Jep Jorgensson, on 15 October 2017 - 06:50 PM, said:
2. None of us own a Piranha, so none of us can experiment with that.
3. So it seems that the two of you are devoid of a couple things aside from basic manners.
So a 180 on a Locust gives it 145.8, but a 190 gives it 153.9? Are you sure about those numbers? They seem a bit off to me. If it is not too much trouble, could you run those numbers again please? At any rate, thank you for replying to my observation with logic and class. It is refreshing.
Go into the in-game store, click a locust, click the mech lab tab in the bottom right corner. Presto... a mech you can edit changes to and see what different rating engines do to the top speed. As to the difference in speed between a 180 and 190 rating engine, that comes down to the rounding errors in MWO's speed formula compared to the baseline construction rules in battletech. SARNA's entries are based off of BATTLETECH construction rules. NOT this game's poor interpretation of those rules.
180 / 20 = 9. 9 times 10.8 = 97.2. 97.2 times 1.5 = 145.8
190 / 20 = 9.5. 9.5 times 10.8 = 102.6. 102.6 x 1.5 = 153.9
If this game actually followed BT rules.. there wouldn't be fractional results in engine ratings divided by mech tonnages. There'd be no meta-building putting 280 XLs in mechs instead of 275XLs for example. If a mech in BT that was 25 tons and came with a 150 rating XL engine. It wouldn't be possible in this game to then use a 170 XL instead (same tonnage of engine).