

Player Needs A Colorblind Option So They Can Differentiate Teammates And Enemies.
Started by Alcom Isst, Oct 04 2018 09:37 PM
11 replies to this topic
#1
Posted 04 October 2018 - 09:37 PM
Oh look someone needs colorblind support. If only this game had developers that could develop and improve the accessibility of this video game that we play.
#2
Posted 05 October 2018 - 06:15 AM
2003 tech is losttech
#3
Posted 05 October 2018 - 06:50 AM
Reshade.me daltonize filter or some postprocessor like that is probably about the best you are going to get.
There was a statement many moons ago that graphics postprocessors weren't against policy so long as you were not dramatically increasing the visibility of enemy mechs i.e. Making the other team safety orange.
The obvious BEST option would be to allow for full custom color control of all elements of the HUD, but seeing as that was a promise in BETA I wouldn't hold my breath, on the other hand they did fix the Artemis+SSRM bug a couple months ago and that was a Beta problem as well.
There was a statement many moons ago that graphics postprocessors weren't against policy so long as you were not dramatically increasing the visibility of enemy mechs i.e. Making the other team safety orange.
The obvious BEST option would be to allow for full custom color control of all elements of the HUD, but seeing as that was a promise in BETA I wouldn't hold my breath, on the other hand they did fix the Artemis+SSRM bug a couple months ago and that was a Beta problem as well.
#4
Posted 05 October 2018 - 07:11 AM
Well once I did a perfect double gauss hit on the rear section of a Centurion on Canyon.... but the problem is - i thought the guy was behind ECM - and missed the blue triangle before the blue sky....
once... once... (2013)...
i like snow maps simple because of the contrast.... don't see **** on River, Forest or Bog
once... once... (2013)...
i like snow maps simple because of the contrast.... don't see **** on River, Forest or Bog
Edited by Karl Streiger, 05 October 2018 - 07:11 AM.
#5
Posted 05 October 2018 - 03:16 PM
a few tips color blind mechwarrios can use is holding the q key during brawls and most importantly hitting the r key to which ever mech they are engaging. But i agree some color blind options would be nice for those that are color blind.
#6
Posted 05 October 2018 - 07:14 PM
My roommate it's red/yellow colorblind.
He didn't realize there was a "colorblind" setting.
Might be why he likes clan Mechs actually...
He didn't realize there was a "colorblind" setting.
Might be why he likes clan Mechs actually...
#7
Posted 05 October 2018 - 08:30 PM
It's better to cure colorblindness than to build around it.
#9
Posted 06 October 2018 - 07:26 AM
EchoHotel, on 05 October 2018 - 06:50 AM, said:
on the other hand they did fix the Artemis+SSRM bug a couple months ago and that was a Beta problem as well.
Yes, but if they do the same kind of "fix" as they did with the Artemis + "Streak" bug then we will all be forced to endure color-blind settings, whether or not we are color-blind at all...
#11
Posted 06 October 2018 - 11:03 AM
This game is dead. If a feature can't be added via XML its not getting done. You act like there are people on staff available to code such features. I assure you there are not.
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