I finaly figured out that it did not let me put anything (jumpjets) in the legs if I had stealth armor, but then I discovered despite apparently having 13 free free slots the Mech only showed 3 empty slots (1 in each arm and 1 in head) and the endo slots were fixed, as in I could not use those 3 slots for the 2 extra Jumpjets I wanted to spend my last ton on.
has anyone else hit these sort of issues with Stealth armor?
I am not worried about it requiring 2 slots in each arm, leg and side torso, but the slot count seems like an issue with the GUI and the "fixed structure slots" for Endo if you have less than 4 free slots (remove a weapon and they become dynamic slots again but if I put something there when I try to save I get a slot violation message) is a significant annoyance.
above all else I want to know if this is an undocumented and intended feature (like the ATM minimum range) or if it is a bug.
Edited by Rogue Jedi, 30 June 2017 - 06:33 AM.