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What Are You Using On Your Ifr-Rc "rainbow Crow"?


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#1 King Kahuna

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Posted 28 August 2017 - 08:29 PM

So have a solid spot on the Virgo but working on the Rainbow Crow now. Thing is, I just cant find a build that is working for me. Have any of you guys figured out a solid build for it?

Don't mind changing ominpods if needed.

#2 Alex Morgaine

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Posted 28 August 2017 - 10:03 PM

Tried helping roomie with his, best i had was erm/hml and srms 4s i think with ammo. Use er for standoff or hml for closer range sure hits, srms for strike runs. But he lives for ams so probs gonna double up ams with erm vomit and any cooling he can stuff

#3 Alex Morgaine

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Posted 28 August 2017 - 11:10 PM

Srm2 x3 plus ammo, 2 HmL was about the best i could do on paper for brawling but it clocked about 49% on Smurfy so sustainable using the srms and keeping the mediums for low heat shots

#4 qS Sachiel

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Posted 29 August 2017 - 12:28 AM

I feel the mech looks like it performs well on paper as a standoff skirmisher/sniper or a knife fighter (in/out) with SRMs.

I've got one but haven't got much time in it yet. Might try to squeeze into 25 for the mechbay, but i want to up my MLX-ED and SHC-MI positions first.

It looks pretty though
(i call it the rainbow turkey :) )

#5 Escef

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Posted 29 August 2017 - 04:08 AM

I might pick one up at some point. Figuring max armor, ECM, Active Probe, 2xERSL per arm, and an ATM3 and 1 ton of ammo in each side torso. If the ATMs don't do it for you, you could swap them to SRM6 packs, or maybe cut the Probe to a light version, cut half ton of ammo (or armor) and go for a pair of SSRM4. Or you could just scrap that entire load and just max armor, ECM, 4xMPL, and run it as an oversized, ECM capable version of the Death Knell Commando.

#6 qS Sachiel

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Posted 29 August 2017 - 04:17 AM

i don't have much faith in the single atm3.
i'd go SRM and drop out light probe personally, or run the med pulse as a knife yeah.

#7 Escef

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Posted 29 August 2017 - 04:23 AM

View PostqS Sachiel, on 29 August 2017 - 04:17 AM, said:

i don't have much faith in the single atm3.
i'd go SRM and drop out light probe personally, or run the med pulse as a knife yeah.


2xATM3, one per side torso.

#8 qS Sachiel

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Posted 29 August 2017 - 04:25 AM

View PostEscef, on 29 August 2017 - 04:23 AM, said:


2xATM3, one per side torso.


ah i see now, (atm+1x ammo) per torso. oops.
still not sold, but that's 18 damage / shot at optimal range.

#9 STEF_

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Posted 29 August 2017 - 04:27 AM

Screw ecm, for 1dhs and more punch: fridge has too few free tons

Here what I'm running
- 6erml, (peeky)
- HLL+4erml (peeky)
- http://mwo.smurfy-ne...113ee170523d940 (brawly)

#10 Escef

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Posted 29 August 2017 - 04:37 AM

View PostqS Sachiel, on 29 August 2017 - 04:25 AM, said:

ah i see now, (atm+1x ammo) per torso. oops.
still not sold, but that's 18 damage / shot at optimal range.


It's an Ice Ferret, doing ANYTHING on one of them tends to be a tough sell. It's not that it's a bad mech, it's just not an optimized chassis (quite frankly, it's over-engined, has no jets, and despite being an omni it is somewhat hard point starved). And often enough that's enough to tank the idea of using it. Compare it to an Arctic Cheetah at 5 10 tons lighter and the same ground speed, put max armor on both mechs and the Ferret only has 1 more ton of payload, despite the Cheetah having 3 tons of fixed jump jets (versus the Ferret's 2 fixed engine heat sinks).

Don't get me wrong, I actually like the Ice Ferret. Very underestimated mech, it's basically a Clan Cicada. But just about anything you could do on it is generally done better by another mech, it has an incredibly narrow niche.

Edited by Escef, 07 September 2017 - 11:07 AM.


#11 qS Sachiel

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Posted 29 August 2017 - 05:45 AM

i like #3 but i'm a SRMwhore.

#12 qS Sachiel

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Posted 29 August 2017 - 06:54 AM

Escef, yeah that's mostly why i got one ;P. That and i can be rewarded for my masochism with the cbill bonus.

#13 Jackal Noble

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Posted 29 August 2017 - 07:17 AM

How do you Ice Ferret?
Simple, you don't.

Quad srm4s, 4to of ammo.
5 er mediums. Hot.
4 meds, 1 er med or small.
AC2 and that's it.
Etc.

Also no, cicada analogue is bad. Cicadas eat ice ferrets.


#14 Angel of Annihilation

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Posted 29 August 2017 - 08:01 AM

View PostJackalBeast, on 29 August 2017 - 07:17 AM, said:

How do you Ice Ferret?
Simple, you don't.

Quad srm4s, 4to of ammo.
5 er mediums. Hot.
4 meds, 1 er med or small.
AC2 and that's it.
Etc.

Also no, cicada analogue is bad. Cicadas eat ice ferrets.


