Athom83, on 08 August 2017 - 02:07 PM, said:
That's why I prefer grey colors and certain camo patterns, like forest or urban, that just break up the lines of the mech.
Considering one cannot control what map they play on with certainty, deception vs obscuration should always be the preference in camo in this game.
Light decals on areas the mech is naturally self-shadowed, dark colors on areas normally illuminated by the environment. The idea of using a decal on the face is good, but my suggestion is to use one matched to the color of the cockpit glass. Less about hiding the mech, and more about making it hard to see where the cockpit ends and the hull begins.
Also, dazzle-paint. The default black and white is actually VERY effective with screwing with someones ability to pick up on outlines. At the very least it could throw off someone's ability to pick out hitboxes on first glance, which may do you some favors in a mutual snap-shot scenario.