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Disconnect Penalty - Why So Harsh?


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#1 Dotdot

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Posted 30 June 2017 - 06:58 AM

Topic might be misleading. I remember time when folks did this to rack up money quickly... but!
Right now Im in area with sever thunder storms. 20s-5m power outs are not uncommon - add construction going on around and it can happen quite often. Happens. Though this trigger disco penalty all the time. So when I reconnect, I have to wait 2m.
This is just plain stupid. Can client handle this with servers?

#2 Natred

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Posted 30 June 2017 - 06:59 AM

Stop going afk when you q for a match.. if you disconnect i think you have two minutes to reconnect before a timer hits you.

#3 Dotdot

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Posted 30 June 2017 - 12:09 PM

View PostNatred, on 30 June 2017 - 06:59 AM, said:

Stop going afk when you q for a match.. if you disconnect i think you have two minutes to reconnect before a timer hits you.

Im not. If I did, I wouldn;t have had posted?


Funny thing is that I even hit penalty timeout when I just played a match, went with dog for a walk and hit "play" - 10 sec penalty.... wtf?

#4 Pjwned

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Posted 30 June 2017 - 12:12 PM

Maybe you shouldn't be playing a team game when you know that you're likely going to disconnect suddenly.

#5 Aggravated Assault Mech

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Posted 30 June 2017 - 05:51 PM

Because otherwise people would just queue up in a different mech rather than connect back to being dead.

#6 FuhNuGi

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Posted 30 June 2017 - 07:03 PM

Think about it from one of the other points of view...

You know about this lightning storm, you know it impacts your connectivity... you login anyways.

You get in, play a bit and in the middle of the push, you are out there, leading the charge in your <insert generic chassis meta name> when suddenly Thor smites you with his mighty thunderbolt and you DC, no biggie, reconnect, right?
Meanwhile, 11 other people suddenly lose the 100 tons in front and the whole team ends up going down, all due to Thor, and the guy who thought it would be ok.



Take the penalty.
Fix your stack.
Uninterrupted Battery Supply.
Log out when Thor feels like playing... it's his turn.
What is the problem?... you are the one trying to jam the square peg in the round hole and hurting your team in the process!

Sorry to sound harsh, but when you think about how it impacts others, it seems selfish and inconsiderate in the first place to log in, but then to complain about something you had a reasonably good idea would occur...?

I hope you were not on my team.


Here, have some salt.

#7 Dotdot

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Posted 02 July 2017 - 10:13 AM

View PostPjwned, on 30 June 2017 - 12:12 PM, said:

Maybe you shouldn't be playing a team game when you know that you're likely going to disconnect suddenly.

Yes, cause folks live only in capitols/big cities, **** the rest? how dense or self centered one be?

View PostFuhNuGi, on 30 June 2017 - 07:03 PM, said:

Think about it from one of the other points of view...

You know about this lightning storm, you know it impacts your connectivity... you login anyways.
Maybe you shouldn't be playing a team game when you know that you're likely going to disconnect suddenly.


No, I dont. It can happen quite far and still impact power grid. Hell, even "harmless" lightning can cause temp power out few times within hour.

View PostFuhNuGi, on 30 June 2017 - 07:03 PM, said:

You get in, play a bit and in the middle of the push, you are out there, leading the charge in your <insert generic chassis meta name> when suddenly Thor smites you with his mighty thunderbolt and you DC, no biggie, reconnect, right?
Meanwhile, 11 other people suddenly lose the 100 tons in front and the whole team ends up going down, all due to Thor, and the guy who thought it would be ok.

What kind of twisted logic is this? No one can predict lightning strike or power out. Especially in less urbanized areas. Blaming this on someone is like blaming **** victim, cause, you know - you thought dressing like this is ok.
Problem with penalty system was there it just became damn irritating with storm wave.
Also, dont judge people based on your own image(?) - I for one like to contribute and even sacfrifice my mech for team win.

View PostFuhNuGi, on 30 June 2017 - 07:03 PM, said:


Take the penalty.
Fix your stack.
Uninterrupted Battery Supply.
Log out when Thor feels like playing... it's his turn.
What is the problem?... you are the one trying to jam the square peg in the round hole and hurting your team in the process!