I use 5 ER MLs on Ice Ferret and it is not that hot, especially if you skill up for heat management with your SP. I do pretty decent with it as well, commonly managing 400+ damage per match. The ER ML allow me to hang back with the second line at about 300-350m back where my ECM keeps most of the attention off me. It isn't great at actually making kills because I am sticking to second line support but I very often get 2-3 KMDDs with it.

I will say that the IF absolutely isn't a good mech though. CT is too big and easy to hit from any angle and the Hardpoints, even the ST ones are kind of low slung which means you have to expose alot of your mech. It also tends not to have enough free tonnage to load a decent amount of weapons and still be able to keep itself cool enough to use those weapons.

The honest truth is that it is way over engined. It would be a really good mech with about a 325 and 4 JJs but ground bound with a 360 just limits it too much and its ground speed doesn't make up for the lack of tonnage and JJs.

#15 Jay Leon Hart

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Posted 29 August 2017 - 08:11 AM

View PostAlex Morgaine, on 28 August 2017 - 10:03 PM, said:

Tried helping roomie with his, best i had was erm/hml and srms 4s i think with ammo. Use er for standoff or hml for closer range sure hits, srms for strike runs.

Yeah, only ran mine with 4x HML, 2x SRM4 so far, seems decent enough.

#16 STEF_

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Posted 29 August 2017 - 08:16 AM

View PostViktor Drake, on 29 August 2017 - 08:01 AM, said:


I use 5 ER MLs on Ice Ferret and it is not that hot, especially if you skill up for heat management with your SP. I do pretty decent with it as well, commonly managing 400+ damage per match. The ER ML allow me to hang back with the second line at about 300-350m back where my ECM keeps most of the attention off me. It isn't great at actually making kills because I am sticking to second line support but I very often get 2-3 KMDDs with it.

I will say that the IF absolutely isn't a good mech though. CT is too big and easy to hit from any angle and the Hardpoints, even the ST ones are kind of low slung which means you have to expose alot of your mech. It also tends not to have enough free tonnage to load a decent amount of weapons and still be able to keep itself cool enough to use those weapons.

The honest truth is that it is way over engined. It would be a really good mech with about a 325 and 4 JJs but ground bound with a 360 just limits it too much and its ground speed doesn't make up for the lack of tonnage and JJs.

naaaaaaaaaaa the fridge is fun as it it is.

a 45 tonner with light speed and light weaponry.

IF you want to improve it-------> far moar hardpoints! Posted Image Posted Image Posted Image

#17 The Lobsters

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Posted 29 August 2017 - 08:48 AM

Fun Ice Ferret facts!




It's a 45 tonner. Not a 40, or a light mech.

It has the exact same base agility stats as the Mist Lynx, bar deceleration, which is twice the Mist Lynx.

It's base top speed is the same as a speed tweeked Cicada with an XL 300. (OK, 1 kph less)

It is NOT the clan Cicada, that's the Viper. It's just what Cicada pilots had to drive if they wanted to go clan previously.

It's a 45 tonner.

If you don't put anything in the agility tree, it's speed and agility are on par with the Cicada with an XL 300.

If you full into the defensive tree, then shave armour to hitpoint parity with a standard IFR, you can increase your pod space from 9 tons to 11.7 tons. You can steal a bit more from the head and legs to make it up to 12. It's structure quirks help with this. You are more vulnerable to crits obviously, but you are going at 129.6 kph, you can handle it.

12 tons is 6 MPL on a base IFR-D chassis.

11 tons is 5 MPL and ecm on the IFR-P or Rainbow Crow chassis. (I'd still keep the armour personally)

To deal with the heat, go baws deep into heat gen and grab the first tier of operations and you should be alright. You may have about 5 SP left over which can go to agility if you fancy.



The Rainbow Crow and the IFR-P can be a 45 tonner that goes 129.6 kph, with an C-MPL alpha of 35 out past 330m, with the agility of a speed tweeked XL 300 Cicada/base Mist Lynx, with ECM. You can get a 5 MPL build on a Viper-C , but no Ecm.

It doesn't need any agility/speed buffs, just pod space.

Did I mention it's a 45 tonner?




The Ice Ferret's time has finally come this last patch.







Ed, when I get a chance I'll post a pic of my IFR-D armour values if that helps anyone.

Edited by The Lobsters, 29 August 2017 - 09:23 AM.


#18 LT. HARDCASE

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Posted 29 August 2017 - 08:54 AM

Simple build: four Heavy Meds, one ER Small.

It's a backstab/flanking specialist. People ignore you, and you hit like a speeding Mack truck.

#19 King Kahuna

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Posted 29 August 2017 - 09:58 AM

Running 5 ERML amd doing okay in it. I dont have an issue with heat at all but its juat okay. Tried several different builds vut keep coming back to this. If it had one more missile HP it would have better options.

#20 nehebkau

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Posted 29 August 2017 - 10:00 AM

it is a HORRIBLE mech. Just walk away.

There are mechs on the clan side that do what the RC can do and do it better. It is so weight and hard point restricted that its just not worth it.

Edited by nehebkau, 29 August 2017 - 10:02 AM.






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