Asym, on 10 September 2017 - 05:56 AM, said:
Really? How do you account for testing new mech loadouts? Dozens of loses in a row...
How about mastering a new mech w/o premium time because many won't spend a penny with PGI?
How about non-team players who "just want to play" and not be part of the "elite few's personal power trips?"
How about people who enjoy just a few mech's that aren't the current meta and get killed more than win?
etc., etc., and so it goes...
Check your stats. It lists them by chassis. Someone talks smack, you point at them. Of course, right now PGI doesn't LET other people see your detailed stats, despite them being readily available.
I don't spend a dime on PGI. I mastered everything, and handily enough, since I don't immediately go Pokemech on a new chassis after mastering one, I even have GXP and C-bills to get a new chassis jumpstarted.
If you don't play with the team, then you rightfully are going to have sucky stats and deserve to be called out on it.
I play most of my games in an utterly non-meta
Orion IIC. It's a missile boat. It's a non-meta robot with the most non-meta weapons short of playing a troll flamer/TAG build.
I like him so much, my friends even made a model of him for me.
Enjoying something non-meta isn't why you get your face melted day in and day out. The reason it happens is a lack of Vitamin GG. Git. Gud.
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Statistics only are numbers people in this game use to belittle or reward other players.... They are a crock of hate that really, don't tell any story at all....
...other that the story of "how I keep dragging people down into losses and make constant excuses about "non-meta" or "it's just a new build, bro!" The more stats, the clearer the picture. The clearer the picture, the less your excuses can matter versus hard, cold truth.
Yeah, you can play with failed builds, tinkering constantly, have a habit of mounting the biggest autocannon you can find on your
Spider while going "I'm an
Urbanmech!" because it's your idea of fun. That's grand. Nobody's stopping you.
But it'd be a lot easier to point out what's going on if there was more to it than looking at the leaderboard and seeing a .41 K/D and a sub 1 W/L ratio with an under-200 average match score. Maybe that low K/D is because you end up getting 4 KMDD's for every K you get, but right now?
Nobody can see that, most importantly you. Better stat knowhow is the Windex on the foggy window of robot warfare- not only for others seeing you, but looking at your own performance and getting better results as well
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You read it all of the time: "Look, that player is so full of *#&! because their w/l is below 1.00 and their average damage is less that 200" and that's not average...........: Really? Some players are handicapped. Some are bedridden and play. Some are playing "just for the love of the MW universe."
Great. These players should be in T4-T5 games, and if they're not we can point to that as a failure of the PSR and matchmaker in general. Again, more data equals clearer, stronger arguments for change.
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What happens when a new player or someone who isn't all that good "finds relevant gameplay illregularities or observes releveant meta balance failures?" Just because that players "averages" which, to my knowledge PGI hasn't established, aren't what you or others think, that players somehow is belittled?
The same thing that usually happens every time I see a "Nerf LRMs" thread. Bad players are, from long experience, lousy at making balance commentary on anything simply because bad players
cannot or have not observed the larger picture. To be good at a game, you generally have to have a better grasp on it than others.
If it's a gameplay irregularity? Screenshots. There's a reason the Internet is "Pics or it didn't happen", like the guy who repeatedly insisted he could lose PSR on a win despite it being mechanically impossible.
He checked his screenshots. Sure enough, it wasn't what he thought and...he didn't lose PSR on a win.
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Your angst is counter-intuitive and counter-productive. We need to keep every pilot we have....
Just my opinion and I'm a below average player and at this point, who cares: it's just a game..........
...and if you're a bad player, you shouldn't be jammed into games as fodder for good ones.
You should be in your own low-tier sandbox, where you can do what you like with the highest number of players that will do the same.
But I refuse to accept "balance by potato" as a legit method of game improvement, and that's why people with bad stats get called out on the carpet when demanding changes unless they relate to quality-of-play.
"I'm bad because I'm color-blind and PGI cannot make a UI that allows me to play properly" - legit and valuable comment that should be considered immediately, regardless of stats.
"I'm bad because LRMs keep murdering me on Polar, and I think AMS and ECM are trash so I won't use them and I only pilot
Dire Wolves with a .33 KDR, nerf LRMs!" - deservedly ignored comment because the player clearly is 1) not good and 2) not even trying to compensate for his issue with what's easily available in game.
"I'm having a bad season because I started piloting a
Thanatos and I just don't get it" - right now, we can't tell unless they post a SS of their other stats from using other chassis, but if PGI actually gave us broader access to stats, we would.
"Why am I not making a lot of money on matches?" - all we can look at right now is kills, wins, match score. Maybe if we saw stuff like a really low components destroyed/assist count we could give better advice, or the player themselves could see where the gaps are and try for a new approach.
Information is ammunition, and I detest it when people keep trying to thumb bullets out of the
clip magazine.
Edited by Brain Cancer, 10 September 2017 - 11:01 AM.