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Atm Range Brackets


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#21 Aidan Crenshaw

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Posted 29 June 2020 - 08:28 PM

120m is the current minimum range of ATMs. Anyway, you usually need a few more meters to account for how distance between mechs is measured.

#22 kalashnikity

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Posted 29 June 2020 - 08:49 PM

well, I just tested it again, and I was just as careful the last time I tested it too. The last time I got ~150m. Now I'm usually getting 0 dmg at 125, but DMG at 126.

I don't know what to say...

When I made my post a few days ago, I was getting 0 dmg all the way out past 145.

I see the point about the lock on "range" is center of gravity to center of gravity. But 20 meters difference in testing a week apart is just weird. Glitch in the matrix?

#23 RickySpanish

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Posted 29 June 2020 - 09:01 PM

Do you have range skill nodes on that 'Mech? Could there be a bug where minimum range is extended because of them?

#24 Snowhawk

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Posted 30 June 2020 - 07:00 AM

View PostRickySpanish, on 29 June 2020 - 09:01 PM, said:

Do you have range skill nodes on that 'Mech? Could there be a bug where minimum range is extended because of them?


It's not a bug…. it's a feature! Posted Image Posted Image

#25 KursedVixen

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Posted 23 March 2022 - 01:01 PM

does anybody have updated stats on this?

#26 LordNothing

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Posted 23 March 2022 - 01:33 PM

just pull weapons.xml out of the gamedata.pak (its really a zip).

in before the necromancer.

Edited by LordNothing, 23 March 2022 - 01:47 PM.






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