Ams Overload
#1
Posted 30 July 2017 - 11:38 PM
#2
Posted 30 July 2017 - 11:54 PM
#3
Posted 31 July 2017 - 12:32 AM
digital O-Q, on 30 July 2017 - 11:38 PM, said:
Yes it work on both AMA and LAMS... but untill you got targeted by some 40+LRM boat. Than if you use LAMS you'll got overheated and rekt by lurms
#4
Posted 31 July 2017 - 12:45 AM
#5
Posted 31 July 2017 - 03:55 AM
Appogee, on 31 July 2017 - 12:45 AM, said:
I'm very fond of running one regular AMS + one LAMS on 'mechs that can mount two. The heat is OK with only LAMS, and if you get really missile heavy games, the LAMS will keep firing after the regular one is out of ammo.
I recently got this game on Polar which felt like a T5 lurmfest. The missile just kept coming...and coming... and coming. Anyone have this beat?
#6
Posted 31 July 2017 - 04:17 AM
In general there has been a ton of AMS. Got narced the other day on Polar, whole team had ams.. it was spectacular to watch.
#7
Posted 31 July 2017 - 04:24 AM
#8
Posted 31 July 2017 - 05:00 AM
Since LAMS heat is generated on a per-second basis, having AMS Overload on also serves to reduce the total overall heat that you generate while using LAMS. This is because missiles get shot down in a shorter interval of time (due to higher DPS on each AMS unit), and that means that the LAMS is on for less time.
#11
Posted 31 July 2017 - 07:53 AM
#12
Posted 31 July 2017 - 08:18 AM
Magnus Santini, on 31 July 2017 - 07:36 AM, said:
NARC missiles fired at a target close enough survive the AMS fire long enough to hit the target. He could also have been shooting down LRMs at the time the NARC hit or just had AMS disabled.
#13
Posted 31 July 2017 - 11:24 AM
Dakota1000, on 31 July 2017 - 08:18 AM, said:
NARC missiles fired at a target close enough survive the AMS fire long enough to hit the target. He could also have been shooting down LRMs at the time the NARC hit or just had AMS disabled.
Man! I had no idea. I had a game once where my AMS kept going off for a few seconds and I didn't know why. Later I learned a guy kept trying to Narc me but I guess he was at longer range and kept failing.
#14
Posted 31 July 2017 - 03:44 PM
jss78, on 31 July 2017 - 03:55 AM, said:
I recently got this game on Polar which felt like a T5 lurmfest. The missile just kept coming...and coming... and coming. Anyone have this beat?

That's what I've been doing on my builds that can run 2. The AMS helps knock down the swarms early on, and the LAMS is pretty neutral or manageable on most builds.
Though I've never gotten that kind of AMS score... that's impressive.
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