Will Thanatos Shut Down Clan Missles
#1
Posted 08 September 2017 - 01:34 PM
#2
Posted 08 September 2017 - 02:45 PM
#3
Posted 08 September 2017 - 03:52 PM
#4
Posted 08 September 2017 - 04:27 PM
Having said that, there is already a decent contender on the IS side:
The Stalker 3FB
This stalker may not have all the quirks that other stalkers have, but thanks to the skill tree, it can be built to be viable as either a long range sniper (4+ ERLL, using the high arm mounts) or a pretty effective brawler (6 MPL + 2 SRM6), either build can run with ECM.
Both can run with a STD305 or 310 (max) engine for durability.
Now I know they may not be everyone's cup of tea, but if you take the time to skill it up and get a handle on it's virtues, it can be a very effective mech.
Add to the fact that it's on the lighter side of the Assault spectrum, you can very easily anchor an all-ecm deck with 2 of these, a heavy and a light or 2 mediums.
They are my go-to mechs for my all-ecm solo decks. (when I can't depend on teamwork)
#5
Posted 08 September 2017 - 04:48 PM
#6
Posted 10 September 2017 - 04:32 AM
AncientRaig, on 08 September 2017 - 02:45 PM, said:
Or the ARC-T Tempest, pricetag aside. Low mounts and low cockpit are just too much of a dissadvantage on most maps.
Meanwhile clams can cover their whole team in ECM with just a few Hellbringers.
#7
Posted 10 September 2017 - 07:08 AM
- The Thanatos will be good: unlikely
- Lurms are good, they are not
- ECM is primarily an anti-missile piece of equipment
- ECM provides good herd protection: False, 90 meters is nothing. The bubble works cause everyone is in a Hellbringer and looking out for themselves. They look the same and have unit colors meaning target calling is made more difficult. That is the true advantage of ECM, not protection from ineffectual lurms.
- The Thanatos will be equal to or better than current or soon to be available options (AWs-9Q > Thanatos) Also the Warhammer-4L is on the horizon. Both potential loyalty mechs this year.
- ECM is better than AMS, untrue. The Battlemaster-2C can dual AMS and bring high mounted pain at a variety of speeds on top of substantial durability quirks that further stack with the survival tree. I can make a two Battlemaster deck easily. Is your 75+75+75+40 deck better than my 85+85+65+30 deck? I doubt it.
Edited by Spheroid, 10 September 2017 - 07:48 AM.
#8
Posted 10 September 2017 - 07:43 AM
2) Lurms is a problem when you build a lrm boat and hide behind your friend and get fried when a Arctic-Cheetah find you.
3) Lurms is a problem if your team don't fight aggressively enough.
Thanatos will change nothing about that.
#9
Posted 10 September 2017 - 07:44 AM
Lady Alexandra Cousland, on 08 September 2017 - 04:48 PM, said:
Make them 24 and yes it´s fun to play those!
Played some Matches with 4 Dual AMS Brawler and some crazy ppl who also brought their Dual AMS Brawler on IS Side against a Clan Enemy who brought mostly LURMS... Well it was a Hell of Fun to watch all those LURMS being shot down doing ZERO Damage! hehe
Edited by McHoshi, 10 September 2017 - 07:46 AM.
#10
Posted 10 September 2017 - 10:18 AM
Just the W key shuts down LRMs.
Win is spelled with the W first and foremost. It's so.ething any mech can do.
#11
Posted 28 November 2017 - 05:45 PM
#12
Posted 28 November 2017 - 07:21 PM
Grus, on 28 November 2017 - 05:45 PM, said:
In FW? All the time. Constantly. It's why they all complain IS is OP when they play a decently organized team - because people with brain damage from a nose picking accident can still destroy LRM using teams with any direct fire build setup that isn't also absolutely terrible.
#13
Posted 03 December 2017 - 06:45 AM
ECM in its current state does seem to be more useful for poking, since it lets you stick your head out without a red box to advertise your presence to the enemy team. But to be used that way it needs to be on a good poking mech in the first place, since it's really hard to donate that tiny bubble to an ally.
#14
Posted 03 December 2017 - 07:18 AM
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