Fix how my stack? Build a power plant? Setup huge UPS and than feed power to all ISP relay towers?
The problem is simple, I made it clear, you just made it crusade over how bad I am, cause I disco and cant reconnect due to penalty. While Im making the point - why Im penalized and cant connect and contribute...

View PostFuhNuGi, on 30 June 2017 - 07:03 PM, said:

Sorry to sound harsh, but when you think about how it impacts others, it seems selfish and inconsiderate in the first place to log in, but then to complain about something you had a reasonably good idea would occur...?

I already adressed the "good idea would occur", but I just looked at your location in tag, damn, it explains a lot.
Secondly, the penalty triggers not only in case of total disco, but in case of server faults at times and game crash, so **** me, right? (had a game when 3/4 of folks got disco, good we got win before penalty was due and we kill off standing mechs...)
Third, first thing is my game experience, thats what I care about, same thing you prove with quote below... *** you condemn me for it... irony of it.
Fourth - penalty triggers even in case Im almost sure game is still, on, brief power out, Im in position that makes it almost impossible for enemy to kill me of in ~30s for boot and game load.

View PostFuhNuGi, on 30 June 2017 - 07:03 PM, said:

I hope you were not on my team.


Here, have some salt.

damn I hope Im not around folks so bitter and stupid. Believe me, if I log into game with you, I will gladly suffer TK penalty. Sorry if I sound harsh. Here have some salt.

Edited by Dotdot, 02 July 2017 - 10:42 AM.


#8 PhoenixFire55

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Posted 03 July 2017 - 02:38 AM

View PostDotdot, on 02 July 2017 - 10:13 AM, said:

Yes, cause folks live only in capitols/big cities, **** the rest? how dense or self centered one be?


He does have a point tho. If you disconnect often you are actively hurting your team chances to win. Its as simple as that. However penalties aren't there to dissuade people with bad connection from playing, but rather to simply punish griefers. If you disco occasionally you won't notice said penalties, but if you literally disconnect from almost every game then you really have to think twice about the state of your connection, since doing that to your teammates is almost as bad as griefing itself. Besides, it hurts you most of all, since you aren't getting any match rewards.

#9 Dotdot

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Posted 03 July 2017 - 12:50 PM

View PostPhoenixFire55, on 03 July 2017 - 02:38 AM, said:


He does have a point tho.

Other than being jerk twisting whole thing to push narrative "you hurt the team, stop playing the game" - no he does not, unless we dive into socialist BS...
I get it, it can hurt game play for folks, but it hampers discos as well.

Though you make no sense, either he makes a good point or:

View PostPhoenixFire55, on 03 July 2017 - 02:38 AM, said:

[color=#959595]penalties aren't there to dissuade people with bad connection from playing[/color]

which is the point he made.

View PostPhoenixFire55, on 03 July 2017 - 02:38 AM, said:

[color=#959595]but if you literally disconnect from almost every game [/color]

Im not, thing is that just recently it became more and more apparent due to either construction or thunderstorms. Thus, it became damn irritating and made me question design of this damn contraption.

What baffles me is that so far, up to this point, this community was kind of upstanding, even when I did not behave. When I do, it just show salt. Salt from good old california :)

#10 Pjwned

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Posted 03 July 2017 - 12:55 PM

After OP's idiotic responses of "you're the one being selfish even though I'm ruining the match experience for 11 other people on my team and decide to cry crocodile tears about it," my conclusion is that disconnect penalties need to be even more harsh.

#11 Spr1ggan

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Posted 03 July 2017 - 01:31 PM

View PostDotdot, on 30 June 2017 - 06:58 AM, said:

Topic might be misleading. I remember time when folks did this to rack up money quickly... but!
Right now Im in area with sever thunder storms. 20s-5m power outs are not uncommon - add construction going on around and it can happen quite often. Happens. Though this trigger disco penalty all the time. So when I reconnect, I have to wait 2m.
This is just plain stupid. Can client handle this with servers?

If you think the disconnect penalty in MWO is harsh then go and have a look at CSGO, you can end up with a 7 day suspension.

Edited by Spr1ggan, 04 July 2017 - 02:41 AM.


