MRM spread is near unusable, give them a LBX type of spread where first 300m has a tight spread and past that they start to fan out like a shotgun.
IS UAC10-20 needs it's ammo adjusted for the burst fire like clan UAC10-20.
Light Gauss needs 3 second cooldown from 5.
Heavy Gauss needs 250m opt range and reduce cooldown to 6 from 6.5.
Light PPC needs GH limit of 4 instead of 2.
Heavy PPC needs .5 less heat.
Heavy Medium Laser duration can be reduced to 1.4.
Heavy Large Laser duration can be reduced to 1.5 and heat reduced to 15.
LAMS heat can be reduced to 2, duel or tri boating LAMS can be a death sentence given all of the LRMboats and soon to be ATMboats.
ATM's can travel in a straight line rather than LRM type of lobbed fire, to prevent them from being used over LRM's in the same situations, reduced deadzone to 90m and bring range down to 600-700m and tighten the spread.
Rocket Launchers need to be hardlock to firing 2 at a time.(Seeing posts about FW trolling RL20boating light rush is troubling for both sides).
HMG damage is a bit too high, maybe bump them down to 1.1 or 1.2.
All I could think of for the time.
(updated after more testing)
Edited by GrimRiver, 30 June 2017 - 08:08 AM.