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Thanatos Pre-Order Is Here!


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#101 NocturnalBeast

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Posted 05 August 2017 - 10:47 AM

View PostMovinTarget, on 05 August 2017 - 08:05 AM, said:


Ooooooooooooooh the weeping, wailing and gnashing of teeth in pug drops if they actually introduced C3 computers and took away our default intel sharing!

Can you imagine the salt from pugs that alreay cry for locks, now expecting us to bring C3 computers?

For the record, if they did do this, then balancing teams would be all the more tricky since most good groups can pretty much get by without C3 by using comms and direct fire weaps.


I actually have suggested this long ago as a counter to Lurm boats and to make scout Mechs necessary so lights do not have to be continually buffed to make them better brawlers. Unfortunately, Clan Mechs all have C3 integrated into their targeting systems and that would give more ammunition to the "Clans are OP" people.

#102 Mechwarrior4670152

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Posted 05 August 2017 - 03:55 PM

View PostOdanan, on 05 August 2017 - 06:40 AM, said:

Everything is omni in MW4. :/

To my understanding, not quite
Only those mechs that have 'omni' hardpoints were considered omnimechs.

View PostBTGbullseye, on 05 August 2017 - 08:42 AM, said:

It wouldn't just be difficult, it'd be effectively impossible to balance properly.

That sentence took me a second to figure out, at first it looked like you were contradicting yourself.
But the idea of "It's not hard - just impossible" made me chuckle

#103 Mechwarrior4670152

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Posted 05 August 2017 - 04:16 PM

View PostJay Leon Hart, on 05 August 2017 - 12:02 AM, said:

[Edit] Oh! It's also used to indicate pain/discomfort.

"My knee is really giving me some gyp today." [/Edit]

Technically can still be considered the literally 'cheated' meaning as well. Posted Image

View PostBTGbullseye, on 05 August 2017 - 08:42 AM, said:

Remember, the C3 was for a TT game that got its start before we figured out that computers don't need fill a warehouse to be able to play a video. (1986) Even that recently, they thought a computer that could do what our phones do now, would be sitting on our desks and cost tens of thousands for the cheap ones. C3 equivalent functionality can be taken care of by a $50 piece of hardware TODAY, and we're talking about a culture that can build lasers and hyperspace engines.

They have the ability to build them - but in the 3025 era they did not know how they built them.
Mech factories were automated, and you don't have to know how to build a car to use or maintain one.
Part of the 3025 era description was that they had managed to blow themselves back to about the 80s for tech level after all.

#104 Odanan

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Posted 05 August 2017 - 04:32 PM

View PostWence the Wanderer, on 05 August 2017 - 03:55 PM, said:

To my understanding, not quite
Only those mechs that have 'omni' hardpoints were considered omnimechs.

It was a mess, anyway. (and still I playing the heck out of it)

#105 Mechwarrior4670152

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Posted 05 August 2017 - 05:09 PM

View PostOdanan, on 05 August 2017 - 04:32 PM, said:

(and still I playing the heck out of it)

So do I, though I have yet to have the guts to try siding with Katrina.
Reading the books before getting my hands on the game kinda killed any desire to support her. Posted Image

#106 Odanan

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Posted 05 August 2017 - 05:55 PM

View PostWence the Wanderer, on 05 August 2017 - 05:09 PM, said:

So do I, though I have yet to have the guts to try siding with Katrina.
Reading the books before getting my hands on the game kinda killed any desire to support her. Posted Image

I did that in my last playthrough. The ending is cool - you got to join the Clan Wolf.

Edited by Odanan, 05 August 2017 - 05:55 PM.


#107 NocturnalBeast

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Posted 05 August 2017 - 06:28 PM

View PostOdanan, on 05 August 2017 - 05:55 PM, said:

I did that in my last playthrough. The ending is cool - you got to join the Clan Wolf.



Stop moderating for free. PGI needs to hire Garth back, he will get people to play. Nicko was bad, he was bad on MWT, but Garth is a good guy, at the very least you would get more people to pilot Cicadas!

Edited by Ed Steele, 06 August 2017 - 12:17 PM.


