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Mechwarrior 3 and Pirate's Moon


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#1 XxSaberxX

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Posted 15 January 2012 - 04:32 AM

Anyone managed to get these 2 games running on modern day PCs so far? I managed to run both, but I've got vehicles flying and black pixels showing up on screen. Plus, I can't get past the 2nd mission in MW3 because I can't destroy the missle 'structures'. Anyone managed to get hold of a fix yet?

#2 Volume

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Posted 15 January 2012 - 04:51 AM

Hi,

First off, with the missile turrets:I had this exact problem. The following threads had solutions for me:

http://www.mechwarri...opic.php?t=2027
http://www.mechwarri...opic.php?t=4829

Try those. Also, there are downloads on that site. Updating to the 1.2 patch sometimes helps stability (less game crashes and such).


I've managed to get MW3 working without any visual glitches by using software rendering and 640x480. Do you have an nVidia card? If so, try the instructions here.

Luckily for me, Pirate's Moon is the one I wanted to play more, and that one works fine with all the high-resolution textures and hardware acceleration enabled. I think this is because it uses a newer version of Direct X than MW3 (8.1 compared to 7.0?) which Win7x64 is able to emulate/naturally have easier. Basically, Pirate's Moon was surprisingly install-and-play, and it works fine so far. I'm not too far so maybe there are some gamebreaking bugs later on. The only problem I've found in the first few missions for me in MW3:PM is that my AI teammates really like to jump into the canyon and lose their 'Mech. Then again, I remember this happening when I was playing it in on my Win98 machine, so I don't think it's incompatibility causing that problem.

Anyhow, MW3 I have been struggling with trying to get the hardware acceleration to enable but eventually I'm just gonna say screw it and play through it in a 640x480 window :D

#3 AncientxFreako

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Posted 15 January 2012 - 05:15 AM

Yes at mech3.org there are years of help with issues in the help forums, it's a lot of reading, but you can probably find the solution you need there.

#4 Brakkyn

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Posted 15 January 2012 - 05:54 AM

I had these same issues some time ago and the above solutions did indeed help.

You may still run into the problem of the missiles launchers in the third mission being "invisible". The second one can be especially annoying. The simple solution is to walk in front of it so it can fire at you, and it will suddenly appear. The first one does this automatically when you run past it at range.

#5 Demi-Precentor Konev

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Posted 15 January 2012 - 09:05 AM

I can't get the game to install. Setup.exe is shown in Task Manager but no installation begins.

There is a surrogate .exe that was posted on the Mech3.org forums, however the link is down and until the administrator approves my account, I can't PM the creator for a new link.

I don't suppose one of you already has an account and would be willing to message him? It's a common Vista issue. First poster in this thread: http://www.mechwarri...opic.php?t=1915

#6 Kodiak Jorgensson

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Posted 16 January 2012 - 07:05 AM

i managed to get both games running on my rig (Win7 32bit) just isntalled the game turned some options off ran fine, although Pirates moon had CTD issues not sure why :\

basicly i installed both games, went into the properties and set:
Compatability Win98
Disable Visual themes
Disable Desktop Composition
Disable Display scaling on high DPI settings

recently upgraded to 64bit now, so not sure if this will even work on x64 windows.

little tip to beat the second mission, load out your bushwacker with 2 large lasers couple medium, and destroy the APC's ASAP before they fly off into the sky, also try to snipe the APC in the village at Op. Able (2 LL will instant kill APC). as for the missles structures, i'm assumeing you cant destroy them becuase they disapear, if so, just walk up into the fireing arc and they re-appear, then move out of there arc and blast away.

#7 Fiachdubh

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Posted 21 January 2012 - 08:07 AM

I had no problems at all installing MW3 earlier today with win7. Game loaded and ran but had to do so in compatability mode for 95/98/XP to get the videos to run. Only problem is it keeps crashing to desktop. Downloading that patch at moment so hopefully will help.

There is another patch to run in highest resolution but there are no working links to be found just the same dead ones reposted load of times.

Well the 1.2 patch didn't help, if anything it crashed even sooner, however lowering to resolutio to 800x600 seems to have stoped the crashes.

Edited by Fiachdubh, 21 January 2012 - 01:48 PM.


#8 Demi-Precentor Konev

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Posted 21 January 2012 - 12:10 PM

I got it working. The surrogate .exe link was re-established and I now keep a copy on my HD just in case it goes down again and anyone needs it.

