Pushing Away New Players
#21
Posted 25 June 2017 - 05:59 PM
As soon as MW5 comes out MWO can die in a goddamned fire.
#22
Posted 25 June 2017 - 06:00 PM
Deathlike, on 25 June 2017 - 05:57 PM, said:
What mech are we talking about?
Yes, the F2P system is really punishing, as you have to truly grind before getting a reasonably sized group of mechs to play with (even if its one mech per weight class).
The Timberwolf is the one I've got. It got its mobility smitten and it's incredibly squishy, even with most of the durability skills taken.
#23
Posted 25 June 2017 - 06:05 PM
NiaMech, on 25 June 2017 - 06:00 PM, said:
The Timberwolf is the one I've got. It got its mobility smitten and it's incredibly squishy, even with most of the durability skills taken.
It's pretty functional last I checked. It depends what you're using it for (best for SRM brawling or mid-range, but that's it), but also requires some level of skill to use properly (it's not exactly a pro-new player friendly mech at all).
#24
Posted 25 June 2017 - 06:09 PM
Deathlike, on 25 June 2017 - 06:05 PM, said:
It's pretty functional last I checked. It depends what you're using it for (best for SRM brawling or mid-range, but that's it), but also requires some level of skill to use properly (it's not exactly a pro-new player friendly mech at all).
I see! Unfortunately, it and the MadCat Mk II are my favorite mechs from the older games, so they'd be my go-to from the beginning. I have it set with SRMs and MPLs, but I find that I can't really survive in a melee fight with other brawlers.
This also highlights the failings of the current f2p system. I have a mech that just doesn't work for me, but I'm stuck with it unless I play for ~10 hours, start a new account, or open my wallet.
#25
Posted 25 June 2017 - 06:11 PM
#26
Posted 25 June 2017 - 06:21 PM
Medicine Man, on 25 June 2017 - 03:27 PM, said:
Actually, I am a retired engineer who owns their own house (no mortgage) and as a substantial nest-egg from investing wisely and making good career choices. Managed to put away a bunch of savings for my kids' education so they should not have to pay for the first 4 years of post secondary education. I grew up poor btw.
But think what you want if it makes your tiny universe easier to comprehend.
Edited by draiocht, 26 June 2017 - 10:00 AM.
Quote Clean-Up
#27
Posted 25 June 2017 - 06:23 PM
Have you tried other builds besides brawling? Find your play style and build your mech to it. You might find yourself a good mid-long range fighter instead of up close brawling. As for playing with your friends private lobby should be free now. do a few private matches where you can change up the maps,modes,time limit and weight restrictions. You'll learn a lot doing that while having fun without the worry of facing one of the cw units or another highly coordinated unit.
As for making c-bills fast there really isn't a fast way. What I've done is get a cheap light for $8-10 and use the 30% c-bill bonus to build up c-bills over time. That to me seems the better deal than shelling out for premium time. The 30% on the mech will stack with any other c-bill bonus or event as well as being applied to every single match you use that mech in.
The trial mechs are pretty much hit or miss but they still have use. their number one use is the 2x daily bonus in which they get a bonus to the earnings for the first match that you win. Cycle though them and you can get more c-bills that way. Trials also have mixed weapons so you learn how to use different weapon systems.
#28
Posted 25 June 2017 - 06:41 PM
Medicine Man, on 25 June 2017 - 05:59 PM, said:
As soon as MW5 comes out MWO can die in a goddamned fire.
Far out.
I don't know what rock you crawled out from underneath to unleash this unending tirade of bitterness, abuse and general hostility in pretty much every post you make but you are well on your way to T1 Salty Tear Dispenser.
If it's that bad and you hate everything so much, regardless of what might have changed or what they might try and do, can't enjoy just playing the game for what it is..... then wtf are you doing here.
Get one of those stress balls or take up yoga or something.
Edited by 50 50, 25 June 2017 - 07:25 PM.
#29
Posted 25 June 2017 - 06:51 PM
Medicine Man, on 25 June 2017 - 05:41 PM, said:
Buying mechpacks makes you part of the problem with this game. Because you guys keep buying that crap PGI doesn't feel like they have to make new content or improvements. Why bother when they are selling products anyway?
A smart consumer doesn't buy against his own interests. Ya'll have bought enough to keep the game going for awhile. Now you need to sit back and make PGI finally earn your money instead of just giving it to them.
I love BT as much as anybody. It was a huge part of my childhood. But that doesn't mean I'm gonna fork out another dime to PGI.