#108 Arkhangel

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Posted 05 August 2017 - 07:31 PM

View PostOdanan, on 05 August 2017 - 05:55 PM, said:

I did that in my last playthrough. The ending is cool - you got to join the Clan Wolf.

technically, you get to join the Jade Falcons. they absorbed that half of Clan Wolf, making it the Jade Wolves for a number of years. remember this is Vlad's chunk. I prefer ditching her after saving her and taking the Base on the Liao border with Stalwart Support like your officer asks you to.

#109 AncientRaig

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Posted 05 August 2017 - 08:05 PM

View PostArkhangel, on 05 August 2017 - 07:31 PM, said:

technically, you get to join the Jade Falcons. they absorbed that half of Clan Wolf, making it the Jade Wolves for a number of years. remember this is Vlad's chunk. I prefer ditching her after saving her and taking the Base on the Liao border with Stalwart Support like your officer asks you to.

Incorrect. Jade Wolf existed for only 19 days, from 14 December 3057 to 2 January 3058, not for a number of years. Vlad Ward killed ilKhan Elias Crichell and reformed Clan Wolf in 3058. The FedCom Civil War kicked off in 3062, so by the time MW4: Mercs takes place Jade Wolf was already reformed into the new Clan Wolf.

#110 joker1974

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Posted 06 August 2017 - 12:08 AM

As second reply said: why have these packs of 3... there is no rule of 3 anymore. Up the prices per mech, and let us pick the one(s) we want. Come to think of if, packs are obsolete now, just put them in the store for MC and be done with it.

#111 Nimnul

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Posted 06 August 2017 - 03:07 AM

View PostCapperDeluxe, on 04 August 2017 - 09:16 AM, said:


Yes because every mech should have metamech hardpoints (granted, I think it should at least have an extra couple hardpoints just because its a heavy mech).



And by the by, the mech you're asking for already exists, it's called the Black Knight. How boring would it be if they just kept putting out mechs with the same hardpoints?


I express the opinion of players with a high skill. I care about you, that you would not receive a disappointments.

Edited by Nimnul, 06 August 2017 - 03:28 AM.


#112 Draco Harkins

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Posted 06 August 2017 - 06:14 AM

View PostEd Steele, on 03 August 2017 - 01:14 PM, said:

You do realize that the main purchasers of the Thanatos were the LAAF (Steiner) and AFFS (Davion) right?


Oh boy you can't take a hint...
https://s3media.247s...714/4714400.gif

Edited by Draco Harkins, 06 August 2017 - 06:14 AM.


#113 cougurt

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Posted 06 August 2017 - 08:43 PM

View PostNimnul, on 06 August 2017 - 03:07 AM, said:


I express the opinion of players with a high skill. I care about you, that you would not receive a disappointments.

i can think of plenty of viable builds for this mech. the hitboxes could be a problem, but there's nothing particularly bad about the hardpoints. you're just very unimaginative.

#114 Arkhangel

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Posted 06 August 2017 - 09:43 PM

View PostSidefire, on 05 August 2017 - 08:05 PM, said:

Incorrect. Jade Wolf existed for only 19 days, from 14 December 3057 to 2 January 3058, not for a number of years. Vlad Ward killed ilKhan Elias Crichell and reformed Clan Wolf in 3058. The FedCom Civil War kicked off in 3062, so by the time MW4: Mercs takes place Jade Wolf was already reformed into the new Clan Wolf.

hmm.. wlel.. never liked the Crusader Wolves anyways. honestly, if you read the books, half the stuff Vlad does seems like he's just doing it to be dickish. honestly surprised Phelan never killed him.

View Postcougurt, on 06 August 2017 - 08:43 PM, said:

i can think of plenty of viable builds for this mech. the hitboxes could be a problem, but there's nothing particularly bad about the hardpoints. you're just very unimaginative.

he's also full of ****, because he's not speaking for players with a high amount of skill. he's speaking for himself. he isn't a player with a high amount of skill :P he just assumes he is.

#115 Aramuside

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Posted 07 August 2017 - 12:30 AM

View PostDee Eight, on 04 August 2017 - 11:52 PM, said:


Its an Orion with ECM and Jump Jets, and better located ballistic hardpoints.


