Khobai, on 04 July 2017 - 07:22 PM, said:
Except not really since you can fire two gauss and two PPCs at the same time and still do high PPFLD while circumventing ghost heat entirely.
If youre going to limit PPCs to 2. And limit gauss to 2. Then you also need to limit Gauss+PPC so you cant fire 2+2.
They should link gauss and PPC in the same ghost heat group as a stopgap measure till we get a better version of energy draw (if we ever do). That way you at least have to fire them half a second apart to avoid the ghost heat.
Forcing people to fire them half a second apart seems fair to me.
Not really. 2 gauss hit the same point at the same time (ignoring the effect of the convergence mechanic for the state of simplicity). 2 PPCs hit the same point at the same time. A PPC and a Gauss will hit the same point (ignoring the effect of the convergence mechanic for the state of simplicity) but at a different time. There is a velocity desync, and that is why Gauss and PPCs aren't in the same ghost heat group.
Yeah, I mean most of the time you have to split them up to actually hit what you are aiming for because they don't sync perfectly. Probably won't make much of a difference, potatoes will still be harvested, still whine, Gauss will get nerfed more, life goes on.