Quad Heavy
#1
Posted 22 August 2017 - 09:55 AM
#2
Posted 22 August 2017 - 10:01 AM
No quads so far. Russ consideres them circus mechs.
Edited by Antares102, 22 August 2017 - 10:01 AM.
#3
Posted 22 August 2017 - 10:05 AM
Smites, on 22 August 2017 - 09:55 AM, said:
Antares102, on 22 August 2017 - 10:01 AM, said:
No quads so far. Russ consideres them circus mechs.
#4
Posted 22 August 2017 - 10:06 AM
#5
Posted 22 August 2017 - 10:09 AM
Requiemking, on 22 August 2017 - 10:06 AM, said:
#6
Posted 22 August 2017 - 10:10 AM
Praise Blake!
#7
Posted 22 August 2017 - 10:12 AM
Requiemking, on 22 August 2017 - 10:06 AM, said:
Quote
KursedVixen, on 22 August 2017 - 10:09 AM, said:
#8
Posted 22 August 2017 - 10:17 AM
Dimento Graven, on 22 August 2017 - 10:12 AM, said:
Quote
Because that same low stance(coupled with the fact that the main quad people ask for, the Scorpion, is effectively a rectangular pancake on legs) allows them to quickly duck back behind hills as well as allowing them to expose less of themselves to fire their weapons.
#9
Posted 22 August 2017 - 10:19 AM
#10
Posted 22 August 2017 - 10:20 AM
KursedVixen, on 22 August 2017 - 10:19 AM, said:
LRMs are totally super-deadly weapons and need to be nerfed before the Scorpion arrives or any serious discussion of balance can occur.
#11
Posted 22 August 2017 - 10:22 AM
KursedVixen, on 22 August 2017 - 10:19 AM, said:
Thats if they can get a lock onto you in the first place, and since most serious snipers probably will end up taking Radar Derp specifically to mitigate that weakness, those particular weapons won't be an issue.
#12
Posted 22 August 2017 - 10:24 AM
Requiemking, on 22 August 2017 - 10:17 AM, said:
Quote
That and the fact that we have some SUPREMELY tiny 'mechs already that are difficult overly difficult to get shots to register on their itty bitty hit boxes... Well, I don't see ANYTHING AT ALL game breaking about what you're describing.
#13
Posted 22 August 2017 - 10:34 AM
Smites, on 22 August 2017 - 09:55 AM, said:
Two part answer..
Number of Quads put into production between 3050 and 3067 is 6.
Number of quads we will likely see during the life time of MWO? 0, this is due to the fact that Russ hates quads, he refers to them as circus mechs.
#14
Posted 22 August 2017 - 10:35 AM
#15
Posted 22 August 2017 - 10:51 AM
Metus regem, on 22 August 2017 - 10:34 AM, said:
Two part answer..
Number of Quads put into production between 3050 and 3067 is 6.
Number of quads we will likely see during the life time of MWO? 0, this is due to the fact that Russ hates quads, he refers to them as circus mechs.
Freaking circus mechs. Does that make Juodas a clown?
#17
Posted 22 August 2017 - 10:55 AM
They can't properly model anything without breaking hitreg, much less something that isn't a biped. If they actually COULD do so, the unique strafing movement and such would make them interesting for poking and urban movement.
#18
Posted 22 August 2017 - 10:56 AM
InfinityBall, on 22 August 2017 - 10:51 AM, said:
#20
Posted 22 August 2017 - 11:02 AM
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