again, PGI caters to the Brawl fest n00bs. Surprised? You shouldn't be. Can't have people complaining about being picked apart at range, cause that's not a legitimate play style. No,only brawling and having to aim under 200 meters is acceptable to the absolute potatoes that play this game.


Yeah, because we have a brawlfest in any of the games...

Snipefests on the other hand combined with skillful skuddling into cover to cool down from lolalphaing is rampant

View PostSilentWolff, on 20 June 2017 - 11:44 AM, said:

Dude, they have catered to brawlers the last 2 years.


Are you on drugs? Brawling has been basically dead for a long time. The few times brawls occur are so rare

Edited by Bush Hopper, 20 June 2017 - 12:44 PM.


#44 R Valentine

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Posted 20 June 2017 - 12:43 PM

View PostBush Hopper, on 20 June 2017 - 12:42 PM, said:


Yeah, because we have a brawlfest in any of the games...

Snipefests on the other hand combined with skillful skuddling into cover to cool down from lolalphaing is rampant


Even the so called "brawlers" are really just high-alpha peek warriors. They just use as many ASRMs 6s as they can fit and AC/20s or LB20-Xs.

#45 WarHippy

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Posted 20 June 2017 - 12:47 PM

View PostFupDup, on 20 June 2017 - 12:30 PM, said:

That's because we didn't expect PGI to make a change that wasn't listed in the patch notes.

I have always found that patch notes from PGI are more of a guideline of possible changes rather than an accurate list of changes. There always seems to be something(s) that changed that didn't make the list.

#46 Antares102

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Posted 20 June 2017 - 12:49 PM

View PostG4LV4TR0N, on 20 June 2017 - 12:37 PM, said:


AFAIK 1x C-ER Med + 1x C-Pulse Med will be 11 heat now. You can also test with any weapon combination that does 10 heat, like dual Clan Med Pulse Laser. It will be much easier to see if you have no extra heatsinks and engine without ones(only 10 internals) and if you have pairs of lasers(22 heat vs 20 heat). What you're looking at is initial heat spike at top position, in extreme cases it could be misleading but in 95% of cases it should give basic info.

Also check on Terra Therma or other very hot map because how cold maps have invisible negative heat capacity values.

For the love of god you dont have to resort to this non-sensical testing.
Just have a look at the data:

http://imgur.com/Ro9Rr8y

It says 11 heat.

Edited by Antares102, 20 June 2017 - 12:51 PM.


#47 Shifty McSwift

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Posted 20 June 2017 - 12:49 PM

It does seem like someone slipped up and just entered 11 twice in those values, could be a ninja nerf though I guess.

#48 SilentWolff

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Posted 20 June 2017 - 12:50 PM

View PostYeonne Greene, on 20 June 2017 - 12:17 PM, said:


FFS, learn to read the patch notes. They didn't change anything about the cER PPC damage, only its rate of fire. Oh no, now you have to wait an additional half-second on a heat-limited weapon. The horror!


Its still a nerf. And this thread is about ERLL, not ERPPC.. Got anything relevant to say about that or are you just trolling as usual.

View PostBush Hopper, on 20 June 2017 - 12:42 PM, said:


Yeah, because we have a brawlfest in any of the games...

Snipefests on the other hand combined with skillful skuddling into cover to cool down from lolalphaing is rampant


Are you on drugs? Brawling has been basically dead for a long time. The few times brawls occur are so rare


Brawling happens all the time, what game are you playing?

Edited by SilentWolff, 20 June 2017 - 12:51 PM.


#49 G4LV4TR0N

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Posted 20 June 2017 - 12:51 PM

View PostAntares102, on 20 June 2017 - 12:49 PM, said:

For the love of god you dont have to resort to this non-sensical testing.
Just have a look into the data:

http://imgur.com/Ro9Rr8y

It says 11 heat.


Yes you have, you are showing are client-side files not server ones.

#50 R Valentine

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Posted 20 June 2017 - 12:52 PM

View PostWarHippy, on 20 June 2017 - 12:47 PM, said:

I have always found that patch notes from PGI are more of a guideline of possible changes rather than an accurate list of changes. There always seems to be something(s) that changed that didn't make the list.


