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Cw, One Bucket Too Many


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#101 Racerxintegra2k

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Posted 12 July 2017 - 08:27 AM

View Postkapusta11, on 10 July 2017 - 02:15 AM, said:

4 mech drop deck Conquest on a big map is the best game mode IMO. You have to cap in order to win, but you can't avoid the fight either and even if you get your аss handed to you, you still have 3 mechs left. I want it to be a stand-alone game mode. Just cut IS vs Clan BS.



That's basically Battlefields default game mode .. its fun and addicting.

#102 Racerxintegra2k

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Posted 12 July 2017 - 08:32 AM

I stopped playing Faction Play shortly after phase 3 for the following reasons .. i'm an average player.

Wait times.

Hate Faction play maps.


I started again when they added the quickplay maps, stopped because the tug of war made playing seem worthless. They added more Invasion into the mode and i haven't clicked the tab again since.

PS: Innersphere vs Clan .. should be a "treat" the main meal should be IS vs IS and Clan Vs Clan. so we cant ***** about tech imbalance that often.

Edited by Racerxintegra2k, 12 July 2017 - 08:33 AM.


#103 Nameless King

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Posted 12 July 2017 - 10:43 AM

View PostKhobai, on 10 July 2017 - 01:10 AM, said:


Yeah integrating quickplay into FW is definitely not an easy job. But its something PGI needs to do moving forward in order to save FW. There just arnt enough players to keep quickplay and FW seperate anymore.


Just get rid of FW its a failed concept.

#104 Baulven

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Posted 12 July 2017 - 11:01 AM

Wait a second. Are you telling me that the bandaid treating the symptom and not the problem solution is failing? Whoever could have predicted such a turn of events.

Oh, wait that was said when buckets town hall occurred. Granted it did last two months beyond my original idea of when it would be devoid of life.





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