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Heavy Large Lasers Only Have 16 Heat


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#1 Antares102

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Posted 18 July 2017 - 12:06 PM

Patch notes said Heavy Large Lasers have 17 heat. Now they have 16 heat.
Can we keep that please?

Edited by Antares102, 18 July 2017 - 12:07 PM.


#2 R Valentine

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Posted 18 July 2017 - 12:09 PM

View PostAntares102, on 18 July 2017 - 12:06 PM, said:

Patch notes said Heavy Large Lasers have 17 heat. Now they have 16 heat.
Can we keep that please?


The first rule of keeping bugs is, you do not talk about said bugs.
The second rule of keeping bugs is...

#3 Antares102

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Posted 18 July 2017 - 12:10 PM

View PostKiran Yagami, on 18 July 2017 - 12:09 PM, said:


The first rule of keeping bugs is, you do not talk about said bugs.
The second rule of keeping bugs is...

Somebody would have spotted it sooner or later anyway.
Might just talk about it immediately as well.
And as long as nobody tweets PGI Russ :D

#4 Scratx

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Posted 18 July 2017 - 12:11 PM

Well, I'd say instead "Let's see how well it works at 16 heat in the live server". It's not like PGI won't nerf it if it's overperforming.

#5 Jackal Noble

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Posted 18 July 2017 - 12:17 PM

16 heat for 16 damage vs 17 heat for 16 damage

Maybe a shadow buff, with the other buffs/changes that went into play

#6 kf envy

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Posted 18 July 2017 - 12:18 PM

View PostScratx, on 18 July 2017 - 12:11 PM, said:

Well, I'd say instead "Let's see how well it works at 16 heat in the live server". It's not like PGI won't nerf it if it's overperforming.


its clan so they have to nerf it

#7 Grus

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Posted 18 July 2017 - 12:20 PM

One: it's not a bug it's called a feature

Two: why did you let the cat out of the bag?!

I'm waiting for my new Ice ferrit to make my true judgement on heavy lasers.

#8 Gentleman Reaper

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Posted 18 July 2017 - 12:22 PM

View PostJackalBeast, on 18 July 2017 - 12:17 PM, said:

16 heat for 16 damage vs 17 heat for 16 damage

Maybe a shadow buff, with the other buffs/changes that went into play


It's 18 damage now btw.

#9 Jackal Noble

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Posted 18 July 2017 - 12:23 PM

View PostGentleman Reaper, on 18 July 2017 - 12:22 PM, said:


It's 18 damage now btw.

Well I will take it then. Fair enough, can't let IS have all the fun.

#10 Alexander Garden

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Posted 18 July 2017 - 12:25 PM

16 Heat is indeed the correct number; Patch Notes have been updated. Apologies for the discrepancy

#11 Antares102

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Posted 18 July 2017 - 12:31 PM

View PostAlexander Garden, on 18 July 2017 - 12:25 PM, said:

16 Heat is indeed the correct number; Patch Notes have been updated. Apologies for the discrepancy

Great news thank you.

#12 Gentleman Reaper

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Posted 18 July 2017 - 12:32 PM

View PostAlexander Garden, on 18 July 2017 - 12:25 PM, said:

16 Heat is indeed the correct number; Patch Notes have been updated. Apologies for the discrepancy


Damn, HLLs might end up quite beefy, will try some on my Linebacker.

#13 Weeny Machine

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Posted 18 July 2017 - 01:02 PM

View PostAntares102, on 18 July 2017 - 12:06 PM, said:

Patch notes said Heavy Large Lasers have 17 heat. Now they have 16 heat.
Can we keep that please?


Nope, because someone mentioned it on the forums ;)

#14 Chris Lowrey

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Posted 18 July 2017 - 01:06 PM

As Alex said, 16 heat intentional for this patch. Might change in the future depending on what we need to do for the weapon, but for now, no need to worry about it changing with any kind of hot fix change.

#15 Baulven

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Posted 18 July 2017 - 01:07 PM

View PostGentleman Reaper, on 18 July 2017 - 12:32 PM, said:


Damn, HLLs might end up quite beefy, will try some on my Linebacker.


The face time requirement will quickly change your mind. Unless you do zero twisting now.

#16 Tarogato

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Posted 18 July 2017 - 06:00 PM

You can also use this as a reference: https://mwomercs.com...ns-spreadsheet/

I pulled the numbers (except for weapon ranges) straight from the XML, so I'd be surprised if there are any inaccuracies.

#17 Athom83

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Posted 18 July 2017 - 06:12 PM

View PostJackalBeast, on 18 July 2017 - 12:17 PM, said:

16 heat for 18 damage vs 17 heat for 18 damage

FIFY





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