Jump to content

Please Suggest A Good Lrm Mech


213 replies to this topic

#1 DONALD KERENSKY TRUMP

    Member

  • PipPip
  • Bridesmaid
  • 39 posts

Posted 29 September 2017 - 12:07 AM

I would like to know from your inputs what is/are good mechs for LRM, last time you(community) have been helpful in suggesting to me to use a Hellbringer and I am enjoying it :)

thanks

#2 Vladosteron

    Member

  • PipPipPip
  • The Blood Bound
  • The Blood Bound
  • 95 posts

Posted 29 September 2017 - 12:16 AM

Do you care if it is Clamtech/IS, and does it have to be a LRM-Boat, a mixed bag, or use LRMS to support other Weaponry?

#3 Carl Vickers

    Member

  • PipPipPipPipPipPipPipPipPip
  • The Covert
  • The Covert
  • 2,649 posts
  • LocationPerth

Posted 29 September 2017 - 12:17 AM

Is this a trick question?

#4 Arend

    Member

  • PipPipPipPipPipPip
  • Shredder
  • Shredder
  • 234 posts

Posted 29 September 2017 - 12:20 AM

Best LRM Mech is the one that stays in your Mechbay, but if you absolutely have to play one, use a fast Medium, that is able to reposition and get Targets on its own, do yourself and other the favor and dont play any slow Assaults with LRMs!

#5 XDevilsChariotX

    Member

  • PipPipPip
  • The Demon
  • The Demon
  • 94 posts
  • LocationEarth

Posted 29 September 2017 - 12:49 AM

I'll probably get flack for this, but I think this is the best clan mech for lrms.


https://youtu.be/qhNnhudFYcI

#6 H I A S

    Member

  • PipPipPipPipPipPipPipPipPip
  • 4,971 posts

Posted 29 September 2017 - 12:49 AM

The Stocklolcust with Lurms.

#7 El Bandito

    Member

  • PipPipPipPipPipPipPipPipPipPipPipPipPipPip
  • Big Daddy
  • Big Daddy
  • 26,736 posts
  • LocationStill doing ungodly amount of damage, but with more accuracy.

Posted 29 September 2017 - 12:51 AM

For Light mech: Adder-D + Adder-A arms.

For Medium mech: Trebuchet-7M.

For Heavy mech: Mad Dog, or Archer-5W.

For Assault mech: Awesome-8R. You can also try those 60-80 tube Supernova/MAD-IIC/MCII on the Clan side.

Edited by El Bandito, 29 September 2017 - 12:55 AM.


#8 jss78

    Member

  • PipPipPipPipPipPipPipPipPip
  • Philanthropist
  • Philanthropist
  • 2,575 posts
  • LocationHelsinki

Posted 29 September 2017 - 01:06 AM

View PostArend, on 29 September 2017 - 12:20 AM, said:

Best LRM Mech is the one that stays in your Mechbay, but if you absolutely have to play one, use a fast Medium, that is able to reposition and get Targets on its own, do yourself and other the favor and dont play any slow Assaults with LRMs!


Yup this. Choice of 'mech is probably less critical, but mediums, fast heavies, and with clan tech also heavy lights.

Quick enough to move with team, and to relocate often to find firing angles.

Plus you don't waste 15+ tons of armour on a 'mech that's MO is to stay out of LOS -- optimal use of team resources.

For best results, don't think of LRM's as "long" range missile at all -- they're best used as MRM's with indirect fire. The 200-400 m bracket is your friend.

#9 Nema Nabojiv

    Member

  • PipPipPipPipPipPipPipPip
  • 1,783 posts
  • LocationUA

Posted 29 September 2017 - 01:19 AM

Mad Dog Prime, A, or H, and Hunchback 4J.

#10 Jay Leon Hart

    Member

  • PipPipPipPipPipPipPipPipPip
  • The Spear
  • The Spear
  • 4,669 posts

Posted 29 September 2017 - 01:22 AM

IS Medium
Hunchback HBK-4J
Trebuchet TBT-7M
Griffin GRF-2N

Clan Medium
Hunchback IIC HBK-IIC-B
Huntsman HMN-C / HMN-P

IS Heavy
Catapult CPLT-C4
Archer ARC-2R / ARC-5S

Clan Heavy
Mad Dog MDD-A

They should all give a good amount of Missile hardpoints, enough Energy hardpoints for TAG and/or back-up weapons and a fair few have JJs for easier positioning. Don't forget to equip an Active Probe!

