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Finding A Place For Snub Ppcs


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#1 Silas7

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Posted 19 August 2017 - 01:47 PM

Could any one tell me why someone would take a SNPPC over two (ER)MLs. On paper the SNPPC would look like a more heat efficient ERPPC for close range engagements but with an optimal damage band matching a ML the only reasons i can think of is lack of hardpoints and FLPPD.

Maybe Snubs don't lend themselves to my play-style but has anyone gotten some good games in with them?

#2 Escef

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Posted 19 August 2017 - 03:14 PM

Snubs also deal damage out 2.33 times base range, so they have a slightly longer range than you might think at first glance. Also, it's PPFLD. (Pin-point, front-loaded damage; damage that if your aim is good you choose where it goes and it's all done on instant of contact, as opposed to lasers which are pin-point, but not front-loaded, or missiles which are front-loaded, but not pin-point.)

Anyway, I think the proper comparison for SnPPCs is to large lasers, especially the LPL. For comparable tonnage (1 ton difference), crits, and damage; the SnPPC is hotter and cycles slower. Overall, I don't think I can recommend the SnPPC over the LPL unless the mech you are using it with has nice PPC quirks.

#3 Davegt27

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Posted 19 August 2017 - 03:20 PM

I think they are fun

I put 2 on my Griffin 2N

out of all the new IS weapons the snub nose PPC is the best
IMO

#4 DivineTomatoes

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Posted 19 August 2017 - 03:55 PM

I put one on my locust, the one with 4 ballistic and just run around like a headless chicken.

It makes a fine distraction that makes people turn around and look at me and thus expose their backs.

The fact it's neon red, green and purple and is covered in multicolored hearts probably helps too

#5 Ruar

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Posted 19 August 2017 - 04:50 PM

It's the difference between all the damage in one spot without having to hold on the target versus better stats but having to hold the beams steady and damage spreading some.

I'm not a huge fan of PPCs because of the heat and the fact the orb tends to clip invisible terrain edges.

#6 Rovertoo

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Posted 19 August 2017 - 04:52 PM

They fit really well in the nose of my locust, being able to blast all the damage off at once while zipping around is fantastic. And its still got room for 2 small lasers for thise times when you are running too hot or cant aim super well in the moment. I feel it also runs relatively cool compared to a similar all-laser loadout.

#7 CheeseThief

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Posted 19 August 2017 - 04:53 PM

Snubs are the energy equivalent of SRM splat.

An instant 10 damage with no minimum range, at half the weight of an AC10 and at significantly less heat than an ERPPC.


Also its an energy weapon so you can spam it at range while your waiting for the brawl.

#8 nehebkau

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Posted 19 August 2017 - 04:58 PM

I had fun with a CTF-0x with stealth armor and 4 snub-nose.... really wakes people up.

#9 The Soul Cake Duck

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Posted 19 August 2017 - 07:24 PM

I've got one on a CDA-3C with some HMGs. Its not bad for countering enemy light mechs, assuming your aim is good.

#10 Hit the Deck

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Posted 19 August 2017 - 07:40 PM

As has been said, it's about PPFLD, especially if they (snubs) are intended to be fired in a combo with other weapons (AC/20 for example) like in:

#11 kuma8877

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Posted 19 August 2017 - 07:44 PM

I actually have several builds where I overlap a HPPC and SNPPC together. Weird sounding I'm sure, but I can be fairly successful with the combo. They also tuck into CT's nicely. I personally like being able to snap shots off quickly while on the move, so I generally prefer PPC based builds over lasers as my first trigger pull.

#12 Trenchbird

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Posted 19 August 2017 - 11:11 PM

I run one in my Bushwhacker alongside an AC20 and three Flamers (High Roller.), and it works okay. It's a neat 30 point Pinpoint damage strike on a typically shut down enemy, the combination of the two.

Edited by Catten Hart, 19 August 2017 - 11:11 PM.


#13 Jun Watarase

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Posted 19 August 2017 - 11:27 PM

The problem with the snub nosed PPC is that the large pulse shits all over it. Large pulse has a longer range, has a very short duration, has amazing heat efficiency, and you can fire 3 without ghost heat.

And then you look at the snub nosed PPC.

The main advantage of the snub nosed PPC in tabletop was that it gets max accuracy at 270m, while the large pulse only got the same accuracy at 210m, and the large pulse does 9 damage for 10 heat. When translating the snub nosed PPC to MWO, PGI didnt stop to think about this.

#14 Khobai

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Posted 19 August 2017 - 11:45 PM

SNPPC sucks because the ISLPL is still a completely overpowered weapon. Its beam duration is so short that it basically makes it a PPFLD weapon. Especially since you can use 3 of them at the same time vs only 2 PPCs.

PPFLD weapons are supposed to have a huge advantage over beam duration weapons, but in the case of the ISLPL they just dont because the beam duration is way too short. ISLPL needs its beam duration increased before you can even attempt to balance SNPPCs and regular PPCs. Otherwise PPCs will always be overshadowed by the ISLPL.

Edited by Khobai, 19 August 2017 - 11:49 PM.


#15 GoatHILL

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Posted 19 August 2017 - 11:56 PM

I fun energy brawler.

WHM-6D

#16 BoldricKent

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Posted 20 August 2017 - 12:24 AM

I would drop SMPL, replace arms ones with ERSL and left torso ones with MPL (droping the right energy slot for additional heat sink), you get higher alpha, with twice optimal range and better cooling. Right now ERSL are much better then SMPL, and they
compliment MPL almost perfectly.

#17 Jay Leon Hart

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Posted 20 August 2017 - 02:09 AM

Chuck them together with;
20 class ACs
SRMs
MLs
MPLs

I replaced a few LPLs on brawler builds with SNPPCs and it's on one of my more successful builds for the Uziels.

#18 El Bandito

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Posted 20 August 2017 - 02:23 AM

DOn't like SNPPC at all. I think HPPC and LPPC have more application.

#19 GA1NAX

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Posted 20 August 2017 - 03:37 AM

View PostEscef, on 19 August 2017 - 03:14 PM, said:

Snubs also deal damage out 2.33 times base range, so they have a slightly longer range than you might think at first glance. Also, it's PPFLD. (Pin-point, front-loaded damage; damage that if your aim is good you choose where it goes and it's all done on instant of contact, as opposed to lasers which are pin-point, but not front-loaded, or missiles which are front-loaded, but not pin-point.)

Anyway, I think the proper comparison for SnPPCs is to large lasers, especially the LPL. For comparable tonnage (1 ton difference), crits, and damage; the SnPPC is hotter and cycles slower. Overall, I don't think I can recommend the SnPPC over the LPL unless the mech you are using it with has nice PPC quirks.

Nope, LPL's (IS) are massively better than SNPPC in heat, damage and cooldown plus to that 2-3LPL's are just litteraly do a "Tons of Damage"... but you can coupe them together... if only you lack tonnage, if not go for LPL+HPPC.

#20 Escef

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Posted 20 August 2017 - 04:50 AM

View PostGA1NAX, on 20 August 2017 - 03:37 AM, said:

Nope, LPL's (IS) are massively better than SNPPC in heat, damage and cooldown plus to that 2-3LPL's are just litteraly do a "Tons of Damage"... but you can coupe them together... if only you lack tonnage, if not go for LPL+HPPC.


They are literally the same damage.





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