On to the issue. This is something I have been wanting in this game for a long time... It initially arose as a problem because I wanted to play the game with a controller (comfortably). I spent hours upon hours using different aftermarket controller interface programs to make this happen, but it just never felt right. The issue I always ran into was getting the joystick sensitivity JUST RIGHT to be able to counter the effects of turning my mech. In these situations I ended up creating multiple toggle buttons to change my sensitivity with the push of a button, just so that I could make these on the fly adjustments to simply compensate for an issue that has a VERY simple fix. And even with the macros I created, it was still very difficult to compensate for with a joystick, compared to a mouse.
That being said, and while I have little issue compensating with a mouse, while running, jump jetting, or anything else, this would honestly make running and gunning much easier, especially in fast mechs. Numerous times I find myself having to make lots of these small torso yaw adjustments, to give myself a chance to fire upon enemies, while moving to/from cover, flanking, or any other number of movements. And while these are minute adjustments, and may not seem like much to most people, that is valuable time when my weapons could be dealing damage.
I play a Shadow Cat 99% of my games, loaded with ECM and dual ER large lasers, and find myself flanking the enemy, looking for that perfect back stab, in many of my matches. And once I have made myself visible to the enemy, it turns into a run and gun scenario the majority of the time. Having the ability to maintain my torso orientation, while repositioning myself would be a huge quality of life change, and make for far more accurate firing while moving.
It has also been brought up in previous conversations on the topic, that this would somehow fall into the category of LostTech, but that would simply not be the case. Horizontal stabilization would not fall under LostTech in this universe. If it did, then VTOLs, helicopters, numerous manned/unmanned turrets, and most other "in atmosphere" craft would not exist. Unmanned turrets/weapon batteries are a prime example of this. In numerous applications they have been mounted on moving objects, especially dropships and spacecraft. In order for them to function properly, they require their targetting computers to make minute adjustments, without human input, to maintain their current orientation. In the case of a mech, these are the same systems that drive the gyro, and allow the mech to maintain its balance, but simply add one more function to the equations being utilized.
Edit:
If you may not understand the concept fully, or maybe would just like to see it in practice, here is what decoupling looks like.
Edited by ClockworkSoldier, 05 October 2017 - 04:45 PM.