KingCobra, on 30 August 2017 - 06:08 AM, said:
The MM is the same as it always has been OP lousy at matching players based on skill.
But now it(the MM) has far less players to try and match with which is even worse because it just throws together any tier players in a random fashion to make a match which is always lopsided.
Plus a lot of T1 players are not playing fair which makes matches even more lopsided and over very quick.
Here is a test for you OP want to have some real fun in MWO? Then gather up some friends or buddies and just drop in a private match first off you will see there are no real quick kills on ether side no matter what the persons skill rating is players just have fun plunking away at each other until the match is over.
1. It does not match on skill. It matches on PSR. As has been covered many times PSR Tier is not a direct correlation to player ability.
2. The drop off of active accounts is around 8,000 over the past 12 months (I've actually checked the numbers recently). The main departure, from what I've seen in-game, is it's better players that have stopped playing. This means the amount of average or below average players has risen in each drop. Meaning all it can take quite often is 1-2 decent players on one team to dictate the outcome of a match where previously when there were more good players in matches, it was a little more balanced.
3. How are T1 players, not playing fair? They have access to the same mechs/weapons as everyone else.
4. There absolutely are quick kills in a private lobby. I play comp, I drop in private lobbies all the time. You make a stupid mistake, you are dead. No online game rewards a player for making a bad decision or poor gameplay, nor should it.
You are showing you once again have a grave lack of understanding of MWO. Given you barely play the game and spend more time on the forums starting threads about hysteria without any proof/fact or otherwise - I would suggest you actually play the game and then you might attain a better understanding of it.
The Lighthouse, on 30 August 2017 - 01:29 PM, said:
Just let you guys know, from the last years and early this year, we had about average of 30,000 players per 2 weeks.
Recent months suddenly that figure cut down to about 20,000. This may explains matchmaking situation a bit, not just quality, but also increased waiting time.
Just to let you know, the actual facts are:
It's dropped from 38,000 a month to 31,000 a month (accounts with more than 10 games). Not sure where 30,000 in 2 weeks come from as the leaderboards data clearly says otherwise - fact only please.
Edited by justcallme A S H, 14 September 2017 - 10:24 PM.