I'm not buying against my own interests. I'm buying things i'm interested in.
I'm not going to stop supporting a game I love because someone else has a beef with the devs, no matter how much they try to convince me that they have a monopoly in understanding how and why other people should spend their money; that it's somehow unfathomable that people buy things because they actually enjoy the game or want to own mechs.
But the fact of the matter is, that I don't feel the same way about the game as you do, and neither does the silent majority, otherwise the game would be as dead as the naysayers have been predicting since waaaaaaaay back in 2012. It takes more than whales to keep a game afloat that long, especially a game that is barely advertised at all, like MWO.
I really understand the passion people have for the franchise, but there's a difference between campaigning because you want a game to be better, and trying to convince people to effectively sabotage it. It's like protesting by blocking a highway; it gets your message across, but doesn't endear people to your cause.
And... this is getting pretty off topic.
Deathlike, on 25 June 2017 - 05:41 PM, said:
I wish I knew a way of really fixing that, but the only solution I came to is really just another intermediate "bucket" for 2 to 4 mans.
I still think 2 mans should be allowed in the solo queue - but set matchmaking to the tier of the highest tiered player in the 2 man, and don't allow more than one per side. In the days of 8 player teams it could have been an issue, but I think the impact would be fairly minimal now.
#30
Posted 25 June 2017 - 07:04 PM
Alistair Winter, on 25 June 2017 - 04:11 PM, said:
Deathlike, on 25 June 2017 - 05:41 PM, said:
Part of the solution exists already since private matches have no premium time restrictions anymore, which works well enough if you're teaching a friend the ropes.
Ideally there will also be less PUGstomping in group queue with high level teams playing in comp mode instead.
Now if only faction warfare wasn't such a joke so that other people would play that and then maybe the group queue would be for more casual play finally.
#31
Posted 25 June 2017 - 07:33 PM
#32
Posted 25 June 2017 - 07:38 PM
Deathlike, on 25 June 2017 - 05:41 PM, said:
I wish I knew a way of really fixing that, but the only solution I came to is really just another intermediate "bucket" for 2 to 4 mans.
When we talk about that old phrase "gotta carry", it's because very often because it doesn't take much to derp or make a mistake or pretty much anything to change a 12v12 to a 12v11 situation (or worse).
Very often a match is uneven, in that even if you are the victor in some close game or roflstomp, that you can see by the order by damage (to an extent/degree) that the amount of damage/effort put out for some people exceeds those that do nothing or get crushed early. Even in a roflstomp 12-0, there occasionally are some people that do next to no damage and sometimes it is situational... but usually it's a factor of skill and being in the right place at the right time.
So, whenever you add a friend to a group - the fact is that if they don't carry their own weight... fair or unfair, they are going to be a detriment to the team. You will have to be "that guy" to help him out and then some.
We wouldn't have to make more buckets if the MM tried harder to put those new player premades against other new player premades, rather than putting new player premades against veteran premades...
#33
Posted 25 June 2017 - 08:49 PM
FupDup, on 25 June 2017 - 07:38 PM, said:
It doesn't try now. It could've been tried much earlier, but it didn't happen (so it's not feasible now).
The thing is that we have a potato saturation that only takes one good group to stomp over the masses outside of the sub-groups (of the bigger/better group) really being a hindrance to the team (which still happens all the time).
The only time you derp while having EmP/SJR/etc. on your team is to do "everything in your power" to die quickly.
#34
Posted 25 June 2017 - 08:58 PM
Edited by draiocht, 26 June 2017 - 09:37 AM.
insult, unconstructive, replies removed
#35
Posted 25 June 2017 - 09:22 PM
Medicine Man, on 25 June 2017 - 05:41 PM, said:
Buying mechpacks makes you part of the problem with this game. Because you guys keep buying that crap PGI doesn't feel like they have to make new content or improvements. Why bother when they are selling products anyway?
A smart consumer doesn't buy against his own interests. Ya'll have bought enough to keep the game going for awhile. Now you need to sit back and make PGI finally earn your money instead of just giving it to them.
I love BT as much as anybody. It was a huge part of my childhood. But that doesn't mean I'm gonna fork out another dime to PGI.
Perhaps he like me doesnt feel as upset with the game as you do. I enjoy this game. it has some issues and there are some questionable balance decisions See: Mauler quirks, ghost heat. but...at the end of the day, barring pants on head teams I have FUN when I hit the battle button.
