{HRR} used any/all opportunities to explore and utilize advanced tactics in our NR matches. At the height of {HRR}'s run within those leagues, I published an online guide to No Respawn to try to help our competition understand how we were beating them. I was trying to raise the level of the No Respawn game throughout the MW4 environment. I think still holds up as a strong example of how to analytically approach Mechwarrior games. In it, I reviewed and explored everything necessary to become a decent player at MW4 NR including 'Mechs, weapons, sensors, tactics, and provided a detailed after action report (AAR) from one of our league matches with commentary to help illustrate the concepts. Within the guide, I review and explore many of the features that the MWO Developers have identified as key goals within MWO (role warfare, sensor combat, etc).
After I have a chance to explore Mechwarrior Online, I will be recreating/updating the guide (with appropriate gameplay modifications) and trying to help new Mechwarriors enter and thrive within an environment teeming with 20+ year veterans of Mechwarrior combat. You'll need all the help you can get.
For those of you who haven't seen it before, through the grace of the WayBack Machine, I present to you:
Insanity's Guide to Mechwarrior 4 No Respawn - http://web.archive.o...4_nr_guide.html
Enjoy.
{HRR} Insanity
Edited by HRR Insanity, 07 June 2012 - 05:15 AM.