

Roughneck Didn't Sell Well...
#21
Posted 17 July 2017 - 07:21 PM
The game currently has 409 mechs. There are very few mechs that are going to offer something new that you can't do on one of the 409 existing mechs. They're really just selling nostalgia at this point.
No one is nostalgic for a newly created mech.
#22
Posted 17 July 2017 - 07:27 PM
El Bandito, on 17 July 2017 - 06:54 PM, said:
That's it for me too; the uncertainty.
I would have shelled out for this, was prepared to shell out for this (I love the look and general usability) - until I saw the quirks, which are fantastic. And it's those quirks that make me hesitate, because if the 4SP is anything to go by, actual ingame performance does not seem to correlate with the adjustments of quirks that appear to be extravagant.
#23
Posted 17 July 2017 - 07:31 PM
I got a pack anyway, since I'm new to the series and a real sucker for the Industrial/shoulder cannon look. The Reaver's shaping up to be one of my better heavies.
#24
Posted 17 July 2017 - 07:36 PM
Allowing us to pick 3 of 5 for the $20-40 would get me spending.
Allowing us to pick what mech has the c bill bonus would get me spending.
Allowing purchase of hero outright would get me spending.
Legend founder (happy, very happy)
Phenix overlord (custom Geo is a detriment )
Bushwacker+hero (heart the hero, rest are meh)
Muraduer collection (energy draw =refund)
Warhammer+hero(energy draw refund)
Uziel collection (artwork bait and switch = refund)
Annihilator collection (civ war bait and switch without apology = refund)
I'll keep buying small amount of MC on sale for myself and others and I'll probably get the tournament supporters but for the most part spending money on this game rarely feels like good value to me)
Edited by Kaptain, 17 July 2017 - 07:43 PM.
#25
Posted 17 July 2017 - 07:39 PM
What does the Roughneck have? It's only claim to fame is being that mech PGI made up so no wonder it didn't sell. If you don't put the effort into breathing life into your creation, why would players be interested in a generic humanoid robot? PGI's been riding the coat tails of decades worth of BT backstory and player's own personal table top experience for so long, they though any robot with the MWO IP and a paragraph of background text would transform it instantly into another Marauder. Talk about minimal effort.
Edited by SQW, 17 July 2017 - 07:40 PM.
#26
Posted 17 July 2017 - 07:41 PM
#27
Posted 17 July 2017 - 07:51 PM
#28
Posted 17 July 2017 - 07:53 PM
Edited by nehebkau, 17 July 2017 - 07:53 PM.
#29
Posted 17 July 2017 - 07:54 PM
#30
Posted 17 July 2017 - 07:55 PM
PGI hasnt done nearly enough to differentiate mechs so theres no reason to keep buying mechs
Quote
so basically power creep
thats not really a solution either
what PGI needs to do is come up with a better way to vastly differentiate two otherwise similar mechs
its plainly obvious that quirks dont work in that capacity, or any other capacity really
Edited by Khobai, 17 July 2017 - 07:58 PM.
#31
Posted 17 July 2017 - 08:00 PM
#32
Posted 17 July 2017 - 08:03 PM
Khobai, on 17 July 2017 - 07:55 PM, said:
its plainly obvious that quirks dont work in that capacity, or any other capacity really
Sized Hardpoints. Combine it with location based quirks. Tons of variety.

#33
Posted 17 July 2017 - 08:08 PM
FLG 01, on 17 July 2017 - 06:59 PM, said:
Yes, there was some hate. So what? There are always some malcontents. I think they were a minority and I certainly would not blame them for bad sales. That's an excuse, and a convenient one, because instead of searching for the actual reasons you can just blame a minority. Unfortunately that works too well.
G'ahead, figure out the reason. No one's stopping you. I'm just pointing out that there was a lot of bile spewed all over the Roughneck when it was announced. That certainly did not help things.
#34
Posted 17 July 2017 - 08:14 PM
That said, its defenetely one im gonna get once its out for CB, since it looks to have a few interesting builds and relatively favorable hitboxes too...
#35
Posted 17 July 2017 - 08:19 PM
MechaBattler, on 17 July 2017 - 08:08 PM, said:
Um, yeah, obviously no one stopped me when I presented my opinion on that, in this very thread. Of course it required a little more text than the "those evil haters!" of yours.

Edited by FLG 01, 17 July 2017 - 08:22 PM.
#36
Posted 17 July 2017 - 09:08 PM
I might just be able to get the world's tankiest 65 tonner before nerf and have it have civil war era tech ontop of that. It can't come out for cbills soon enough.
#37
Posted 17 July 2017 - 09:16 PM
FLG 01, on 17 July 2017 - 08:19 PM, said:
Um, yeah, obviously no one stopped me when I presented my opinion on that, in this very thread. Of course it required a little more text than the "those evil haters!" of yours.

It's not like something I made it up. It did happen. I remember being incredibly disappointed that people were raging so hard over it. Indigent that PGI would dare. It's not like I'm exaggerating. There was outright indignation over it! Sorry I didn't wax poetic over it. But opinions aside it's a fact that it was met with angry backlash initially, which thankfully waned eventually. But we still got the occasional rude stuff.
#38
Posted 17 July 2017 - 09:27 PM
#39
Posted 17 July 2017 - 09:32 PM
#40
Posted 17 July 2017 - 09:43 PM
The Mysterious Fox, on 17 July 2017 - 09:27 PM, said:
It looks less out of place than the original TBR did. I mean, seriously, this is a monstrosity:

Those damn skinny arms and legs. That oversized, bulbous torso. WTF is with that?
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