I made some rough calculations on smurfy and found out, that HG allows for the just a bit smaller DPS (both sustained and max) as AC20 with 2 additional DHS and additional ML on most mechs on its optimal range (hunchie 2H, cat 2k, cataphract-1X and 3L - around 4.5-5 sustained and 10-11 max quirks and nodes excluded). Increase a range just a bit –and the balance moves further to AC20 favor. Just a bit more – and HG is better, but the damage reduction on that range makes it ineffective in terms of damage/ammo ratio (which is the worst of all ballistics by default) and DPS. Cooldown nodes and quirks effects also are reduced (compared to AC20) due to a constant 1s charge time. And right now I’m talking purely about mathematics, excluding all the side effects of HG usage like explosion chance, shake effect (which really complicates secondary weapon usage), additional delay on shooting (it might cost you just 0.1-0.5s to press and lift mouse button, but it still reduces DPS considerably) and just a 0.5s charge hold time(which almost kills an opportunity to charge gauss beforehand even with nodes, since it requires ~1s to twist a torso on 90 degrees and a ~1s to use secondary weapons (ML for example) before shooting HG).
As for Dual HG mechs – they might be dangerous on paper, but in reality – there is no real problem to kill them by spamming artillery (since they are REEEEEEEEEALY slow and some random arty shot hitting back might cause an explosion) or just by shooting them at 400+m ranges.
Summing this all up – I think HG needs some rework. It could be some undirect buff, but it is necessary. The possible solutions are:
1. Reduce the cooldown (to 4.5s at least) to put its DPS closer to AC20;
2. Reduce the charge up time to about 0.75s;
3. Increase the optimal range and reduce maximum multiplier (probably the worst solution, since dual HG mechs will benefit too much);
4. Increase the charge hold time;
5. Increase ammo/ton ratio (5->6 ammo per ton), to justify long range HG shots;
6. Add a side effect to improve gyros nodes: reduce screen shake from HG;
I hope someone from PGI will read it and make some decision.
Edited by GweNTLeR, 01 August 2017 - 01:32 AM.