Juodas Varnas, on 20 August 2017 - 06:41 AM, said:
Fallout 5?
Fallout 4 was garbage and so was Fallout 3, if Fallout 5 will still be made by Bethesda it's also gonna be garbage.
So fallout 3 8.5m sold, fallout new vegas, almost 10m sold, Fallout 4, 13.5m sold that must be a **** ton of garbage.. To me they are decent games, But i like Group RPG's more than the solo RPG's. So i never really got more than about 50 hours into F3, I bought new vegas because many folks i trust told me it was better, but i have yet to play it outside of a little bit. I saw some potential if you like that style of game. But guess what, solo open world RPGs have a huge fanbase.. Morrowwind, oblivion, skyrim ect.. all huge sellers with millions of rabid fans. If BT had 1 10th of that it would be a giant success.
If you don't like it that is fine, not every game is for everyone, but to call it a garbage game.. Statements like that there is really nothing to even say.
But the funny thing is how much people stand by mech 3 and 4 like they are the greatest games ever made. I played both, and i enjoyed both. But i'm certainly not going to sit here and pretend like i had blinders on and say mech 3 greatest game ever as if it didn't have a horrible amount of bugs.
Everything from the Mobile fixing units getting completely stuck and having to restart missions because of it.. Jump jetting through roofs, having to restart missions.. Horribly balanced battles and builds, with basically the most cheese tactics like loading up a fast mech with 16 SL's and legging everything in the game in a few seconds. Granted some of that you could just choose not to do to make the game more fun, or play the harder mechs to play for a challenge. But if PGI had made a game with that level of polish these days, it would be called the worst game of all time. that said, expectations have gone up, as has level of polish on games.
Mech 4, it was tons better in the bug department at least, and they fixed that horrible legging exploit. But even that had it's flaws like the extremely dumb AI, that could be next to brainless outside of using move commands to push them first as fodder. I found it fun to load up assaults and use them as meat shields while i played a cougar or raven in many missions for a challenge.
The Power creep in that game was bad to, make enough money to buy a dashi and just destroy everything. In pvp there were basically a few mechs worth using but don't think you are going to pilot a lighter mech verse any even half way competent pilot. . i didnt play pvp much because it was rather horribly balanced. though back then you could find matches on occasion with some luck on the shell of a matchmaker it had. (back when battle.net was pretty much the best thing going) If you got lucky you had people that just wanted to have fun and screw around and in that i had a bunch of fun evenings but that was more the people i played with than the actual game. That was the nights i didn't find the matches filled with one shot load outs or hacks ect.. Load in and die.. boy that was fun! The mechtek stuff add tons sure, but it also exacerbated the flaws and lead to even more power creep and one shot kills. Yes folks could make their own rules, and limit mechs and such.. but come on.. Again if PGI had that level of balance the game would not of lasted 3 months, let alone go on 5 years now.
Mech commander games, mech 1 had bugs, and so many ways to exploit.. Though half of the way you could exploit in some ways was part of the fun.. Salvage that madcat in mission 3 and go on crusie control.. But even mech 2, salvage was a huge part of making the game easier.. Or just spend points on mine layers and never even have to fight a battle because the AI was to dumb to walk around the mine feild and a single light could finish off any of the 10 mechs that didn't blow up on the brainless stomp forward on many missions..
Again a lot of that you could just not do, but still.. it's not like there werent huge holes, or exploits in those games.
The stories though made up for it, but you had to work and actually gimp yourself often if you wanted to make the games fun and challenging, and actually kinda RP them.
I know i had a lot of fun playing them, but i'm certainly not going to sit here and call um best games ever, flawless little gems that people like to make them out to be. And yea, i would play um today, Just like tons of old games i still play.. But i enjoy most games for what they are, despite the flaws. I could list you my top 10 or 20 games of all time. games i spent 100's of hours, if not 1000's, and i could tear each one apart if i wanted to on the major flaws in them.
Tropico 1, with horrible teamster pathing, or construction worker bug that would make um quit even if they just went to work as a building finished building. OR baldur's gates Spell that let you load up 3 spells in one for instant kills of super high level creatures, or the crazy stacking to get to 25 in every single stat and become invincible. But no game is perfect.. at least none i ever found. At least all of those games i typically play are single player and i can choose not to use the game breaking exploits.. Online MP games, you don't have that choice
Edited by JC Daxion, 21 August 2017 - 11:26 AM.