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Why Can't Pgi Do It Like This?


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#141 Thorn Hallis

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Posted 02 October 2017 - 03:54 AM

View PostVellron2005, on 02 October 2017 - 12:08 AM, said:

As far as RSI's Star Citizen - It's already quite revolutionary if you ask me, and its setting new standards of game design. Simply cose' you can go from space station bunk bed to space ship, to space, to planetary orbit, then to planet surface, and then to speeder bike on the surface, and then to on-foot gunfight - all without ever seeing a loading screen.


Ultima VI allready did this about 37 27 years ago.

Edited by Thorn Hallis, 02 October 2017 - 06:05 AM.


#142 Bombast

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Posted 02 October 2017 - 05:39 AM

View PostVellron2005, on 02 October 2017 - 12:08 AM, said:

As far as RSI's Star Citizen - It's already quite revolutionary if you ask me...


About as revolutionary as the iPad...

#143 Wildstreak

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Posted 02 October 2017 - 06:55 AM

And just what exactly are people meaning by 'quality?'
If it means visial appearance, that doesn't mean anything and people should be on guard about MW5.

#144 Vellron2005

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Posted 03 October 2017 - 12:28 AM

View PostThorn Hallis, on 02 October 2017 - 03:54 AM, said:


Ultima VI allready did this about 37 27 years ago.


See I did not know that :D

Well, nobody did it lately.. in the new graphics.. and with all the eye candy stuff and quality of life stuff..

But I agree that many games from 20 years ago were a lot better and more fun than some of today's AAA headliners..





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