#12 FireStoat

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Posted 03 July 2017 - 02:42 PM

Take a game like Dawn of War, or League of Legends, or even the biggest offender - World of Warcraft. These and other games like them are rock solid for stability. You can start your computer up, watch movies, web browse, play 3 or 4 different games, and 8 hours later with the machine still on and your work on various things done, you can launch a stable game and nothing you did before will matter for your game performance.

Mechwarrior Online is not one of those games. It simply isn't. If you are having stability issues, and many players do, I recommend the following. Clean your computer's registry. Restart the computer. Have MWO be one of the first and only programs you run on a clean boot, with perhaps an MP3 player or something light like that running on the side. It's that simple - only run MWO after a reboot with as few processes running as possible.

The game simply has packet exchange issues as well as hard drive search issues when you have too many other things running OR the computer's been up and running for a long time.

#13 JC Daxion

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Posted 03 July 2017 - 02:59 PM

View PostDotdot, on 30 June 2017 - 06:58 AM, said:

Topic might be misleading. I remember time when folks did this to rack up money quickly... but!
Right now Im in area with sever thunder storms. 20s-5m power outs are not uncommon - add construction going on around and it can happen quite often. Happens. Though this trigger disco penalty all the time. So when I reconnect, I have to wait 2m.
This is just plain stupid. Can client handle this with servers?



My father used to fix tv's and VCR's.. Nothing boosted business like a good ol Thunder storm.. I hope if you are playing durring them you have a very good surge protector. If not a 2 min DC penalty will be the least of your worries Posted Image



PS you could always buy yourself an emergency battery back up for your computer. Then plug in your router and your computer into it.. and If power goes out, You will not DC. They work great.. I had one. They even have a great surge protector too.

As i stated i had one.. Till one day a thunder storm hit, and i had a power surge so great it actually split the battery in TWO! My comp on the other hand was not hurt.. This thread reminds me, perhaps i should go pick up another.. They are not that expensive, and well worth every penny. Especially if you use your computer for things other than gaming.

Edited by JC Daxion, 03 July 2017 - 03:04 PM.


#14 VitriolicViolet

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Posted 03 July 2017 - 05:08 PM

yeah unfortunately the penalty system completely overlooks the fact this game is unstable and that not everyone has stable power/internet. Im in Australia and ive found the stability is terrible, between MWO itself and Australias crappy infrastructure i get 1-2 Dcs a day and 280-700+ ping, and i live in a major city

#15 Dotdot

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Posted 07 July 2017 - 10:07 AM

View PostFireStoat, on 03 July 2017 - 02:42 PM, said:

Clean your computer's registry. Restart the computer. Have MWO be one of the first and only programs you run on a clean boot, with perhaps an MP3 player or something light like that running on the side.

Thanks, had no idea. I have dual boot, one for work, second for games, so clean boot is not a major issue.

View PostJC Daxion, on 03 July 2017 - 02:59 PM, said:

I hope if you are playing durring them you have a very good surge protector. If not a 2 min DC penalty will be the least of your worries Posted Image
PS you could always buy yourself an emergency battery back up for your computer. Then plug in your router and your computer into it.. and If power goes out, You will not DC.

Kind of, got best I could get - though if it hit a bad spot it wond much. With UPS the problem is that I cant provide it along the path. Yeah, kind of sucks.

View PostVitriolicViolet, on 03 July 2017 - 05:08 PM, said:

yeah unfortunately the penalty system completely overlooks the fact this game is unstable and that not everyone has stable power/internet. Im in Australia and ive found the stability is terrible, between MWO itself and Australias crappy infrastructure i get 1-2 Dcs a day and 280-700+ ping, and i live in a major city

Well, Im sorry to burst your bubble( as some folks did it here, with one I had) you are selfish ***** and should not play MWO, cause the shortcomings of the game and your connection radiate to the community and match, according to salty members(so far damn cozy) of community:
-
Pjwned


-
FuhNuGi

View PostSpr1ggan, on 03 July 2017 - 01:31 PM, said:

If you think the disconnect penalty in MWO is harsh then go and have a look at CSGO, you can end up with a 7 day suspension.

Well, no idea on this. 1.6 was as far as I did at the time and it was... over decade ago, or even more.

