MechWarrior Online's match making and servers?
#1
Posted 22 July 2012 - 03:27 PM
Will servers be available for league play as in the old Solaris leagues so that planet conditions, maps and drop weight restrections can be managed with two or possibly more teams joining?
#2
Posted 22 July 2012 - 03:36 PM
#3
Posted 22 July 2012 - 03:45 PM
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They're using their own servers.
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I've not seen strong evidence that this kind of matchmaking will be available, but I could be wrong.
MWO is a persistent universe. It is not like MW4 with the single-player chopped out.
#4
Posted 22 July 2012 - 04:51 PM
there are no 'private servers' or any method for someone to create custom game environment (no mods, no private server, no custom gametype, no custom ton limits, etc)
#5
Posted 22 July 2012 - 06:22 PM
Redshift2k5, on 22 July 2012 - 04:51 PM, said:
there are no 'private servers' or any method for someone to create custom game environment (no mods, no private server, no custom gametype, no custom ton limits, etc)
I wonder how long it will be before someone does get a private server going.
#6
Posted 22 July 2012 - 06:36 PM
Hexenhammer, on 22 July 2012 - 06:22 PM, said:
I wonder how long it will be before someone does get a private server going.
Hopefully a long time.
I'd hate to see this game degrade/devolve into a mess of locked and private servers for elitist clans to slog it out with each other.
#7
Posted 22 July 2012 - 06:41 PM
#8
Posted 22 July 2012 - 06:44 PM
#9
Posted 22 July 2012 - 06:48 PM
#10
Posted 22 July 2012 - 07:11 PM
#11
Posted 22 July 2012 - 07:19 PM
Arallia Cairne, on 22 July 2012 - 07:11 PM, said:
From Paul on July 14th:
To the OP, your speculation is 100% wrong.
Currently (and this will change), there are no restrictions to drop builds (who takes what). I have yet to see an all Atlas team and I can guarantee you they will fail.
#12
Posted 22 July 2012 - 10:52 PM
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Whilst it's nice you enjoy your Apple, this is most decidedly an Orange. SC2 has little to no relation to MWO.
Edited by Rushyo, 22 July 2012 - 10:52 PM.
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