Whenever I want to try a build in the Training Grounds, I waste a ton of time just trying to find the stationary 'Mechs on the (sometime) huge map. Could we please have waypoints on our compass pointing to all of the targets?
PLEASE!


Waypoints For All 'mechs In Training Grounds Maps
Started by Tweaks, Sep 16 2017 05:23 PM
1 reply to this topic
#1
Posted 16 September 2017 - 05:23 PM
#2
Posted 16 September 2017 - 06:04 PM
Simple solution: go to Tourmaline desert. On each map there are eight mechs, those on Tourmaline are all on the half to the right of the starting point. The first Atlas is easy to find, especially in large mechs you'll see it right on. The locations of rest of them are easy to memorize (Catapult to the left, Jenner in the Atlas' back). So for just testing a loadout, Tourmaline is perfect, especially due to the high ambient temperature.
But on the other hand, if a player wants to test sensor stuff like UAV, BAP or TC, it's not so good to have markers that show where the mechs are standing.
Did you know that you can also go to the academy and go across the water into the "Battle Zone", where mechs will shoot at you? They won't move, but at least you get a little bit of action while testing your new loadout.
But on the other hand, if a player wants to test sensor stuff like UAV, BAP or TC, it's not so good to have markers that show where the mechs are standing.
Did you know that you can also go to the academy and go across the water into the "Battle Zone", where mechs will shoot at you? They won't move, but at least you get a little bit of action while testing your new loadout.
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