#16 Chagatay

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Posted 07 July 2017 - 10:47 AM

A 10s penalty doesn't seem that harsh to me. It is more akin to a slap on the wrist.

[Internal Monologue as drops strikes in the middle a hot zone]
(Aerospace Pilot) I beg pardon, sir. Won't we hit our own troops?
(Chag) But we'll hit theirs as well...

If you are going above that often you either need to stop dropping artillery in the middle of hot spots for awhile (I know it is fun but don't) or fix your internet connection.

#17 DGTLDaemon

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Posted 07 July 2017 - 11:27 AM

Speaking of disconnects and penalties, a (not so) funny thing happened to me the other day. I was dropping in QP in Crimson Strait, and my game crashed right before the match. So, I reconnected, rejoined the match, but literally a couple of seconds later the damn game crashed again, before I could even start moving. I reconnected the second time, and by some miracle, I was still alive, and was able to rejoin the fight. Ended up scoring a couple of kills and doing a little over 400 damage, so I did make a reasonable contribution to the match, despite the double disconnect. And guess what - the next time I pressed the Quick Play button, I got a disconnect penalty. WTF? Not only PGI are unable to design a game that wouldn't crash every once in a while, but they're also punishing players for disconnects caused by those crashes, despite their best attempts to rejoin the match?

#18 MadRover

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Posted 07 July 2017 - 02:42 PM

Yeah the penalty system won't work properly until there is server stability. Right now the servers are unstable and will cause disconnects every match. If these disconnects are causing penalties then there is a problem and the seemingly incompetent technicians at PGI need to take a serious look into it.


Fix the servers PGI! No one should be getting hit disconnects unless they have faulty connection issues and most of us don't.

#19 Bigbacon

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Posted 07 July 2017 - 02:45 PM

its fun being penalized when the game crashes and you reconnect and get into the fight. that is fun.

#20 Aim64C

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Posted 07 July 2017 - 05:38 PM

View PostPjwned, on 30 June 2017 - 12:12 PM, said:

Maybe you shouldn't be playing a team game when you know that you're likely going to disconnect suddenly.

View PostFuhNuGi, on 30 June 2017 - 07:03 PM, said:

Think about it from one of the other points of view...

You know about this lightning storm, you know it impacts your connectivity... you login anyways.

You get in, play a bit and in the middle of the push, you are out there, leading the charge in your <insert generic chassis meta name> when suddenly Thor smites you with his mighty thunderbolt and you DC, no biggie, reconnect, right?
Meanwhile, 11 other people suddenly lose the 100 tons in front and the whole team ends up going down, all due to Thor, and the guy who thought it would be ok.



Take the penalty.
Fix your stack.
Uninterrupted Battery Supply.
Log out when Thor feels like playing... it's his turn.
What is the problem?... you are the one trying to jam the square peg in the round hole and hurting your team in the process!

Sorry to sound harsh, but when you think about how it impacts others, it seems selfish and inconsiderate in the first place to log in, but then to complain about something you had a reasonably good idea would occur...?

I hope you were not on my team.


Here, have some salt.


This, right here, and the likes it receives, is why this game is dead.

A focus on and support of single-elimination gameplay in the belief that it is 'competitive.'

When you design a game's primary mode of play to discourage players from even attempting to play the game with a sub-optimal connection, then you've effectively destroyed the game.

Not only is this ridiculous from a customer satisfaction standpoint (a game whose profit model involves continual and frequent retail to its community), it is rather stupid from a designer standpoint as it requires silky-smooth server software, hardware, and client operations.

These people are, quite possibly, helping to pay to keep whatever competitive 'game' you're playing alive. Telling them to piss off and not play because you're too ignorant to conceive of a gameplay mode that is less focused on that 5 second window of pushing through a chokepoint is delightfully self-immolating on your part.

Maybe... just maybe... PGI should deliver on a game mode that gets us casuals out of the way of your glistening whale of a computer and its dedicated optical fiber jacked straight into the PGI server. We're obviously not serious about playing a game we occasionally throw some money at, so just put us off on some old persistent sandbox server with respawn and let us derp about, or something. You've got to get your serious teams built up and trained for the MWO season playoffs in the E-sport arena.

Because, you know, that's going to be a huge thing.





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