But VERY vulnerable torsoes and unlikely to be quite the same brawler. ;)

Still a great buy though IMO.

#116 Aramuside

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Posted 07 August 2017 - 12:37 AM

View PostMovinTarget, on 05 August 2017 - 08:05 AM, said:


Ooooooooooooooh the weeping, wailing and gnashing of teeth in pug drops if they actually introduced C3 computers and took away our default intel sharing!

Can you imagine the salt from pugs that alreay cry for locks, now expecting us to bring C3 computers?

For the record, if they did do this, then balancing teams would be all the more tricky since most good groups can pretty much get by without C3 by using comms and direct fire weaps.


How would you handle the real advantage of mechs aka being able to fire at the range of any mech in the network. Imagine sending in a stealth armour Pirates bane to sneak up on a mech and then having your heavy gauss buddies firing at point blank range from 1,000m. Possibly not a well thought out idea but as we don't have the to hit mods its the closest analogy I can get.

#117 NocturnalBeast

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Posted 07 August 2017 - 07:23 AM

View PostAramuside, on 07 August 2017 - 12:37 AM, said:


How would you handle the real advantage of mechs aka being able to fire at the range of any mech in the network. Imagine sending in a stealth armour Pirates bane to sneak up on a mech and then having your heavy gauss buddies firing at point blank range from 1,000m. Possibly not a well thought out idea but as we don't have the to hit mods its the closest analogy I can get.


The C3 systems allow Mechs to share target locks with friendly Mechs that are not in direct LOS with the target (like all Mechs can currently do). I believe that this would be a good thing for the game, because it would make light Mech pilots who play lights as they are intended to be played, very valuable to their team. Unfortunately, all Clan Mechs have the C3 abilities integrated into their own targeting systems for free, so this would cause a great deal of butthurt in the community. I think at this point, it is best just to leave targeting as it is and just assume that in this BATTLETECH universe, IS targeting systems are just more advanced than they were at this time in Tabletop.

Edited by Ed Steele, 07 August 2017 - 07:24 AM.


#118 MovinTarget

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Posted 07 August 2017 - 07:44 AM

View PostAramuside, on 07 August 2017 - 12:37 AM, said:


How would you handle the real advantage of mechs aka being able to fire at the range of any mech in the network. Imagine sending in a stealth armour Pirates bane to sneak up on a mech and then having your heavy gauss buddies firing at point blank range from 1,000m. Possibly not a well thought out idea but as we don't have the to hit mods its the closest analogy I can get.


yup

As I've said like a million times, no BT/MW RTS sim game has ever truly emulated TT and they never will will b/c it would be highly unpopular/impractical/unrealistic to reduce players skills to effectively random dice rolls like in TT.

RTS computer games and TT games are different beasts and attempts shoehorn in TT mechanics in MWO *carte blanche* will end in an accelerated shutdown of the game due to it being unplayable to the last remaining players that consider it playable now.

#119 Gas Guzzler

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Posted 07 August 2017 - 08:00 AM

View PostTeer Kerensky, on 03 August 2017 - 09:20 PM, said:

Oh my, you went full ECM. With jump jets. Wow. That's some serious top level mech right there.

What's the biggest ECM jumper Clan has, Shadow Cat at 45 tons? That mech will unfold many new things. It will very be intresting to fight againts it.


Uhh ECM and jump jets just means it will get terrible quirks. They don't make a "top level mech" especially now that you have to waste skill points to make ECM worthwhile.

#120 MovinTarget

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Posted 07 August 2017 - 08:04 AM

View PostGas Guzzler, on 07 August 2017 - 08:00 AM, said:

Uhh ECM and jump jets just means it will get terrible quirks. They don't make a "top level mech" especially now that you have to waste skill points to make ECM worthwhile.


We have to consider that with the tech gap closing that some mechs may be losing quirks. No guarantee of this, I know, but we simply cannot look at the state of quirkdom now and assume it won't change when this mech drops.

Besides, the typical PGI approach is to start off with less-than-stellar quirks until its proven that better ones are needed.





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