#11 CheeseThief

    Member

  • PipPipPipPipPipPipPip
  • Liquid Metal
  • Liquid Metal
  • 580 posts
  • LocationBeyond the Black Stump

Posted 29 September 2017 - 01:58 AM

Any clan mech can be made good at LRMs so long as it can bring enough missile slots to the field, half weight racks with 1 ton heavy medium lasers for backups can make near any mech good at lobbing cLRMs.

War Hawk, Mad Dog, Summoner, Timber Wolf, Ebon Jaguar, Storm Crow, etc. Fast enough to flank in order to defeat the enemies cover, heavy enough to pack enough tubes to break AMS.

On the IS front you'll want mechs with strong missile quirks on mechs and enough missile hard points to make them worth the while.

Zeus 9S2, Awesome 8V and Stalker 3H are the best quirked IS LRM Assaults with boosted cooldown, velocity and spread. Cyclops Q forsakes missile quirks for 7 missile hard points.

Orion VA, Archer 2R and Catapult C4 have the best missile quirk/hardpoint combos, where as the Archer 5W just has a butt load of missile hardpoints.

For mediums, Kintaro 18, Wolverine 7K and Trebuchet 7M have the quirks and hard points. Griffins can turn far enough to get locks on whatever they are running away from and the Hunchback 4J deserves and honorable mention for LRM10 spam with 6 medium lasers as backup.


Also for LRMs, look into the Kintaro 19, Trebuchet 7M, Hellbringer, Summoner and War Hawk B, these mechs have (or can get) NARC duration quirks in addition to a boat load of LRM tubes. NARCs are every LRM players favorite tool, and chances are if you can land a NARC on the target you also have good line of flight for the LRMs. Flank aggressively, get locks independently, light up the enemy and turn ECM off for up to a minute, bring a NARC!

#12 Nema Nabojiv

    Member

  • PipPipPipPipPipPipPipPip
  • 1,783 posts
  • LocationUA

Posted 29 September 2017 - 02:11 AM

oh no. please. not the lrm assaults. please. no.

#13 Oldbob10025

    Member

  • PipPipPipPipPipPipPip
  • Rage
  • Rage
  • 831 posts
  • Facebook: Link
  • Twitter: Link
  • Twitch: Link
  • LocationOldfolks home

Posted 29 September 2017 - 02:51 AM

Wow I have to hand it to you guys for being so supportive. I saw this thread and was ok here comes the salt but you guys that responded are top notch and gave some good advice on just playing a LRM mech. *Hats off to you*

#14 Kroete

    Member

  • PipPipPipPipPipPipPip
  • 931 posts

Posted 29 September 2017 - 02:58 AM

View PostEl Bandito, on 29 September 2017 - 12:51 AM, said:

You can also try those 60-80 tube Supernova.

The supernove can take atms+lrms, i have a lot better results using 2x10alrm, 2x12 atm, 4 lasers (hml), ams (1ton ammo), bap, a little over 700 atms and lrms and some heatsinks with the biggest engine.

Not that bad against ams (normaly the problem by taking atms), with a little timining you can ams let eat your lrms and you can score with atms.
But its hot ...

Edited by Kroete, 29 September 2017 - 03:04 AM.


#15 Magnus Santini

    Member

  • PipPipPipPipPipPipPip
  • The Tip of the Spear
  • The Tip of the Spear
  • 708 posts

Posted 29 September 2017 - 02:59 AM

Is it an inside joke if one national leader started calling another one Little Rocket Man? Posted Image I would say the loyalty blackjack.

#16 The6thMessenger

    Member

  • PipPipPipPipPipPipPipPipPipPip
  • Nova Captain
  • Nova Captain
  • 8,104 posts
  • LocationFrom a distance in an Urbie with a HAG, delivering righteous fury to heretics.

