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Civil War Mech Preview On Ngng.tv Starting Now.
Started by Cy Mitchell, Jul 17 2017 11:03 AM
13 replies to this topic
#1
Posted 17 July 2017 - 11:03 AM
#2
Posted 17 July 2017 - 11:20 AM
i never understoood why they wait til ike the last minute to do preveiws.. like really i'll see it in less than a day sooooo i can wait til then
#3
Posted 17 July 2017 - 11:51 AM
I had a look. What I found was a pinch of PGI ***-kissing and a boatload of trying to meta the **** out of the Uziel. I mean, taking the PPCs out of the 2S' arms is heresy to the same degree as removing them from the Warhammer.
I mean, they were tripping over themselves praising the Uziel's looks all the while shoving aside the complaints about how it looks wrong. And it does look wrong.
I mean, they were tripping over themselves praising the Uziel's looks all the while shoving aside the complaints about how it looks wrong. And it does look wrong.
Edited by Red Shrike, 17 July 2017 - 11:51 AM.
#6
Posted 17 July 2017 - 12:31 PM
ThoseWhoFearTomorrow, on 17 July 2017 - 12:23 PM, said:
Pretty sure they're employed by PGI so I wouldn't expect otherwise.
Yeah they are so you have to look at it as a promo video rather than any sort of review.
They need something like what WoWS does with its Youtube community coordinators. The give them the ships in advance to preview and test prior to release/sale and since they don't work for Wargamming, you actually get a fairly unbiased review before spending your money.
#7
Posted 17 July 2017 - 12:49 PM
With the hero camo Uziel looks like a fantasy monster from the side when walking not like a mech.
Edited by Antares102, 17 July 2017 - 12:49 PM.
#10
Posted 17 July 2017 - 01:32 PM
god, the TBR just 2 shoted the aws in no time. 2gauss 2hll 2hml for 86 damage...
#11
Posted 17 July 2017 - 01:39 PM
man, the tippy toe walk of the mad cat mk2 looks like he needs get to the bathroom urgently
#12
Posted 17 July 2017 - 01:40 PM
ATM's showcased on the Mk II. The results!
1) ATM grouping still sucks.
2) Damage is funneled into the legs more often than not. Much more often over torso.
3) Minimum range 120 retained.
4) Missile health vs. AMS not increased. Same as PTS. Will be destroyed just as easily as PTS.
5) Intended damage is 2/ missile. 3 damage per missile possible from range 120 to 270.
"Minimum range was introduced to encourage a medium range use of the weapon, while still retaining the ability for use at longer ranges."
Best of luck to anyone using these 'high tech' weapons.
1) ATM grouping still sucks.
2) Damage is funneled into the legs more often than not. Much more often over torso.
3) Minimum range 120 retained.
4) Missile health vs. AMS not increased. Same as PTS. Will be destroyed just as easily as PTS.
5) Intended damage is 2/ missile. 3 damage per missile possible from range 120 to 270.
"Minimum range was introduced to encourage a medium range use of the weapon, while still retaining the ability for use at longer ranges."
Best of luck to anyone using these 'high tech' weapons.
#14
Posted 17 July 2017 - 02:06 PM
Finally over. 3 hours long.
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