

Did Everybody Quit Playing Mwo?
#1
Posted 20 May 2017 - 03:55 PM
#2
Posted 20 May 2017 - 04:46 PM
#3
Posted 20 May 2017 - 05:44 PM
#4
Posted 20 May 2017 - 05:54 PM
But, right now I don't see really clear how Skill Point uses in mech skilling and that bother me a bit... especially when I cant get same old mech back as it was.
Well - I need to spend some more time with that system and have as much fun as possible.
#5
Posted 20 May 2017 - 07:39 PM
#6
Posted 20 May 2017 - 09:06 PM
#7
Posted 20 May 2017 - 09:24 PM
Yeah I think many people aren't playing anymore. I hope it's temporary, but I haven't logged in for the past few days whereas I used to play a couple of matches a day at least.
#8
Posted 21 May 2017 - 12:51 AM
It's
1. much more time consuming that it needs to be (how about 6 sliders instead of a tree, and a "you need X to increase this slider further, that would be easier and take less space in the UI)
I mean FFS, I run HD resolution and not one tree fits on the screen.
2. It's like been permanently stuck in "levelling mech" mode. And personally, I only ever grudge ground my way through that in order to add a new "playable" mech, because the difference between a basic and a mastered mech was about that between W/L 1:2 and 1:1 (i.e. win one match in three against one match in two)
So I'm now stuck in a clumsy UI to do a thing I hate.
#9
Posted 21 May 2017 - 12:58 AM
Fraterna, on 20 May 2017 - 11:44 PM, said:
if you're not capable to adapt to such a thing like a simple skill tree in a simple game, i have bad news for you: grow the hell up. you're not that 'special snowflake' the world revovles around.
if you can't adapt then don't annoy us other players with your "ulululu da meta dun work anymoar for meh ululululu". just shut up n leave. please. with cherry on top.
YEAH, the skilltree isn't perfect. but let me guess 90% of you guys crying about it barely (if even) spent time on the testserver to play around with it or just find frauds or bugs. i spent several hours there.
except of a few minor differences my mechs don't feel THAT much different with the right skills. my locust still runs at 165Kph, my banshee still has good armor (even better with the maxed survival tree), my shadowhawk still can jump on buildings.
seriously, it's not that hard to learn a slightly different mech-handling. i wouldn't mind your cries if the changes had been really big. but with that compareable minor change? ridiculous.
Fraterna be careful of what you wishing for, otherwise finding a match in the future may take 2hrs
#10
Posted 21 May 2017 - 01:11 AM
BigScwerl, on 20 May 2017 - 03:55 PM, said:
Single pug drops (not accounting for the group drop issue) are as fast as ever, hardly any wait.
#11
Posted 21 May 2017 - 01:55 AM
Fraterna, on 20 May 2017 - 11:44 PM, said:
And the other thing is that it's added YET ANOTHER meta multiplier.
Before it was (Meta mech > Casual Mech) X (Comp Player > Casual Player)
Now it is (Meta mech > Casual Mech) X (Meta Skill > Casual Skill) X(Comp Player > Casual Player)
So the match imbalances just magnify
#12
Posted 21 May 2017 - 01:57 AM
#13
Posted 21 May 2017 - 02:39 AM
There was no warning that removing spent points would make them just vanish and be unrecoverable and in fact I find that so bad that it makes me not want to play at all, it promotes me to just look up a meta build and go for that and not even try to experiment at all because it just causes me to lose time re-grinding just to alter my build.
Their reason for respec costs is to have some kind of "upkeep" maintenance cost but I find that a very empty reason, all it does is hurt new players because they are not allowed to experiment since that hurts their progression badly. I guess they want people to just run meta builds and not think for them self or something? Because that's what the mechanic promotes.
edit: it also isn't consistent with for example equipment, you can move equipment around between mechs freely to alter your builds, why is the skill tree different?
Edited by RaidSoft, 21 May 2017 - 02:40 AM.
#14
Posted 21 May 2017 - 02:45 AM
So apparently is looking at the leaderboard to see how many active players have done more than ten matches so far this month. Last month got a bit past 33k in 30 days, we're now starting day 21 of this month and we're now at 26,355 (and more than 1400 of that has been in just the past 24 hours). If the rate of increase holds, we'll pass more than 40k by the end of the month.
#15
Posted 21 May 2017 - 03:51 AM
i still stick with that opinion.
did two drops in my fully mastered and moduled out novas which now have nothing.
trying to figure out this ****. how in hells name do all those quirks e.g. work with flamers ?
what do i have to slot so my mech handles same as before ?
nothing. not even a hint. its more fun driving a rusty nail through your private parts.
didnt have any fun with it today, think i rather clean up my room again and punch some bags in the gym.
f... this game. it is no fun anymore to go in here.
Edited by Syn Pryde, 21 May 2017 - 04:03 AM.
#16
Posted 21 May 2017 - 04:35 AM
Fraterna, on 20 May 2017 - 11:44 PM, said:
if you're not capable to adapt to such a thing like a simple skill tree in a simple game, i have bad news for you: grow the hell up. you're not that 'special snowflake' the world revovles around.
if you can't adapt then don't annoy us other players with your "ulululu da meta dun work anymoar for meh ululululu". just shut up n leave. please. with cherry on top.
YEAH, the skilltree isn't perfect. but let me guess 90% of you guys crying about it barely (if even) spent time on the testserver to play around with it or just find frauds or bugs. i spent several hours there.
except of a few minor differences my mechs don't feel THAT much different with the right skills. my locust still runs at 165Kph, my banshee still has good armor (even better with the maxed survival tree), my shadowhawk still can jump on buildings.
seriously, it's not that hard to learn a slightly different mech-handling. i wouldn't mind your cries if the changes had been really big. but with that compareable minor change? ridiculous.
I'm so sick of pretentious pieces of crap saying "get gud" as a way to avoid addressing the issue. What's the issue you might wonder? I did grow up, I did get a job, incur adult obligations that demand my time, and as such I am pissed when someone (in this case PGI) underhandedly diminishes the value of something I PAID FOR! Keep enjoying the Free in F2P when whales like myself that have played Battletech/MechWarrior since the 80's quit paying your way. ***Hint*** I like many others have sought to be refunded for everything I could be and have uninstalled the game until PGI takes this serious. (Also checked your stats, surprise! Another player who barely has 200 matches to draw conclusions from... You're no more enlightened than the rest of us but I suppose we should totally listen to your depth of knowledge!)
Edited by Caboose, 21 May 2017 - 04:55 AM.
#17
Posted 21 May 2017 - 04:53 AM
Names I'm quite glad to see back and get to dropping with again!
#18
Posted 21 May 2017 - 07:37 AM
#19
Posted 21 May 2017 - 07:39 AM
#20
Posted 21 May 2017 - 09:08 AM
This is the best MWO there ever was... how anyone can quit now is beyond me...
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