The Roughneck Is Now For Mc In Game
#1
Posted 05 July 2017 - 11:45 PM
#2
Posted 06 July 2017 - 12:44 AM
#4
Posted 06 July 2017 - 02:55 AM
looks way better in game then the artist conception and I love the high mounts
#5
Posted 06 July 2017 - 03:04 AM
Davegt27, on 06 July 2017 - 02:55 AM, said:
looks way better in game then the artist conception and I love the high mounts
I do not believe there was an announcement like there usually is. Roughneck for MC, Assassin for CBill was released 7-4.
#6
Posted 06 July 2017 - 04:39 AM
#8
Posted 06 July 2017 - 05:08 AM
#9
Posted 06 July 2017 - 07:53 AM
#10
Posted 06 July 2017 - 11:11 AM
#11
Posted 06 July 2017 - 11:32 AM
Ironically, it wont' see much upgrades from the new tech, at least not my loadouts.
Probably will only see a uac20 upgrade and 1-2 LFE motors for me.
The rest of the(my) builds safely run XLs and can't go backwards.
Edited by Humpday, 06 July 2017 - 11:32 AM.
#12
Posted 06 July 2017 - 11:39 AM
#13
Posted 06 July 2017 - 12:44 PM
Humpday, on 06 July 2017 - 11:32 AM, said:
It takes 2.5 tons scrounged up someplace to turn a 300 XL into a 280 LFE, and one of those tons can be the internal heat sink you lose. SO worth it for your durability to reach deep and cough up those few extra tons.
#14
Posted 06 July 2017 - 01:29 PM
ScrapIron Prime, on 06 July 2017 - 12:44 PM, said:
Eh, i tried, those heatsinks are too valuable for something like this:
Now you can drop down to LFE or standard and run 2xLPL and 5mlas, but I already run that on my Warhammers-6D, don't care to have a duplicate build.
Plus in this config, you can put all your firepower down range without having to deal with terrain. There is some mouse click trickery used to get around the LPL ghost heat of course. And you can engage at 400m out with the addition of a ERMed, which I'm still on the fence about adding since the build is pretty hot.
Edited by Humpday, 06 July 2017 - 04:25 PM.
#15
Posted 06 July 2017 - 01:33 PM
Also, pay attention to the sheer amount of RT/LT torso armor you have to chew through to blow the XL.
That RT/LT has almost the same amount of struct/armor(120hit points) as the CT of a Rifleman(122hit points) and a Jager(~129hit points), both mechs in the 65 ton class.
So at worst(with an xl), if you don't splash damage properly, you have the durability of any other 65ton mech(unskilled).
Edited by Humpday, 06 July 2017 - 07:37 PM.
#16
Posted 06 July 2017 - 01:37 PM
#17
Posted 06 July 2017 - 01:52 PM
#18
Posted 06 July 2017 - 02:17 PM
#20
Posted 06 July 2017 - 02:38 PM
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