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Can Someone Help Me With A Build?


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#21 The6thMessenger

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Posted 29 August 2017 - 10:14 PM

Actually your build is actually relatively cool. You just need to actually stop firing so god damn much. But it's poorly optimized.

Don't bother with the snub nose, nor that much Jump Jets. You can put the weight to better use.

http://mwo.smurfy-ne...b40ade2ab296316

3x ERML + UAC10 + 15 DHS.

Edited by The6thMessenger, 29 August 2017 - 10:14 PM.


#22 Jackofallpots

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Posted 29 August 2017 - 11:52 PM

I've been trying out some of the builds in the mechlab/training grounds and I'll like to thank you for the feedback.

#23 Escef

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Posted 30 August 2017 - 12:07 AM

I run those same guns on my Ghillie with Stealth Armor. It works modestly well.

My first thought is that you should be running light ferro armor, saves you a little over half a ton. Trim some armor, swap the snubbie for a LPL. Maybe even pull 2 jets for a heat sink. The LPL is the same damage as the snubbie, for less heat and faster recycle.

As for the UAC10, I recommend keeping it. Yes, it's a bit hot, but it's also a beast of a weapon.

#24 Nema Nabojiv

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Posted 30 August 2017 - 12:31 AM

Isnt UAC5 jam chance of ENF-5P applies to UAC10 ? I know med laser bonuses do apply to ER meds. If so, it may be better platform for UAC10.

#25 Funk1777

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Posted 30 August 2017 - 12:45 AM

I think the 3x erll build may be better than you fear. It'll give you a chance to work on the aiming and you can play further back behind your friendlies. Playing at longer ranges makes it more forgiving to twist too and you seemed set on keeping the same xl engine you had which is a hell of a lot cheaperso I understand.

http://mwo.smurfy-ne...21d6c11d84f8092 I put a mk 2 target comp on for no other reason than to note you could run ams on this or more jj or a mark1 target comp or whatever combo really. It doesnt have the free slots to eat all tonnage with HS.

I wouldnt recommend a uac10 which is a great weapon but a lot less forgiving in regards to aim especially against faster moving targets.

Edited by Funk1777, 30 August 2017 - 12:48 AM.


#26 sceii

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Posted 30 August 2017 - 01:03 AM

Simple idea.
Swap engine to 255, add light ferro, strip some armor and you will have 2 more dhs, will help a bit.

#27 suffocater

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Posted 30 August 2017 - 02:09 AM

I see we are also talking the resistance Zeus. Same story for me, this kinda worked:
http://mwo.smurfy-ne...18387017d21a14d

#28 Lykaon

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Posted 30 August 2017 - 02:19 AM

View PostFunk1777, on 30 August 2017 - 12:45 AM, said:

I think the 3x erll build may be better than you fear. It'll give you a chance to work on the aiming and you can play further back behind your friendlies. Playing at longer ranges makes it more forgiving to twist too and you seemed set on keeping the same xl engine you had which is a hell of a lot cheaperso I understand.

http://mwo.smurfy-ne...21d6c11d84f8092 I put a mk 2 target comp on for no other reason than to note you could run ams on this or more jj or a mark1 target comp or whatever combo really. It doesnt have the free slots to eat all tonnage with HS.

I wouldnt recommend a uac10 which is a great weapon but a lot less forgiving in regards to aim especially against faster moving targets.



If you drop a heatsink and the TC switch to a 265 LFE and add light ferro you loose the suicide box Inner Sphere XL. You could opt to even shave some RA and leg armor and wiggle in MK1 TC.

Also slip the jumpjets into the CT and put a second DHS in the LT (you loose less from having your right side blow off that way now that losing a side torso isn't lethal anymore)

These changes should exstend your longevity by quite a bit.

Edited by Lykaon, 31 August 2017 - 05:36 AM.


#29 Funk1777

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Posted 30 August 2017 - 09:39 AM

Yeah I think the guy didnt have many cbills and was wanting to hold onto the engine he had.

#30 Clownwarlord

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Posted 30 August 2017 - 09:48 AM

ENF-5D

I know it isn't a sexy build but with a standard AC10 you get upfront damage in on pin point hit. You also still get a good range with it (I say medium range). They you also get 3 medium pulse lasers to back you up. So a total of 25 alpha for a medium to close range brawling mech. This in my opinion is fine for team play because at 50 tons you will not be focused but you have a pin point damage that can help destroy opened components that will greatly help your team in the long run.

