If you could implement the following suggestion, PGI, it would be monumental (for me anyway). Can you possibly add information to the after-match report regarding damage output for each type of weapon equipped on your mech? This will tell us as pilots how much each weapon contributed to the battle (and separate out arty and air strike damage which can cloud judgement) and help us build more effective loadouts.
Some or most of the programming is already there as we can already see in the ballistic event.
Thanks for considering.
Edited by DAEDALOS513, 24 September 2017 - 09:05 AM.















