Hello, MechWarriors. I'm thinking about coming back to this game for a bit following the release of Civil War tech. I stopped playing around '14. What's new? Is the game better balanced? How is FW?


Return From Retirement
Started by Smites, Aug 10 2017 03:53 PM
7 replies to this topic
#1
Posted 10 August 2017 - 03:53 PM
#2
Posted 10 August 2017 - 03:59 PM
Log in and play?
It doesnt cost anything.
It doesnt cost anything.
#3
Posted 10 August 2017 - 04:00 PM
What's new since 2014...damn near everything except PGI's level of indifference, though to be fair they hired a new keeper of the dartboard who seems to be really trying.
FW is well...I'll leave that to someone who cares about FW. I only play it during events or when a majority of my team is drunk enough to give it a go.
As to balance. It is in flux. The recent introduction of civil war era weapons to our pre-civil war time line (to much to explain there...ask Russ) has got everyone tying new stuff. Most of the interesting stuff is IS thought the Clans did get a bit as well. None of it is particularly impressive, a lot of it is downright bad. I would say however that balance is overall is pretty good ( the introduction of IS LFE engines help for many bad standard engine builds). Clan gauss/laser vomit is the meta due to the addition of ghost heat to Gauss/ppc and if you are coming back in and don't knw what ghost heat is, then you have a lot of homework to do.
Oh. Enjoy the skills tree as well. You'll see when you log in.
FW is well...I'll leave that to someone who cares about FW. I only play it during events or when a majority of my team is drunk enough to give it a go.
As to balance. It is in flux. The recent introduction of civil war era weapons to our pre-civil war time line (to much to explain there...ask Russ) has got everyone tying new stuff. Most of the interesting stuff is IS thought the Clans did get a bit as well. None of it is particularly impressive, a lot of it is downright bad. I would say however that balance is overall is pretty good ( the introduction of IS LFE engines help for many bad standard engine builds). Clan gauss/laser vomit is the meta due to the addition of ghost heat to Gauss/ppc and if you are coming back in and don't knw what ghost heat is, then you have a lot of homework to do.
Oh. Enjoy the skills tree as well. You'll see when you log in.
Edited by Bud Crue, 10 August 2017 - 04:02 PM.
#4
Posted 10 August 2017 - 04:19 PM
Bud Crue, on 10 August 2017 - 04:00 PM, said:
What's new since 2014...damn near everything except PGI's level of indifference, though to be fair they hired a new keeper of the dartboard who seems to be really trying.
FW is well...I'll leave that to someone who cares about FW. I only play it during events or when a majority of my team is drunk enough to give it a go.
As to balance. It is in flux. The recent introduction of civil war era weapons to our pre-civil war time line (to much to explain there...ask Russ) has got everyone tying new stuff. Most of the interesting stuff is IS thought the Clans did get a bit as well. None of it is particularly impressive, a lot of it is downright bad. I would say however that balance is overall is pretty good ( the introduction of IS LFE engines help for many bad standard engine builds). Clan gauss/laser vomit is the meta due to the addition of ghost heat to Gauss/ppc and if you are coming back in and don't knw what ghost heat is, then you have a lot of homework to do.
Oh. Enjoy the skills tree as well. You'll see when you log in.
FW is well...I'll leave that to someone who cares about FW. I only play it during events or when a majority of my team is drunk enough to give it a go.
As to balance. It is in flux. The recent introduction of civil war era weapons to our pre-civil war time line (to much to explain there...ask Russ) has got everyone tying new stuff. Most of the interesting stuff is IS thought the Clans did get a bit as well. None of it is particularly impressive, a lot of it is downright bad. I would say however that balance is overall is pretty good ( the introduction of IS LFE engines help for many bad standard engine builds). Clan gauss/laser vomit is the meta due to the addition of ghost heat to Gauss/ppc and if you are coming back in and don't knw what ghost heat is, then you have a lot of homework to do.
Oh. Enjoy the skills tree as well. You'll see when you log in.
It looks like there's a lot of new stuff... what are some good Atlas builds now?
#5
Posted 10 August 2017 - 04:40 PM
They reintroduced collisions.
#7
Posted 10 August 2017 - 08:06 PM
Smites, on 10 August 2017 - 04:19 PM, said:
It looks like there's a lot of new stuff... what are some good Atlas builds now?
I run my D with a LFE360, UAC/20, 2 MRM20s, and 4 Medium lasers... with full armor. Its pretty fun.
Edit; a Smurf for ya. http://mwo.smurfy-ne...5bd37254ac5ee5d
Edited by Athom83, 11 August 2017 - 09:53 AM.
#8
Posted 10 August 2017 - 08:36 PM
Mostly new tech, skill tree, and a bunch of little changes that I can't remember. I personally think we're actually getting to a decent balance state.
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