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Updated Revamped Og Line Up Mechs.


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#1 GrimRiver

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Posted 13 August 2017 - 10:59 AM

Not counting the rescale as an update.

Commando.

Jenner.

Centurion.

Hunchback.

Catapult.(already revamped, doesn't need anything else I don't think)

Dragon.(out of all of them the Dragon needs the biggest update, it also needs it's real right arm as well for high ballistic mount) What it should look like:Posted Image

Awesome.(tweaked but not revamped like the catapult, still needs work)

Atlas.(PGI pls fix limp walk pls, it affects cotpit animation as well as 3pv animation)

Who else thinks these mechs could use an update?

I know other mechs need an update, but first come first serve since OG line ups have been out longer.

#2 Bombast

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Posted 13 August 2017 - 11:02 AM

I have no idea what OG means, but the Cicada needs it's engine cap updated. Does that count?

Or is this a hitbox only thing?

#3 GrimRiver

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Posted 13 August 2017 - 11:05 AM

View PostBombast, on 13 August 2017 - 11:02 AM, said:

I have no idea what OG means, but the Cicada needs it's engine cap updated. Does that count?

Or is this a hitbox only thing?

(O)riginal (G)angster, because they were thuging it up before the rest of them. lol

My revamp is referring to everything from hitboxes to visual to "maybe" adding an extra weapon hardpoint.

#4 Sjorpha

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Posted 13 August 2017 - 11:07 AM

I agree about the Dragon, not sure what's supposed to be wrong with the others?

#5 Juodas Varnas

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Posted 13 August 2017 - 11:07 AM

CENTURION!
Fix the disgusting right arm, the horrid missile geometry and most importantly... DO THIS! (All credit for the picture below goes to Koniving)
Posted Image
Totally agree about the Dragon. It also needs its fixing. Mostly the right arm and the hideous missile geometry.

Edited by Juodas Varnas, 13 August 2017 - 11:11 AM.


#6 Nine-Ball

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Posted 13 August 2017 - 11:10 AM

Resize the battlemaster as well!

I wanna see it rival the commando in terms of size and profile!

#7 El Bandito

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Posted 13 August 2017 - 12:02 PM

Awesome needs to look... more Awesome.

#8 Rovertoo

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Posted 13 August 2017 - 02:24 PM

Im hoping that when the new weapon updates move through, most issues should be fixed. Id hope they dont just leave the funky ones as-is at least.

That said I agree that the dragon should get it's arm up (would it be able to hold an AC20?), and the centurion there would look much better skinny like that! I think most all else is good though. Hopefully they can get an animation pass for all the mechs too, Atlas, MadCat2, Dire Wolf, others, etc.

Also, there are holes in the back corners of the King Crabs cockpit, showing the outside. Where could I submit a bug report for this?

#9 Bombast

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Posted 13 August 2017 - 02:38 PM

View PostEl Bandito, on 13 August 2017 - 12:02 PM, said:

Awesome needs to look... more Awesome.


The Awesome is one of the models I give a pass, even though I'm not a fan of it. It should (In my opinion) look like part of a fortress wall got bored, sprouted legs and came to the fight under it's own power rather than wait for it.

But walls have notoriously bad hitboxes.

#10 Gryphorim

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Posted 13 August 2017 - 04:27 PM

Any of the mechs from the project phoenix pack. Every single one of them uses outdated weapon geometry. Autocannon sizing is horribly off in all cases, and in many cases even small missile launchers have a few missiles sitting in a giant launch box.

I agree that the Dragon's arm needs adjusting, but wasn't there an engine/coding/animation reason they added the elbow joint to it? Something about mismatched arms screwing up with animation cues or following the crosshair correctly?

Also there are a few mechs like the timberwolf that sprout weirdly oversized missile launchers if second launcher is fitted.

#11 HammerMaster

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Posted 13 August 2017 - 04:38 PM

"thug" references aside. I agree. I do think there was a post that this is being done.

Edited by HammerMaster, 13 August 2017 - 04:38 PM.


#12 Rovertoo

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Posted 13 August 2017 - 07:03 PM

View PostGryphorim, on 13 August 2017 - 04:27 PM, said:

Any of the mechs from the project phoenix pack. Every single one of them uses outdated weapon geometry. Autocannon sizing is horribly off in all cases, and in many cases even small missile launchers have a few missiles sitting in a giant launch box.

I agree that the Dragon's arm needs adjusting, but wasn't there an engine/coding/animation reason they added the elbow joint to it? Something about mismatched arms screwing up with animation cues or following the crosshair correctly?

Also there are a few mechs like the timberwolf that sprout weirdly oversized missile launchers if second launcher is fitted.


If I recall they were worried because one arm would have a lower actuator and another wouldn't, and they didnt want to desync the arms. But now we have clan mechs that can take out the actuator on one arm and not the other still the same, so Id imagine they would just do the same thing with the Dragon. A kind of phantom actuator, I guess. Maybe there is still worry that the high mount wouldnt work with a low slung arm very well, but I think some mechs have this issue already to a certain degree, right? The kit fox isnt very severe but comes to mind

#13 AncientRaig

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Posted 13 August 2017 - 07:38 PM

View PostJuodas Varnas, on 13 August 2017 - 11:07 AM, said:

CENTURION!
Fix the disgusting right arm, the horrid missile geometry and most importantly... DO THIS! (All credit for the picture below goes to Koniving)
Posted Image
Totally agree about the Dragon. It also needs its fixing. Mostly the right arm and the hideous missile geometry.

This. This so much. I hate the new arm and missile torso on the Cent. If I had to choose though, I'd much rather get the missile doors back. The arm is bearable, but the stupid adaptive geo for the missiles are so UGLY. I miss my missile bay. I wouldn't mind it getting narrower either, but I want my missile bay back more than anything.

#14 Athom83

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Posted 14 August 2017 - 09:31 AM

View PostGrimRiver, on 13 August 2017 - 10:59 AM, said:

Jenner.

Centurion.

Awesome.(tweaked but not revamped like the catapult, still needs work)

Only 3 of your list that actually need it.

#15 C E Dwyer

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Posted 14 August 2017 - 09:35 AM

Battlemaster should be taller but thinner


Oh and look like one to !

Edited by Cathy, 14 August 2017 - 09:35 AM.






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