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Lag Spikes


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#1 ThePuppiesPinky

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Posted 08 August 2017 - 09:31 AM

I was just wondering when PGI will be fixing the lag spike that have started to plagued there game over the last week.

#2 El Bandito

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Posted 08 August 2017 - 04:47 PM

When they fix the Uziel's legs. Those two are coded together. :P

#3 Stf Sgt Marblez

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Posted 08 August 2017 - 05:06 PM

^^this

All sarcasm aside, its prly just old servers tbh. Or it may be the fact we only have 3 (?) Servers to pool all of the players together with? Im not really a computer guy so I can't say that is the actual problem, but I'd imagine with people playing all over the world in different time zones there are bound to be latency issues. Normally I drop into a match with about 41-57 ping, and even still the game seems to be catching up with itself every ehh 25-30 seconds I'd say. Could just be that my rig needs some attention.

#4 Athom83

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Posted 08 August 2017 - 05:44 PM

Could just be occasional frame lag as you load in the map, mechs, and freeform decals while walking around.

#5 Tarl Cabot

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Posted 09 August 2017 - 02:43 PM

Big difference between lag spikes (packet loss/delayed then bam!!!) and can be seen as warping and FPS spike/drops. FPS spikes/drops occur for several different reasons, some related to game load others to how the system is reacting, ie heat, turbo boosting (layman temp OC) computer programs popping up, etc.





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