I cannot say the same for Wold of tanks. I have not spent a dime in probably 2 months and probably will never spend another dime on that game and Ive invested hundreds. Its gone full pay to win with questionable balance changes, Over armored vehicles with no frontal weakpoints, and nearly game breaking premium vehicles added.
I cannot say the same for Warthunder. 1000 hours in and I'll never install it again.
I cannot say the same for Armored Warfare. That games going to die anyway. Wont even run without crashing.
Just because YOU are not enjoying the game doesn't mean that others arent. There is room for improvement, yes, but they as a developer are still MORE OR LESS moving in a direction that I like as far as the gameplay and balance go. SO I continue to invest in it. At least there isnt anything as blatant and game breaking/unfun as what is going on in the other 3 titles I mentioned. You cant say this title is Pay to win.
Edited by xXBagheeraXx, 25 June 2017 - 09:24 PM.
#36
Posted 25 June 2017 - 09:49 PM
Edited by Medicine Man, 25 June 2017 - 09:49 PM.
#37
Posted 25 June 2017 - 10:04 PM
50 50, on 25 June 2017 - 06:41 PM, said:
I don't know what rock you crawled out from underneath to unleash this unending tirade of bitterness, abuse and general hostility in pretty much every post you make but you are well on your way to T1 Salty Tear Dispenser.
If it's that bad and you hate everything so much, regardless of what might have changed or what they might try and do, can't enjoy just playing the game for what it is..... then wtf are you doing here.
Get one of those stress balls or take up yoga or something.
At least you dont have to buy 3 mechs of the same chassis to master it anymore...or pay repair bills....or pay ammo bills. If anything this is about as comfortable of a free to play setup as ive EVER seen.
Medicine Man, on 25 June 2017 - 09:49 PM, said:
I can easily. It's called the trial battlemaster. Or the trial wubbshee...plenty of good trial mechs with decent setups in there. you dont know the meaning of the word pay to win.
Edited by xXBagheeraXx, 25 June 2017 - 10:04 PM.
#38
Posted 25 June 2017 - 10:28 PM
Medicine Man, on 25 June 2017 - 09:49 PM, said:
So your salty because you can't afford it? The money me and others earn is ours to spend the way we choose. Personally I gave up drinking and have spare cash, quitting smoking is on my to do list. Next time you want to insult people who PAY to keep this game RUNNING, try remembering that. My opinion is no more or less valid because I threw money down nor is anyone else's. Personally I find your attitude toxic and far more of a problem than someone in their 30's/40's throwing down cash they can afford since you don't contribute anything positive or an idea of how to resolve the issues you have(at least that I've seen).
Note that I'm not disagreeing with you about the NPE, it has been an issue PGI have half arsed since the start. It is PGI's biggest hurdle to success. I heard a great quote from a Path of Exile dev talking about player retention, they realised that once a player got into the endgame mapping they tended to play 100's/1000 of hours and were more likely to buy cosmetic items/stash tabs. This is one of the reasons they redesigned the play-through, so that people were more likely to reach endgame and KEEP playing. MWO lacks this.
Another point, if your going to BUY MW5 your supporting PGI financially. Validating the idea that they can just roll over to a new game with the same old attitude and rake in the same old cash. *golfclaps all round*
#39
Posted 25 June 2017 - 10:30 PM
Gorantir, on 25 June 2017 - 06:11 PM, said:
WHAT?!
Since when??? OMFG this is the first I've heard of it. woooooooooooooooooooow my friends and I are gonna have so much fun!

xXBagheeraXx, on 25 June 2017 - 10:04 PM, said:
I kinda want the repair and rearm back. and knockdowns. and inverse kinematics........and 8 player..........and............eh.
Edited by Taffer, 25 June 2017 - 10:39 PM.
#40
Posted 25 June 2017 - 10:51 PM
Medicine Man, on 25 June 2017 - 09:49 PM, said:
I do, often - well, not as often as I used to, but if I'm getting a new player into the game, I like to run a few matches in a smurf and then give them the account so they can afford a decent light or medium. Even in some of the crappier trial mechs, it's fairly easy to dominate - people in the meat queue barely even torso twist. Again, it's the skill gap - run a trial mech in a high tier match, and you'll likely struggle, but against potatoes... wow.
The last time the trial wubshee was on, it in particular is an unadulterated destroyer of worlds. I felt like I was crushing ants. The current trial Mauler is the same. Heck, even the trial Dragon aeons ago wasn't that bad.
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