Posted 29 September 2017 - 03:10 AM

View PostCarl Vickers, on 29 September 2017 - 12:17 AM, said:

Is this a trick question?


He probably means the mech that sucks less with LRMs being boated.

View PostDONALD KERENSKY TRUMP, on 29 September 2017 - 12:07 AM, said:

I would like to know from your inputs what is/are good mechs for LRM, last time you(community) have been helpful in suggesting to me to use a Hellbringer and I am enjoying it Posted Image

thanks


Timber Wolf for Clan Mech, 4x LRM10A + 4x ERML. Or if you don't want being screwed over, you could hybridize with 4x LRM15A + 2x SSRM6 + 4x ERML, it also comes with a smaller shoulder profile if you find that as a significant advantage.

I don't know about IS though.

Edited by The6thMessenger, 29 September 2017 - 03:13 AM.


#17 Lily from animove

    Member

  • PipPipPipPipPipPipPipPipPipPipPip
  • The Devoted
  • The Devoted
  • 13,891 posts
  • LocationOn a dropship to Terra

Posted 29 September 2017 - 03:23 AM

View PostArend, on 29 September 2017 - 12:20 AM, said:

Best LRM Mech is the one that stays in your Mechbay, but if you absolutely have to play one, use a fast Medium, that is able to reposition and get Targets on its own, do yourself and other the favor and dont play any slow Assaults with LRMs!



so an SCR because fast 5 of missile tubes and space for spammo + you can utilise the prime heads E for a tagger o just some packup pew pew. or youc an sacrifice a single M for 6E to have some backpup pew pew.

Personally if (which I never would aside trolling) run a lrm scr I would go with

http://mwo.smurfy-ne...8183f39e6d49623

fast locks, also against ecm mechs a probe and tag. and some punchy 6 CERML for those 200m lrm dead range.

Also, vs emchs with ams, volley fire those missiles, while vs regular mechs chainfire them if you gonna have to face them for the screenshake. with fats enough locks youc an also poke, lock, volley and disappear. scr is capable of that. But as said by others lrm's aren't that much of a good system outside T5 and t4.

Edited by Lily from animove, 29 September 2017 - 03:41 AM.


#18 Appogee

    Member

  • PipPipPipPipPipPipPipPipPipPipPip
  • Ace Of Spades
  • Ace Of Spades
  • 10,967 posts
  • LocationOn planet Tukayyid, celebrating victory

Posted 29 September 2017 - 03:38 AM

View PostDONALD KERENSKY TRUMP, on 29 September 2017 - 12:07 AM, said:

I would like to know from your inputs what is/are good mechs for LRM,

Don't go there.

Winning teams require weapons that deliver more focused damage, Mechs that share their armor, and pilots who can press the team advantage when it's time push. Dedicated LRM boats almost never do any of these three key things.

You'll be a better pilot - and more valued - if you use LRMs as at most a secondary adjunct weapon. But you'll be an even better and more valuable pilot if you spend all your tonnage on direct fire weapons that kill Mechs far more efficiently than LRMs.


View PostDONALD KERENSKY TRUMP, on 29 September 2017 - 12:07 AM, said:

last time you(community) have been helpful in suggesting to me to use a Hellbringer and I am enjoying it Posted Image

I was one of the several who suggested the HBR to you.

Edited by Appogee, 29 September 2017 - 03:53 AM.


#19 Inatu Elimor

    Member

  • PipPipPipPipPipPip
  • Ace Of Spades
  • 312 posts
  • Location1.45 meters below sealevel

Posted 29 September 2017 - 03:41 AM

Catapult A1

6x lrm 5 (chainfire) beagle active probe & MKII engine XL300

or

Catapult C4

4x lrm 10 (chainfire) TAG & BAP XL300 engine

Very nasty mechs indeed.

#20 Kuaron

    Member

  • PipPipPipPipPipPipPipPip
  • Senior Captain
  • Senior Captain
  • 1,105 posts

Posted 29 September 2017 - 03:54 AM

What the others said, take a medium. Even heavy lights can work.
Apart from obviously good Clan Mechs, there are also a couple heavily quirked IS Mechs.





4 user(s) are reading this topic

0 members, 4 guests, 0 anonymous users