Unfortunately, I have the Bouncing APC, Jump Jets are actually Hover Jets problem now.

#9 Zimm Kotare

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Posted 31 January 2012 - 10:03 AM

I'm actually quite fond of the bouncing tanks...

Much more fun than Pirate's Moon insistence on making you use Jump Jets, only for the Jump Jets to cause the mech to fall over 50% of the time. So much fun when you go face first into an insta-kill ravine!

#10 Mechroid

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Posted 13 February 2012 - 05:57 PM

View PostFiachdubh, on 21 January 2012 - 08:07 AM, said:

I had no problems at all installing MW3 earlier today with win7. Game loaded and ran but had to do so in compatability mode for 95/98/XP to get the videos to run. Only problem is it keeps crashing to desktop. Downloading that patch at moment so hopefully will help.

There is another patch to run in highest resolution but there are no working links to be found just the same dead ones reposted load of times.

Well the 1.2 patch didn't help, if anything it crashed even sooner, however lowering to resolutio to 800x600 seems to have stoped the crashes.


For MW3 I'm using patch 1.2 under Win XP SP3 DirectX 9.0c. I have an old Nvidia GeForce 2 MX 400 64Mb AGP card (a cheapie). Installed is version 56.72 drivers because of its TV Out support. I use 800x600 mode, I think it's 16 bit.

I found that the videos crashed, or the game crashed soon after the video ended. I just watch the videos in the video folder using VideoLAN VLC. Then run the game and hit Esc before the video ends. Works almost every time.

Weird things happen in the game sometimes, but it's all part of the challenge. The most noticeable thing is the lancemate's bad aim. Now I'll try Pirate's Moon.

Edited by Mechroid, 13 February 2012 - 06:24 PM.


#11 Kristia DyreWolf Owen

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Posted 15 June 2012 - 04:48 PM

I am playing these on an XP machine. I have no problems with MW3, but when I try to play PM, I get a jump jet bug. As soon as I engage the jump jets, my mech falls, no matter what mech I use. Does anyone know how to fix this? I can't even get past the second mission due to this bug. I have the 1.2 patch install for mw3, but I don't know of any patches for MW3PM. If anyone know how to fix this, please explain it to me. I am not technical person, so explain it like you would be explaining it to a first time computer user. I just know " stick the game in the CD rom, and its supposed to work"

#12 Fynn

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Posted 16 June 2012 - 02:14 AM

If you go to this thread here
http://mwomercs.com/...-pass-the-time/
theres posts and link on how to get MW3 running on newer rigs, including a link to the patch's/fixes need as well

Edited by Fynn, 16 June 2012 - 02:15 AM.


#13 Ry0uSh1n

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Posted 13 August 2012 - 03:09 AM

Ok, so I also think I managed to get MW3 working on windows 7 32bit. With an Nvidia GT210 card.

Note before any tweaks I had rainbow colors all over, jump jets crash in training and the colision crash to desktop.

Open NVIDIA CONTROL PANEL
add mech3.exe

Ambient Occulsion - Not supported
Anisotropic Filtering - Off
Anitalising - Gamma - Off
Anitalising - Mode - Off
Anitalising - Setting - None
Anitalising - Transparency - Off
Cuda - GPUS - use global setting
Max pre-rendered frames - 4
multi display/mixed-GPU accel - use global
power management - use global
Texture - anisotropic sample - off
texture negative lod - allow
texture quality - high
texture - trilinear - on
thread - auto
trip buff - on
texture anisotropic filer - off

Download CPUgrab from Blood Legacy's post or this link copied from said post http://www.mediafire.com/?ljy1g44odjg

run cpugrab set to 80% and press start

I do not have any compatibility settings set and have tried running in all display sizes. Jump Jets work, no bouncing apc's, and the CTD when crashing into anything..

I have yet tried any settings of any sort with Pirates moon as I have not come into any problems as of yet. I hope this helps for anyone still wishing to play mw3.

Note - This is with the 1.2 patch.

#14 Stone Wall

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Posted 01 August 2017 - 04:38 PM

Necro help!

Basically to get MechWarrior 3 working 1) don't use a no CD patch 2) don't use compatibility mode 3) limit your frames to 30 4) use dgVoodoo2

https://www.reddit.c..._apcshd_gaming/





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