That's a pretty big one to miss. Especially given how under-powered cERLL has been up until now. Adding a huge heat nerf just seems stupid. Why even bother to buff it, then? It's still useless.

#51 SilentWolff

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Posted 20 June 2017 - 12:52 PM

View Postmogs01gt, on 20 June 2017 - 12:22 PM, said:

what the **** are you talking about? The game is nothing but a camp fest at range. Since when is brawling even used anymore other than bored players.


Once you make it to tier 1, ill take your posts seriously

#52 Antares102

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Posted 20 June 2017 - 12:53 PM

View PostG4LV4TR0N, on 20 June 2017 - 12:51 PM, said:


Yes you have, you are showing are client-side files not server ones.

Burn duration wont give you accurate results especially in testing ground where everything works in strange ways when it comes to details.

#53 Ghogiel

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Posted 20 June 2017 - 12:54 PM

View PostBush Hopper, on 20 June 2017 - 12:42 PM, said:


Yeah, because we have a brawlfest in any of the games...

Snipefests on the other hand combined with skillful skuddling into cover to cool down from lolalphaing is rampant


Are you on drugs? Brawling has been basically dead for a long time. The few times brawls occur are so rare

The closest you see to sniping anywhere is erppc gauss, and that's not really sniping, Well not since the range nerfs anyway.

Brawling.. well up until this smpl nerf, was how many drop decks have been built. Pretty much be building around double NVAs half the damn time.

#54 r4plez

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Posted 20 June 2017 - 12:55 PM

I had to :P

Posted Image

#55 G4LV4TR0N

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Posted 20 June 2017 - 12:56 PM

View PostAntares102, on 20 June 2017 - 12:53 PM, said:

Burn duration wont give you accurate results especially in testing ground where everything works in strange ways when it comes to details.


You opinion doesn't matter until you do actual testing.

#56 WarHippy

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Posted 20 June 2017 - 12:59 PM

View PostKiran Yagami, on 20 June 2017 - 12:52 PM, said:


That's a pretty big one to miss. Especially given how under-powered cERLL has been up until now. Adding a huge heat nerf just seems stupid. Why even bother to buff it, then? It's still useless.

I understand. I was just pointing out that patch notes here are rarely if ever completely accurate.

#57 Antares102

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Posted 20 June 2017 - 12:59 PM

View PostG4LV4TR0N, on 20 June 2017 - 12:56 PM, said:


You opinion doesn't matter until you do actual testing.

So does your opinion if you know how to test technical stuff and consider all the variables that influence it to get accurate results.

#58 SilentWolff

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Posted 20 June 2017 - 01:12 PM

View PostGhogiel, on 20 June 2017 - 12:54 PM, said:

The closest you see to sniping anywhere is erppc gauss, and that's not really sniping, Well not since the range nerfs anyway.

Brawling.. well up until this smpl nerf, was how many drop decks have been built. Pretty much be building around double NVAs half the damn time.


Glad to see someone with a clue posting about how the game is really played at higher levels, not potato tier.

View PostBud Crue, on 20 June 2017 - 11:56 AM, said:


If they did sneak in yet another nerf to the cERLL then I surely hope they get pressed on this during the town hall. I too think that sucks, I just disagree with your cater comment. They have been nerfing everything for the last year and I don't think they are favoring any particular play style. The only thing I see them favoring is the cbill sink that is the skills tree via all the respecing that all the nerfs force upon the community...but that is a different complaint for a different thread.


We can agree to disagree on the other stuff and that's fine. Glad to see we agree on the ERLL though, thats the important thing.

#59 Navid A1

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Posted 20 June 2017 - 01:15 PM

RIP.

it will take 3 months for PGI to notice this, and another 3 months to fix it

#60 G4LV4TR0N

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Posted 20 June 2017 - 01:21 PM

View PostAntares102, on 20 June 2017 - 12:59 PM, said:

So does your opinion if you know how to test technical stuff and consider all the variables that influence it to get accurate results.


I did such testing before patch and it worked as intended. Anyone can try.

Edited by G4LV4TR0N, 20 June 2017 - 01:22 PM.






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