It feels like about 50% of the matches have so many air and artillery strikes that it's not worth playing. One match yesterday on Grim Plexus I saw about six strikes as fast as they could be dropped. I know people like to say "just move away from the smoke" but you can't do that when the smoke is not in your LOS. That match was probably the most I've seen in a small area in such a small amount of time, but it's not the only match where I noticed a significant use of strikes.
Yesterday I was also noticing just how much the new MG meta is taking over. Matches where four enemy mechs and three friendlies are running around shooting MGs, some more effectively than others. I know people talk about the range, but every match devolves into a brawl so if you are patient enough range is not an issue.
The game right now just feels very gimmicky. Strikes and MGs being the current FoTM because they are easy to abuse.
I really wish the balance changes would happen faster because I don't log on much anymore it seems. There's a problem when the times I do feel like playing and I end up logging off multiple nights in the week because the matches just aren't fun. Losing can still be fun if the team plays well, but I'm having a hard time remembering a single well fought loss recently. A few well fought wins, and a whole mountain of one sided steamrolls.
Is anyone else noticing the same things?
Edited by Ruar, 24 August 2017 - 03:45 AM.