Furthermore, a 270 LFE is great because first off no death due to IS XL engine and at 270 no requirements for more heatsinks because they are included in your engine. At 87.5 kph before speed tweak you are fast enough to keep up with your heavies and re-position quickly enough to keep you safe since you are a medium mech and do not have the armor of a heavy or assault mech.

Another alternative to give you better range is swap the medium pulses out for er mediums which then frees up 3 tons for either (more ammo, ams, big engine, and or more heat sinks).

Hope this helps or one of the other suggestions from the others. Good luck.

Edited by Clownwarlord, 30 August 2017 - 09:48 AM.


#31 stealthraccoon

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Posted 30 August 2017 - 10:25 AM

This is the only ENF I have and I just haven't done well with the chassis, but I'm really trying to like it. I tried to take advantage of the high E mount:

[smurfy]http://mwo.smurfy-ne...77d7b3ef01f8069[/smurfy]

#32 Escef

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Posted 30 August 2017 - 11:12 AM

http://mwo.smurfy-ne...5ec9741922adf60

You get ok range with the UAC10 and LPL, the 2xERSL make ok extra firepower up close, the 280XL provides decent speed (and if you need to swap engines around works perfectly well in 55 ton mechs and Firestarters). The 2 jets should let you get most of the places you could need to go in a hurry. The only possible issue might be ammo, as 2 tons is barely enough for a UAC10. Some might deride the choice of an XL engine, but I've found that so long as you keep moving and dancing around terrain and enemies the Enforcer spreads damage remarkably well.

#33 Snazzy Dragon

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Posted 30 August 2017 - 11:21 AM

Gauss vomit or Autocannon 10 + 3 light PPCs is the way to go, if you ask me.

#34 Jackofallpots

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Posted 30 August 2017 - 11:21 AM

View PostEscef, on 30 August 2017 - 11:12 AM, said:

http://mwo.smurfy-ne...5ec9741922adf60

You get ok range with the UAC10 and LPL, the 2xERSL make ok extra firepower up close, the 280XL provides decent speed (and if you need to swap engines around works perfectly well in 55 ton mechs and Firestarters). The 2 jets should let you get most of the places you could need to go in a hurry. The only possible issue might be ammo, as 2 tons is barely enough for a UAC10. Some might deride the choice of an XL engine, but I've found that so long as you keep moving and dancing around terrain and enemies the Enforcer spreads damage remarkably well.


I think I'll try this build for a while, but without the bigger engine and ERSLs

The reason I'm so adamant about getting a good build for this chassis is because I did really well in my Enforcer 4R and I want the same results with the 5D cause it has a Cbill bonus and I'm strapped for cash after blowing it all on new tech <_>

#35 MW Waldorf Statler

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Posted 31 August 2017 - 02:31 AM

with Terrible Aim , each Mech has in your Hands a Problem ...better play a fast Heavy with more Firepower and Armor ;) 3t and a UAC10 by terrible aim a bad Investition, better a LBX10 with 5 t Ammo and Small or Medium Pulse Lasers for fast Fire in short Range as a PPC...and train you Aim ,or you have no Chance against good Players and more a Problem as a Help for you Team

#36 Champion of Khorne Lord of Blood

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Posted 31 August 2017 - 02:49 AM

Sniper: http://mwo.smurfy-ne...e4926e473842c99
Skirmisher: http://mwo.smurfy-ne...e1905148624cca6
Support: http://mwo.smurfy-ne...07943ee91f1dc22
Brawler: http://mwo.smurfy-ne...8875e39c414bbcb

Poptart (torso mounts): http://mwo.smurfy-ne...050f56c6bb04fcf
Poptart (arm mounts): http://mwo.smurfy-ne...accae26575e58ae

This variant doesn't seem to be a good brawler, I'd recommend keeping at mid range. The dual HPPC poptart seems to have potential if you're into that.

#37 Lykaon

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Posted 31 August 2017 - 05:46 AM

View PostOld MW4 Ranger, on 31 August 2017 - 02:31 AM, said:

with Terrible Aim , each Mech has in your Hands a Problem ...better play a fast Heavy with more Firepower and Armor Posted Image 3t and a UAC10 by terrible aim a bad Investition, better a LBX10 with 5 t Ammo and Small or Medium Pulse Lasers for fast Fire in short Range as a PPC...and train you Aim ,or you have no Chance against good Players and more a Problem as a Help for you Team



Why would you need 5 tons of LB10X ammo? 2 or 2.5 should get you through most games 3 tons max.





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