Yeonne Greene, on 23 August 2017 - 10:47 AM, said:
Yeonne Greene, on 19 August 2017 - 03:02 PM, said:The most meta Gauss is indeed arm-mounted, but that is something of a fringe benefit and there is no reason to hamper 'Mechs that have ballistics in the sides.
Really, what I want to see is CASE negating the damage entirely so you can stuff it in with an XL. That has been a huge limiter for far too long. And no, I don't want CASE II for that, it's already +0.5 tons on top of 15.
Clan CASE doesn't even provide that level of protection even in the TT. CASE = Lose of that section without damage spread. CASE II which removes back armor only might not even be in the civil war era, sarna doesn't have that info and I don't have a tech manual with CASE II in it. But in my post with the way things are now that torso being down to internals isn't going to survive very long anyway so CASE or no that torso is pretty much a lost cause.
KursedVixen, on 23 August 2017 - 10:54 AM, said:
*snip*
That occurs even if you don't have ammo as it's your internals have reach such a temperature that the metal is actually melting. If they dropped the percentage based heat meter for the actual temp gauge from MW 3/4 you would see how hot a mech is running. If you have full UI enabled in MW 3/4 you see that the heat gauge is listed in Kelvin.
If you play Mechwarrior 3 or 4 a single ammo explosion was certain death if there was no case, and ammo explosions could occur even if you were shut down. In fact it was worse to be shut down when you heard that message as you couldn't eject the ammo while shut down. Having even 1 ton of ammo no matter the type means instant death is near if you hear "Warning Ammo reaching critical temperatures" you need to eject the ammo then, flush your coolant, or be ready to die. If you heard the BEEP BEEP BEEP BEEP from 1:11 to 1:12, heard here in the video it was already too late, as that is the warning for ammo explosion. (used MWO video with MW 3 SFX due to the actually SFX lasting lasts only a fraction of a second and is non-repeating in the MW 3 SFX video)
Edited by Shadowomega1, 23 August 2017 - 12:35 PM.
















